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ThyroDree

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Posts posted by ThyroDree


  1. i tried 

     

     

    Then in conf/groups.conf

    {	id: 0 /* group 0 is the default group for every new account */	name: "Player"	level: 0	inherit: ( /*empty list*/ )	commands: {		mobinfo: true		iteminfo: true		allskill: true	}	permissions: {		/* without this basic permissions regular players could not 		trade or party */		can_trade: true		can_party: true	}},

    and delete the existing 

    {	id: 1	name: "Super Player"	inherit: ( "Player" ) /* can do everything Players can and more */	level: 0	commands: {		/* informational commands */		commands: true		charcommands: true		help: true		rates: true		uptime: true		showdelay: true		exp: true		mobinfo: true // <-- Delete  inherit: ( "Player" ) /* can do everything Players can and more */		iteminfo: true // <-- Delete  inherit: ( "Player" ) /* can do everything Players can and more */

    since mobinfo and iteminfo is defined in Player you need to delete it on Super Player group.

     

    In conf/atcommand.conf

    you can see their alias:

    	mobinfo: ["monsterinfo", "mi"]	iteminfo: ["ii"]	allskill: ["allskills", "skillall", "skillsall"]

    tried but still not working


  2. If Hercules SVN was imported correctly and you are a GM level 99, you should have those commands by default. If not, that is a serous installation problem or edit that was made. Read the atcommand.conf documentation on how it works, and look at how groups.conf works. You will see the correlation between those two documents and how they work with each other.

    can you help me fix this? :((


  3.  

    someone help me is this commands possible on hercules svn? @ii , @mi , and @skillall command

     

     

    this command allready exist on hercules

     

    you just have to enable them for your players in the groups.conf  on the matching Group ID

    i want @mobinfo > @mi (Shortcut) and @iteminfo > @ii (Shortcut) and @Allskill > @skillall is this possible? i tried @ii and @mi and @skillall Commands cannot be found :o


  4. if i changed

    356,      0,          0,       50,             0,            0,            0,                      3,                    0,                     0,         none,

     

    to 

    356,      0,          0,       50,             0,            0,            0,                      15,                    0,                     0,         none,

     

    parrying on Lord Knight still work with Blades?


  5. I need help editing Soul Link of HW and Sage

    1,Sage - The Sage's HP will also increase by BaseLvl*200 HP and his/her Vit will increase by Int/5 (For example, 255 Int will give you an additional bonus of 255/5 = 51 Vit.
     
    2.Wizard - The Wizard's HP will also Increase by BaseLvl*200 HP and his/her Vit will increase by Int/5(For example, 255 Int will give you an additional bonus of 255/5 = 51 Vit. Increase Magic Crasher Damage + 150%.

     

    i found this script/src code at Soul Link Modif[Request]

    this src code posted by Patskie but i don't know if this is working and don't know what line do i add this 

     

    add this on src/map/status.c. ( I don't know what line @_@ )

    Professor / Wizard ( intelligence / 5 ) : 

    if (sc && sc->data[SC_SOULLINK] && (sc->data[SC_SOULLINK]->val2 == SL_SAGE || sc->data[SC_SOULLINK]->val2 == SL_WIZARD))		vit += ((TBL_PC*)bl)->status.int_ / 5; 

     

    Professor / Wizard ( BaseLevel * 200 ) :

     

    if (sc && sc->data[SC_SOULLINK] && (sc->data[SC_SOULLINK]->val2 == SL_SAGE || sc->data[SC_SOULLINK]->val2 == SL_WIZARD))		maxhp += ((TBL_PC*)bl)->status.base_level * 200; 
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