Alexandria
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Posts posted by Alexandria
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add it to your OnPCLoginEvent.
atcommand "@join #channel name here";
Thank ya (:
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Hello there.
I would like that my users dont have to type something in order to read the messages in main. They should automatically log in and be able to read, even if they don't speak
Thanks
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you need to set the killed mob id into a OnNPCKillEvent
Oh I see. I couldnt find a npc with OnNPCKillEvent in our rAthena folder.
Do you mind if you help me with create that npc? Please. Thank you
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where is LastMob set?
I dont know evilpunker. Im helping a friend who is moving from rAthena to Hercules. I dont know if we are missing another edit for make this command work.
where do you think it should be? Thank you.
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Hello, everyone I can't figure out why my script doesn;t work, I'm always getting the "No mob info" sentence even if I just killed a monster a second before. What's wrong with it please ? Thank you.
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So.. no pages?
yup but if you have cms addons you can view that addons on your fluxcp.
Thank ya
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Ceres is not compatible with Hercules.
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Thanks for your comments guys =]
Sold it, i can not distribute it anymore.
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So.. no pages?
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This is a skin for the Thor Patcher.
It was created using Photosho CS 6.
Its almost finished (just missing the bar status)
It would include:
> PSD file is available if you want to add or edit it.
> The config.ini file has the right code for this skin.
One limited version.
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Hello guys,
Im wondering if hercules flux panel was removed the page module
It's a screen shot of my rAthena flux panel and i have the News Page thing but i dont have it in hercules flux panel.
Thanks a lot =]
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Hello there,
Im sorry to ask this noob question but i would like to know if it is okay to give chmod -R 0777 to those folder?
data/tmp
data/logs
data/itemshop
Or is it enough just chmod 0777 without -r? Im wondering for security reason.
Thanks.
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your code is not enough to make pet muted.
so i think you don't have full code. so simple it will not work.
Do you mind if you help me to complete it? please? thanks
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But in-game the command gives error ("@dpt failed") and the pet keeps talking, so it doesn't work. Any idea what is going on and how to ffix it ? Thanks.
change return 0 to return 1
Thansk for your help but it didnt work.
Any another solution? please. Pet keeps talking anyways
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Thanks Nemo.
And also, can you do something about Custom Auras for 2012 04 10? it gives an error when i try to choose it.
Thanks
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I got this error in 2012 04 10
Debug Window:
Restore Login Window: 52 50 8b 0d 5c 29 8e 00 8b 01 8b 50 18 6A 00 6A 00 6A 00 6A 00 68 1D 27 00 00 C7 41 0C 03 00 00 00 FF D2 58 5A 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Restore Login Window: 52 50 8b 0d 5c 29 8e 00 8b 01 8b 50 18 6A 00 6A 00 6A 00 6A 00 68 1D 27 00 00 C7 41 0C 03 00 00 00 FF D2 58 5A 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
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if you updated the structs then i can't see any problem in the code but clif_displaymessage it should be changed to clif->message.
Sorry, what does "if you updated the structs then i can't see any problem in the code" mean? I dont understand, Im so sorry.
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Hello guys,
I'm moving from rAthena to Hercules. I'm trying to add this custom command to my server but when i recompile it gives this error:
<anonymous>’ has no member named
This is the command that imtrying to add to src/map/atcommand.c
ACMD(dpt){ nullpo_retr(-1, sd); if (!sd->state.pet_no_talk) { sd->state.pet_no_talk = 1; } else { sd->state.pet_no_talk = 0; } sprintf(atcmd_output, "%s pet talk.", (sd->state.pet_no_talk? "Disabled" : "Enabled")); clif_displaymessage(fd, atcmd_output); return 0;}
@dpt or @petmute: mutes/unmutes the pet.
Thank you.
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I'm sorry for being a bit pushy with the #3 question #1 and #2 were interesting and made sense tho; would you mind help with these ? (about #1- 3 guilds maximum is perfect, that was my former request). Thanks for sharing your skills with us.
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Any fix for Aura custom for 2012-04-10?
Thanks
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AnnieRuru,
First of all, thanks for this amazing mod.
Now, here is the feedback and a few questions/suggestions I've come into:
1- Is it possible to activate the Antagonism system without activating "alliance", thus providing a total War
between guilds? (at the moment the system won't let you add any guild as antagonist if your turned guild alliance settings to 0 in conf/battle/guild.conf)
2- The moment a guild flags another one as antagonist, it should be equally flagged as antagonist in
the other guild's books too. at the moment one guild can add another foe and start grieffing its members without any reciprocity (abuse-able). Which means, if one of these 2 guilds counts too many FoEs already (3); they can't flag / be flagged antagonist until they get a free slot again
3- Is it a possible to fight without pressing Shift or typing /ns command?
Thanks a lot, in its actual form, this script is already great !
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Ohh I see, thanks Annie!
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Do you mind if you make a complete guide of that? Because there isnt a lot of information. I tried to do it but I had to give up because of the same.
If you're using NEMO v.2.0 or newer, it's pretty easy to do it when hexing your client. Just enable the three "Packet __ Key Encryption" patches, and input the desired values.
Then edit your src/map/packets.h, adding a line like this near the end of your file (replacing FIRSTKEY, SECONDKEY and THIRDKEY as appropriate):
// Add me before the '#endif /* _MAP_PACKETS_H */' linepacketKeys(0xFIRSTKEY,0xSECONDKEY,0xTHIRDKEY);
Altermatively, if you don't want to edit source files, and you're compiling through ./configure and make, you can use the following (again, replace with your actual keys):./configure --with-key1=0xFIRSTKEY --with-key2=0xSECONDKEY --with-key3=0xTHIRDKEY
I see, my doubts are: what keys do I have to put in? Do I have to make up those keys? Do I have to use three different ones?
Paradox V4P v0011
in Website Support
Posted
Hello guys.
I would like to know if the Paradox V4P still works in Hercules CP.
I know that there is a free version but i need to cofirm if it is still working on Flux Hercules.
Thanks