=General 
	*Added the "item_auto_identify" config setting. 
	-This setting allows equips dropped by monsters to drop in a identified state.
 
	*Added new skill and status tags and ID's.
 
	*MAX_ITEMDELAYS increased to 20.
 
	 
 
	=Database 
	*Did a few updates in the item database. 
	-Fixed the long range damage bonus for the Elven Bow. 
	-Added the 30 days version of the Boarding Halter Box. 
	-Added the syrups which are basicly stronger HP/SP potions. 
	-Added the Green Apple Ring.
 
	*Added item usage delays for ygg berry and ygg seed. 
	-Its disabled by default since its a RE thing but there for those wanting balance.
 
	 
 
	=NPC 
	*Updated 3ceam_jobchange with checks for mounts, falcons, wargs, and carts. 
	-Now players will have to remove these things from their character before changing 
	-jobs to prevent certain possible issues. Also to future proof if more jobs come 
	-out in the future.
 
	 
 
	=Skills 
	*NC_PILEBUNKER 
	-Added the Engine Pile Bunker to the check. 
	-Now there's a total of 5 pile bunkers.
 
	*EL_TROPIC 
	*EL_CHILLY_AIR 
	*EL_WILD_STORM 
	*EL_UPHEAVAL 
	-Recoded these skills. 
	-The success chance and level of bolts casted is now affected by master's JobLV. 
	-Wild Storm now increases the master's ASPD by 5. 
	-Upheaval now increases the master's MaxHP by 5 * SummonLV.