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Endless Tower Instance with Difficulties 1.0.0


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About This File

A small tweak on Endless Tower Instance.

Increases Monsters HP, Attack, Def/Mdef, Flee and Hit per difficulty.

Rewards Instance Points Easy, Vet, Nightmare, Hell & Torment.

Generates Alias to monsters if you're on different difficulty.

Added Emistry's Currency Shop

 

Note: You are going to experience this since there's a limit on setunitdata.
image.png.6c9d9053b0a46c89cdadb3c7def32511.png

The workaround to this is:

find this in setunitdata (src/map/script.c)
 

	case UDT_STR:
	case UDT_AGI:
	case UDT_VIT:
	case UDT_INT:
	case UDT_DEX:
	case UDT_LUK:
	case UDT_STATPOINT:
	case UDT_ATKRANGE:
	case UDT_ATKMIN:
	case UDT_ATKMAX:
	case UDT_MATKMIN:
	case UDT_MATKMAX:
	case UDT_AMOTION:
	case UDT_ADELAY:
	case UDT_DMOTION:
		//setunitdata_check_bounds(4, 0, USHRT_MAX); <---comment out then add
		setunitdata_check_min(4, 0);
		break;
	case UDT_DEF:

 

 

EndlessTower.txt




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