*getitembound(<item id>, <amount>, <bound type>{, <account ID>})
*getitembound("<item name>", <amount>, <bound type>{, <account ID>})
This command behaves identically to getitem(), but the items created will be bound to the target character as specified by the bound type. All items created in this manner cannot be dropped, sold, vended, auctioned, or mailed, and in some cases cannot be traded or stored.
Valid bound types are:
1 - Account Bound
2 - Guild Bound
3 - Party Bound
4 - Character Bound