Sharpienero
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Posts posted by Sharpienero
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Post files so we can reverse engineer and see how it works.
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Can i update .conf file via patch?, i tried with no success.You shouldn't have to update the .conf file via a patcher - but update the patcher itself.
(Unless I'm misunderstanding what you mean)
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ACCESSORY_Diamond_Dust = 30001
Lower the 30001, as its view Id or just be sure you have diffed with increase view Id and number higher than that
Also this number and the classNum in iteminfo should match, in your case classNum is 0.
Also classNum and View: in item_db should match..
This was pretty much the issue I had.
My viewID was set too high compared for the diff.
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The client should remember that you left it small and save the position IIRC.
In older clients yes (older clients use the smallest size as standard), but new clients don't do it anymore.
That's unfortunate.
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Try to change
"Diamond_Dust",
to
"diamond_dust",
in ItemInfo.lua.
@fxfeitas That's how I originally had it. I changed it to capital D's to try more solutions.
With lowercase d:
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I tried to google it. I looked on rA (where I came from, and people are having the same issue, but when they figure it out.. they don't post their solution most of the time) as well as Herc. And there were some similar topics. However, I tried to do what other people were recommending on those threads, and there was no improvement.
Anyway, I guess I'll just leave the files here and see if anyone of you guys can assist me.
luafiles514/lua files/datainfo/accessoryid.lubACCESSORY_Diamond_Dust = 30001}
luafiles514/lua files/datainfo/accname.lub (also in /data/)
[ACCESSORY_IDs.ACCESSORY_Diamond_Dust] = "_Diamond_Dust"}
System/iteminfo.lua
[30001] = { unidentifiedDisplayName = "Headgear", unidentifiedResourceName = "°¡µå", unidentifiedDescriptionName = { "A headgear."}, identifiedDisplayName = "Diamond Dust", identifiedResourceName = "Diamond_Dust", identifiedDescriptionName = { "An aura of diamond dust." }, slotCount = 4, ClassNum = 0, },
grf:
grf/32:
grf/female32
item_db2:{ Id: 30001 AegisName: "Diamond_Dust" Name: "Diamond Dust" Type: 5 Buy: 0 EquipLv: 1 Loc: 1 View: 0 Trade: { nodrop: false notrade: false noselltonpc: false nocart: false nostorage: false nogstorage: false nomail: false noauction: false }},
End result when equipped:
Drop sprite:
*I've also tried to match the ClassNum with View.
Left it here for anyone else who has the same issue.
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The client should remember that you left it small and save the position IIRC.
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http://herc.ws/board/index.php?app=downloads&module=display§ion=screenshot&id=179
File Name: Simple Cool Anti-BotFile Submitter: Ranz
File Submitted: 24 Jan 2015
File Category: Utility
This is a Simple Code Improved by me and Originally the method was from Brian.
Features:
Random bot check will trigger when killing a mob.
25% Chance to trigger when killing a Mob.
If already passed the bot check. you will not be check again in the future. (Until you Recon)
You have 3 Chance to prove that you are not Bot.
If you fail. 10days of jail time.
If you reconnect during the checkpoint. you will return in checkpoint after reconnecting.
I have tested this in my server and works fine to me.
If you found bug. Please report it
PS: Sorry for my Grammar and Messy look Script
Doesn't seem very efficient. If someone wants to bot, they would simply kill a few mobs, pass the "checkpoint" and then continue to bot.
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Its written in c#, Decompile it, make a fake one using same protocol, and tadaa, you bypassed hashield.
The average player isn't going to do that, though. But still, huge security exploit.
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From what I've noticed - Herc has a much better acceptance of change and innovation, where as rAthena is set in their ways.
eA is dead.
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Congratulations!
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Hi all!
Some of you may (or may not) know me.
I just was interested in what was going on in the communuity, so I decided to drop by again.
Anyway, that's all.
-Sharp.
Scr logo Issue
in Graphics Support
Posted
You didn't explain very well.
Can you take a ss of the error?