conf/map/battle/skill.conf
// Allows players to skip menu when casting Teleport level 1
// Menu contains two options. "Random" and "Cancel"
skip_teleport_lv1_menu: false
It's not lua, it's a custom one called "scripting" and you can read about how it works inside doc/script_commands.txt
This for example can be found inside the script_commands.txt :
** Define a shop/cashshop NPC.
-%TAB%shop%TAB%<NPC Name>%TAB%<sprite>,<itemid>:<price>{,<itemid>:<price>...}
<map name>,<x>,<y>,<facing>%TAB%shop%TAB%<NPC Name>%TAB%<sprite>,<itemid>:<price>{,<itemid>:<price>...}
Inside conf/common/inter-server.conf
inter_configuration: {
// Level range for sharing within a party
party_share_level: 15
No idea.
conf/map/battle/exp.conf
// Rate at which exp. is given. (Note 2)
base_exp_rate: 100
// Rate at which job exp. is given. (Note 2)
job_exp_rate: 100
That is related to client resources, you need to change client files inside data/luafiles514/lua files/navigation/
This repo could be useful https://github.com/zackdreaver/ROenglishRE/
If you are using the guide that you posted, all databases are in OpenServer.
I don't know, but you can start with msgstringtable.txt, it's inside your data folder.
And please, consider these things :
- Create topics and don't use the introduction to make your questions.
- Use the wiki (https://github.com/HerculesWS/Hercules/wiki) and the search before ask
- Si necesitas soporte en Español, tienes una sección para ello