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Showing content with the highest reputation on 07/21/20 in Posts

  1. 1 point
    Samuel

    Item Option + Drop Effect

    Hello! Just came back from a very long break from ragnarok emulator scene. When I read one of the topics here in the forum, I encountered this new Item Drop Option and Drop Effect which made me very excited and thought that I could do something like inspired Item Drop Effect in Diablo 3 (which I played for the past few months) Anyway, this video is to showcase what I was able to achieve in making a plugin for this. Code is a little bit messy. There have been many changes in the source which I need to study. Just read the video description as well. Enjoy!
  2. 1 point
    SyncMaster

    [Showcase] Tailed Beast / Bijuu

    The tailed beasts (尾獣, bijū), sometimes referred to as "Chakra Monsters" (チャクラのバケモノ, Chakura no Bakemono), are the nine titanic living forms of chakra created by the Sage of Six Paths out of the chakra from the Ten-Tails. They are differentiated by the number of tails they have, ranging from one to nine. Shukaku, Matatabi, Isobu, Son Gokū, Kokuō, Saiken, Chōmei, Gyūki, Kurama. See More : https://streamable.com/mm0icb https://streamable.com/t1b2rr
  3. 1 point
    meko

    Please help me while making a new skill

    the documentation has not been updated yet but you must define the constant CUSTOM_SKILL_RANGES at compile time, with the syntax being: {from, to}, {from, to}, ... In your case since you are only adding one skill you would define it as: {8443, 8443}, this means you would pass a -D compiler option like this: -DCUSTOM_SKILL_RANGES="{8443,8443}," ...which will insert it in skill_idx_ranges[]
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