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Showing content with the highest reputation on 06/28/17 in Posts
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1 pointJá existem centenas de mobs clonados na mob_db que se não me engano vem da arena de izlude. Eles não tem drop então são exatamente o que procura. Todos tem o prefixo G_ no nome caso queira procurar la na mob_db (slaves de mvp tambem usam esse prefixo, e eles geralmente não tem drop tambem). E já existem mvps clonados sem drop tambem estão nos IDs 2000+ só procurar.
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1 pointUpdate: Removed all the contents from the site, including the link, as it was not suitable to distribute this publicly.
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1 point
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1 pointAs of e171deb58c7 we have the official refine rates from kRO. Normal Ores Refine Shadow equipment Armor Weapon (1st level) Weapon (2nd level) Weapon (3rd level) Weapon (4th level) 1 100% 100% 100% 100% 100% 100% 2 100% 100% 100% 100% 100% 100% 3 100% 100% 100% 100% 100% 100% 4 100% 100% 100% 100% 100% 100% 5 60% 60% 100% 100% 100% 60% 6 40% 40% 100% 100% 60% 40% 7 40% 40% 100% 60% 50% 40% 8 20% 20% 60% 40% 20% 20% 9 20% 20% 40% 20% 20% 20% 10 9% 9% 19% 19% 19% 9% 11 - 8% 18% 18% 18% 8% 12 - 8% 18% 18% 18% 8% 13 - 8% 18% 18% 18% 8% 14 - 8% 18% 18% 18% 8% 15 - 7% 18% 18% 18% 7% 16 - 7% 17% 17% 17% 7% 17 - 7% 17% 17% 17% 7% 18 - 7% 17% 17% 17% 7% 19 - 5% 15% 15% 15% 5% 20 - 5% 15% 15% 15% 5% Enriched Ores Refine Shadow equipment Armor Weapon (1st level) Weapon (2nd level) Weapon (3rd level) Weapon (4th level) 1 100% 100% 100% 100% 100% 100% 2 100% 100% 100% 100% 100% 100% 3 100% 100% 100% 100% 100% 100% 4 100% 100% 100% 100% 100% 100% 5 90% 90% 100% 100% 100% 90% 6 70% 70% 100% 100% 90% 70% 7 70% 70% 100% 90% 80% 70% 8 40% 40% 90% 70% 40% 40% 9 40% 40% 70% 40% 40% 40% 10 20% 20% 30% 30% 30% 20% 11 - 8% 18% 18% 18% 8% 12 - 8% 18% 18% 18% 8% 13 - 8% 18% 18% 18% 8% 14 - 8% 18% 18% 18% 8% 15 - 7% 18% 18% 18% 7% 16 - 7% 17% 17% 17% 7% 17 - 7% 17% 17% 17% 7% 18 - 7% 17% 17% 17% 7% 19 - 5% 15% 15% 15% 5% 20 - 5% 15% 15% 15% 5% Normal Ores - Smelting Event Refine Shadow equipment Armor Weapon (1st level) Weapon (2nd level) Weapon (3rd level) Weapon (4th level) 1 100% 100% 100% 100% 100% 100% 2 100% 100% 100% 100% 100% 100% 3 100% 100% 100% 100% 100% 100% 4 100% 100% 100% 100% 100% 100% 5 60% 60% 100% 100% 100% 60% 6 40% 40% 100% 100% 60% 40% 7 40% 40% 100% 60% 50% 40% 8 20% 20% 60% 40% 20% 20% 9 20% 20% 40% 20% 20% 20% 10 9% 9% 19% 19% 19% 9% 11 - 20% 40% 40% 40% 20% 12 - 20% 40% 40% 40% 20% 13 - 16% 35% 35% 35% 16% 14 - 16% 35% 35% 35% 16% 15 - 15% 30% 30% 30% 15% 16 - 15% 30% 30% 30% 15% 17 - 14% 20% 20% 20% 14% 18 - 14% 20% 20% 20% 14% 19 - 10% 15% 15% 15% 10% 20 - 10% 15% 15% 15% 10% Enriched Ores - Smelting Event Refine Shadow equipment Armor Weapon (1st level) Weapon (2nd level) Weapon (3rd level) Weapon (4th level) 1 100% 100% 100% 100% 100% 100% 2 100% 100% 100% 100% 100% 100% 3 100% 100% 100% 100% 100% 100% 4 100% 100% 100% 100% 100% 100% 5 95% 95% 100% 100% 100% 95% 6 80% 80% 100% 100% 95% 80% 7 80% 80% 100% 95% 90% 80% 8 60% 60% 95% 85% 70% 60% 9 50% 50% 85% 60% 60% 50% 10 35% 35% 55% 45% 45% 35% 11 - 20% 40% 40% 40% 20% 12 - 20% 40% 40% 40% 20% 13 - 16% 35% 35% 35% 16% 14 - 16% 35% 35% 35% 16% 15 - 15% 30% 30% 30% 15% 16 - 15% 30% 30% 30% 15% 17 - 14% 20% 20% 20% 14% 18 - 14% 20% 20% 20% 14% 19 - 10% 15% 15% 15% 10% 20 - 10% 15% 15% 15% 10% This corrects the previous behaviour of enriched ores which would simple double roll the item refinement. Script Command Changes getequippercentrefinery(<equipment slot>{, <type>}) Example: if (getequippercentrefinery(EQI_HAND_L, REFINE_CHANCE_TYPE_NORMAL) <= rand(100)) mes("Aww"); Constants exported to constants.conf are - REFINE_CHANCE_TYPE_NORMAL: 1 Retrieves Normal ore refine rate REFINE_CHANCE_TYPE_ENRICHED: 2 Retrieves Enriched ore refine rate REFINE_CHANCE_TYPE_E_NORMAL: 3 Retrieves Normal Event ore refine rate REFINE_CHANCE_TYPE_E_ENRICHED: 4 Retrieves Enriched Event ore refine rate