ROChargenPHP Features Core
[*]Support for .spr, .act, .pal, .grf, ...
[*].act file completed support (transparency, scale, color, rotate, ...)
[*]Characters fully implemented ( body, head, hats, weapon, shield, robe, mount) with palettes support.
[*]Can modify action, animation and direction.
[*]Class to generate : Full Character / Character Head only / Monster-NPC-Homunculus / Avatar / Signature.
[*]Cache system available (and can be set off) with configurable time to cache.
[*]Emblem Loader available. Client
[*]Data.ini file support (to list your GRFs)
[*]Support GRF (0x200 version only without DES encryption - repack before uploading) - the data folder is always read first.
[*]Auto-Extract files from GRF if needed (optimize performance)
[*]Updater script available to convert some lua files to PHP. How to use Really url-friendly:
myserver.com/chargen/<controller>/<data> // with url-rewritingmyserver.com/chargen/index.php/<controller>/<data> // without url-rewriting Example for my character called "KeyWorld":myserver.com/chargen/avatar/KeyWorld // avatarmyserver.com/chargen/signature/KeyWorld // signaturemyserver.com/chargen/character/KeyWorld // full Charactermyserver.com/chargen/characterhead/KeyWorld // Character's head You can change the default link by modify the array $routes in the index.php file:// $routes['url'] = controller$routes['/avatar/(.*)'] = 'Avatar';$routes['/character/(.*)'] = 'Character';$routes['/characterhead/(.*)'] = 'CharacterHead';$routes['/monster/(d+)'] = 'Monster';$routes['/signature/(.*)'] = 'Signature';
Custom display At least, the tool is really easy to use, here an example on how to display a static character: $chargen = new CharacterRender();
$chargen->action = CharacterRender::ACTION_READYFIGHT;
$chargen->direction = CharacterRender::DIRECTION_SOUTHEAST;
$chargen->body_animation = 0;
$chargen->doridori = 0;
// Custom data:
$chargen->sex = "M";
$chargen->class = 4002;
$chargen->clothes_color = 0;
$chargen->hair = 5;
$chargen->hair_color = 12;
// ... head_top, head_mid, head_bottom, robe, weapon, shield, ...
// Generate Image
$img = $chargen->render();
imagepng($img);
Examples / Demos Sources
Get the source (Thanks to report all bugs) License Instead of selling it, I give a try to "Open Source project with Donation". So if you think, you would have buy it if i was selling it, think to give a donation ? Notes
[*]A directory "client" is in the project, it will be a good idea to move it to a directory not accessible by the user (for example /home/client/).
[*]If you use generate images from GRFs you have to know it's a little slower, i recommend you in this case to allow the "AutoExtract" option to gain performance.
[*]GRFs have to be save as 0x200 version without any encryption (even the official DES), good idea is to remove unused folders ( textures, wav, models)..
[*]If you use the options Cache and AutoExtract, don't forget the script need to have a write access to the client and cache folder.
[*]Thanks to Khazou for the acces to his server to fully testing the tool