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Update post and iterating on this primary reason why Horizon was created. It will be not possible to recreate the emulator of Athena from the start because of a multithreading possibility that can be installed deep within the codebase. The project really requires something like this because it handles thousands of players at once. This is not possible because of the way Athena has been coded and architected. If the code was changed, millions of other smaller variables and functions will need to be edited for the change that this will cause in the deeper code base. The place where multithreading should be installed is at the core of the program. It is impossible to edit or change the core for now because of the sandbox effect it will cause on all other hierarchies of the code. So for the possibility of having the option to scale the processing resources of the computer, this project has been created. In easier language - 1. We require CPU to process information inside a computer. 2. Athena uses only 1 Core of the CPU 3. We want to use more Cores of the CPU or as many available as possible. 4. We want to be able to configure the amount of cores our software uses. Athena will continue to survive but we are changing the game at with the new emulator of Horizon.
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BladeCP is accessible from my sponsors page - https://github.com/sponsors/sagunkho
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By Frosch Production · Posted
Update: GOTM August Promotional Video for OldschoolRO - Midrate with original soundtrack -
Wow. Bro, I didn't expect you are still continuing this. I got stuck in pincode windows 3yrs ago. I have a hard time to make this work for my server. I was able to make it look the same with 2019ish (I forgot the exact version) client but everything crashes after connecting to map server. 😅 BRAVO! 👏 I'll try your server, fork and contribute some of what's missing in the near future. Kudos! 👍
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