classy5 0 Posted June 18, 2015 (edited) 2014-04-16aRagexe [Data]1=english.grf (i use grf editor and opened clientinfo and save-as to RO folder (named it english.grf)2=data.grf3=rdata.grf ...... when i compile mmo.h = 7 passed 0 failed 1 skipped ...... i tried to use nemo and click when i clicked "Load Custom Lua file instead of iteminfo.lub" an error pop ups "Load Custom lua file instead of iteminfo.lub : Patch Cancelled "Failed to authenticate (5011)" "Rejected from server (30) this is my clientinfo <?xml version="1.0" encoding="euc-kr" ?><clientinfo> <servicetype>korea</servicetype> <servertype>primary</servertype> <connection> <display>Hercules</display> <desc>Hercules </desc> <address>127.0.0.1</address> <port>6900</port> <version>30</version> <langtype>0</langtype> <balloon>Hercules </balloon> <aid> <admin>2000008</admin> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> <image>loading05.jpg</image> <image>loading06.jpg</image> <image>loading07.jpg</image> <image>loading08.jpg</image> <image>loading09.jpg</image> </loading> </aid> </connection></clientinfo> please help me things that i downloaded Edited June 18, 2015 by classy5 Quote Share this post Link to post Share on other sites
0 Break San 3 Posted June 19, 2015 mmo.h #define PACKETVER 20120410 //MY VERSION HEXED Quote Share this post Link to post Share on other sites
0 classy5 0 Posted June 19, 2015 mmo.h #define PACKETVER 20120410 //MY VERSION HEXED What do I need to do? Quote Share this post Link to post Share on other sites
0 Skyline 23 Posted June 19, 2015 mmo.h #define PACKETVER 20120410 //MY VERSION HEXED What do I need to do? Open your hercules folder, goto src/common/ then open mmo.h using sublime text or notepad++. Then edit that line, define PACKETVER 20120410 << to the client version that you will use. Quote Share this post Link to post Share on other sites
0 Kuya Jeo 120 Posted June 20, 2015 (edited) @@classy5 - try to use langtype 1 instead of 0 - you can see in the cmd if your client is not compatible with your MMO.h PACKETVER. - and check if the client is reading data folder 1st or multi-grf ( data.ini ) Edited June 20, 2015 by Zhao Chow Quote Share this post Link to post Share on other sites
0 kyeme 71 Posted June 20, 2015 when i compile mmo.h = 7 passed 0 failed 1 skipped its normal i tried to use nemo and click when i clicked "Load Custom Lua file instead of iteminfo.lub" an error pop ups "Load Custom lua file instead of iteminfo.lub : Patch Cancelled Try to update your NEMO SVN (if still exist, report it to http://herc.ws/board/topic/2905-nemo-client-patcher/ ) mmo.h #define PACKETVER 20120410 //MY VERSION HEXED If your client version is 2014-04-16aRagexe simply put 20140416 #define PACKETVER 20140416 And Recompile again Quote Share this post Link to post Share on other sites
2014-04-16aRagexe
[Data]
1=english.grf (i use grf editor and opened clientinfo and save-as to RO folder (named it english.grf)
2=data.grf
3=rdata.grf
......
when i compile mmo.h = 7 passed 0 failed 1 skipped
......
i tried to use nemo and click when i clicked "Load Custom Lua file instead of iteminfo.lub" an error pop ups
"Load Custom lua file instead of iteminfo.lub : Patch Cancelled
"Failed to authenticate (5011)"
"Rejected from server (30)
this is my clientinfo
<?xml version="1.0" encoding="euc-kr" ?>
<clientinfo>
<servicetype>korea</servicetype>
<servertype>primary</servertype>
<connection>
<display>Hercules</display>
<desc>Hercules </desc>
<address>127.0.0.1</address>
<port>6900</port>
<version>30</version>
<langtype>0</langtype>
<balloon>Hercules </balloon>
<aid>
<admin>2000008</admin>
<loading>
<image>loading00.jpg</image>
<image>loading01.jpg</image>
<image>loading02.jpg</image>
<image>loading03.jpg</image>
<image>loading04.jpg</image>
<image>loading05.jpg</image>
<image>loading06.jpg</image>
<image>loading07.jpg</image>
<image>loading08.jpg</image>
<image>loading09.jpg</image>
</loading>
</aid>
</connection>
</clientinfo>
please help me
things that i downloaded
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