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Tio Akima

passive skill custom

Question

hi
 
I'm trying to make a passive skill
 
A skill passive to do the following
 
 
After hitting some normal blows,  he hit a stronger blow!
 
accompanied by this strong blow,it would have an effect that I'm doing.
 
Releasing the effect is simple, just use the command clif-> SpecialEffect ()
 
but calculate this time is the problem
 
 
I just want to produce a stronger blow and an explosion effect after a series of blows.
 
Not necessarily need an exact count!
 
It may be a variance ... I do not know.
 
A skills that approaches this idea is the skill Double Attack. (Thief) ... or even the skill Triple Attack (Monk / Champion)
 
I do not know how they calculate the time of action of these skills.
 
 
But the main idea is this:
 
  produce a stronger hit and an explosion effect after a series of blows.

 

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