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Habilis got a reaction from Incredibulok for a file, [Event] Wheel of fortune
Wheel of fortune
Fun event, this particular version is set to accept Zeny as a payment for gambling.
Would like to thank a lot @Myriad for Improving my code!
Package contains:
data.zip data folder to put into your GRF file or straight into data folder.
wheel_of_fortune.txt the script itself.
WheelOfFortune.psd the Photoshop source file, you can edit the prizes pictures if you like.
This event can be configured to run automatically
OnClock0800: OnClock1200: OnClock1600: OnClock2000: OnClock2200: just change this part of the script,
at what time you want the script to run.
Or, a GM can start this event by running this command :
@wheel_of_fortune start
As a reference,
This is a version of the script using event points as a payment (in case you would like to take a look)
https://pastebin.com/wN6ZjxM0
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Habilis reacted to Daifuku for a file, Chocolate Chapeau - Valentines Headgear
__________***PLEASE READ***__________
I'm working together with some people to bring sprites from different games into Ragnarok for free or very low cost depending on the amount of work.
These sprites are not thoroughly tested and do not come with a custom drew collection image. If there are any issues, kindly report them.
Use parts of it or fully, use them as a base or else - but please follow these rules:
_______________________________________________
Rules:
Do not sell these sprites to anyone. Do not ask me to fix, adjust or change something unless you're willing to pay for it. If you upload them somewhere for others to download, please credit me and/or link back to herc.ws's download section. Contains:
Chocolate Chapeau - Valentines Headgear Credits:
Special thanks to Shourei and Normynator.
Without you guys, this free-sprite project would not be possible.
@Daifuku @Shourei @Normynator -
Habilis reacted to Daifuku for a file, Ragnarok Emojis v2.0
__________***PLEASE READ***__________
I updated a variety of ragnarok emojis. Example:
became >
Feel free to do whatever with the graphics. Use parts of it or fully, use them as a base or else - but please follow these rules:
________________________________________
Rules:
Do not sell these graphics to anyone. Do not ask me to fix, adjust or change something unless you're willing to pay for it. If you upload them somewhere for others to download, please credit me and/or link back to herc.ws's download section. Contains:
Ragnarok Emojis -
Habilis got a reaction from meko for a file, [NPC] Campfire to regenerate HP/SP
Originally:
There is a nice contribution from meko on that subject,
Menhir (Big rock that possesses magical powers and able to restore Health and Energy of Seekers resting/meditating nearby)
Thanks, meko!
But, I thought to myself, well, that is wonderful, but why not make it portable?
The Idea:
An element of role play, a way to add functionality
to the item 7035 - Matchstick, To light a Campfire.
A Campfire is a portable temporary regeneration NPC.
OW, and it is configurable ;).
Campfire to restore / regenerate HP & SP.
When you sit by the Campfire, you start feeling the warmth and the comfort, thus your HP & SP begin to regenerate.
Mechanics :
A phosphorus tipped stick that can be used to start a fire. (Now Indeed )
When you use the item Matchstick in your inventory, it will spawn a duplicate of the NPC called Campfire.
This will help you when you are in the field, farming, grinding, starting a Campfire will help you rest.
- You need to sit close to the Campfire (3 cells ) to feel the warmth.
- Anyone can sit by your Campfire and rest.
- Campfire lasts 2-3 minutes.
- Need to sit for at least some time to begin feeling the warmth and comfort.
- you cannot start a fire within 5 cells of another NPC
- If you use a match one more time, old Campfire disappears and a new one appears.
I think it will add an element of roleplay and romanticism to the gameplay.
Installation :
To be able to use this script you need a plugin npc-duplicate.c
https://github.com/dastgirp/HPM-Plugins/blob/master/src/plugins/npc-duplicate.c
Install & enable this plugin This script uses a relatively new NPC sprite at the moment of writing this release.
4_BONFIRE
Therefore, you may have to edit the Hercules source to allow for this new NPC
To the /db/constants.conf
add this line: 4_BONFIRE: 10252 In the /src/map/npc.h
change this line: #define MAX_NPC_CLASS2_END 10800 This will allow for way more NPCs
Save and recompile Hercules. In the client, you may not have this NPC
But luckily for you, I've included with this release a data.zip archive containing the NPC sprite
and the sound of striking a matchstick.
Just add it to your GRF or data folder if you use data folder. In the client, Lua Files make sure you have this NPC sprite
LuaFiles514/Lua Files/Datainfo/NPCIdentity.lub JT_4_BONFIRE = 10252,
LuaFiles514/Lua Files/Datainfo/jobName.lub
[jobtbl.JT_4_BONFIRE] = "4_bonfire", In the /db/re/item_db.conf or /db/pre-re/item_db.conf
find Id: 7035
and add these 3 attributes Type: 2 Delay: 3000 Script: <" callfunc("F_CreateCFDup"); ">
Configuration:
It is a configurable script
All of the parameters are explicitly commented for a better understanding of the rules
.refillHP_rate = 15; // number of HP to give every refill .refillSP_rate = 5; // number of SP to give every refill .refill_distance = 3; // max distance from fire HP/SP regeneration will work .camp_fire_delay = 5; // Skip how many ticks before feel warm ;) .refill_timer = 300; // wait rand(X) ms before refil Feel free to adjust to your server needs
.@nofire_distance = 5; // How far from other NPCs allowed to make fire. .@fire_duration = 1000 * 60 * 3;// 3 minutes (How long will the Campfire last, in ms)
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Habilis reacted to w0wZukuBg for a file, w0w_custom_collection
~ Keep calm and use it on your server ~
~ Don't claim my work as yours please and etc ~
~ Any requests/reports - http://herc.ws/board/profile/15835-w0wzukubg/
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Habilis got a reaction from IndieRO for a file, [NPC] Campfire to regenerate HP/SP
Originally:
There is a nice contribution from meko on that subject,
Menhir (Big rock that possesses magical powers and able to restore Health and Energy of Seekers resting/meditating nearby)
Thanks, meko!
But, I thought to myself, well, that is wonderful, but why not make it portable?
The Idea:
An element of role play, a way to add functionality
to the item 7035 - Matchstick, To light a Campfire.
A Campfire is a portable temporary regeneration NPC.
OW, and it is configurable ;).
Campfire to restore / regenerate HP & SP.
When you sit by the Campfire, you start feeling the warmth and the comfort, thus your HP & SP begin to regenerate.
Mechanics :
A phosphorus tipped stick that can be used to start a fire. (Now Indeed )
When you use the item Matchstick in your inventory, it will spawn a duplicate of the NPC called Campfire.
This will help you when you are in the field, farming, grinding, starting a Campfire will help you rest.
- You need to sit close to the Campfire (3 cells ) to feel the warmth.
- Anyone can sit by your Campfire and rest.
- Campfire lasts 2-3 minutes.
- Need to sit for at least some time to begin feeling the warmth and comfort.
- you cannot start a fire within 5 cells of another NPC
- If you use a match one more time, old Campfire disappears and a new one appears.
I think it will add an element of roleplay and romanticism to the gameplay.
Installation :
To be able to use this script you need a plugin npc-duplicate.c
https://github.com/dastgirp/HPM-Plugins/blob/master/src/plugins/npc-duplicate.c
Install & enable this plugin This script uses a relatively new NPC sprite at the moment of writing this release.
4_BONFIRE
Therefore, you may have to edit the Hercules source to allow for this new NPC
To the /db/constants.conf
add this line: 4_BONFIRE: 10252 In the /src/map/npc.h
change this line: #define MAX_NPC_CLASS2_END 10800 This will allow for way more NPCs
Save and recompile Hercules. In the client, you may not have this NPC
But luckily for you, I've included with this release a data.zip archive containing the NPC sprite
and the sound of striking a matchstick.
Just add it to your GRF or data folder if you use data folder. In the client, Lua Files make sure you have this NPC sprite
LuaFiles514/Lua Files/Datainfo/NPCIdentity.lub JT_4_BONFIRE = 10252,
LuaFiles514/Lua Files/Datainfo/jobName.lub
[jobtbl.JT_4_BONFIRE] = "4_bonfire", In the /db/re/item_db.conf or /db/pre-re/item_db.conf
find Id: 7035
and add these 3 attributes Type: 2 Delay: 3000 Script: <" callfunc("F_CreateCFDup"); ">
Configuration:
It is a configurable script
All of the parameters are explicitly commented for a better understanding of the rules
.refillHP_rate = 15; // number of HP to give every refill .refillSP_rate = 5; // number of SP to give every refill .refill_distance = 3; // max distance from fire HP/SP regeneration will work .camp_fire_delay = 5; // Skip how many ticks before feel warm ;) .refill_timer = 300; // wait rand(X) ms before refil Feel free to adjust to your server needs
.@nofire_distance = 5; // How far from other NPCs allowed to make fire. .@fire_duration = 1000 * 60 * 3;// 3 minutes (How long will the Campfire last, in ms)
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Habilis got a reaction from luizragna for a file, [NPC] Campfire to regenerate HP/SP
Originally:
There is a nice contribution from meko on that subject,
Menhir (Big rock that possesses magical powers and able to restore Health and Energy of Seekers resting/meditating nearby)
Thanks, meko!
But, I thought to myself, well, that is wonderful, but why not make it portable?
The Idea:
An element of role play, a way to add functionality
to the item 7035 - Matchstick, To light a Campfire.
A Campfire is a portable temporary regeneration NPC.
OW, and it is configurable ;).
Campfire to restore / regenerate HP & SP.
When you sit by the Campfire, you start feeling the warmth and the comfort, thus your HP & SP begin to regenerate.
Mechanics :
A phosphorus tipped stick that can be used to start a fire. (Now Indeed )
When you use the item Matchstick in your inventory, it will spawn a duplicate of the NPC called Campfire.
This will help you when you are in the field, farming, grinding, starting a Campfire will help you rest.
- You need to sit close to the Campfire (3 cells ) to feel the warmth.
- Anyone can sit by your Campfire and rest.
- Campfire lasts 2-3 minutes.
- Need to sit for at least some time to begin feeling the warmth and comfort.
- you cannot start a fire within 5 cells of another NPC
- If you use a match one more time, old Campfire disappears and a new one appears.
I think it will add an element of roleplay and romanticism to the gameplay.
Installation :
To be able to use this script you need a plugin npc-duplicate.c
https://github.com/dastgirp/HPM-Plugins/blob/master/src/plugins/npc-duplicate.c
Install & enable this plugin This script uses a relatively new NPC sprite at the moment of writing this release.
4_BONFIRE
Therefore, you may have to edit the Hercules source to allow for this new NPC
To the /db/constants.conf
add this line: 4_BONFIRE: 10252 In the /src/map/npc.h
change this line: #define MAX_NPC_CLASS2_END 10800 This will allow for way more NPCs
Save and recompile Hercules. In the client, you may not have this NPC
But luckily for you, I've included with this release a data.zip archive containing the NPC sprite
and the sound of striking a matchstick.
Just add it to your GRF or data folder if you use data folder. In the client, Lua Files make sure you have this NPC sprite
LuaFiles514/Lua Files/Datainfo/NPCIdentity.lub JT_4_BONFIRE = 10252,
LuaFiles514/Lua Files/Datainfo/jobName.lub
[jobtbl.JT_4_BONFIRE] = "4_bonfire", In the /db/re/item_db.conf or /db/pre-re/item_db.conf
find Id: 7035
and add these 3 attributes Type: 2 Delay: 3000 Script: <" callfunc("F_CreateCFDup"); ">
Configuration:
It is a configurable script
All of the parameters are explicitly commented for a better understanding of the rules
.refillHP_rate = 15; // number of HP to give every refill .refillSP_rate = 5; // number of SP to give every refill .refill_distance = 3; // max distance from fire HP/SP regeneration will work .camp_fire_delay = 5; // Skip how many ticks before feel warm ;) .refill_timer = 300; // wait rand(X) ms before refil Feel free to adjust to your server needs
.@nofire_distance = 5; // How far from other NPCs allowed to make fire. .@fire_duration = 1000 * 60 * 3;// 3 minutes (How long will the Campfire last, in ms)
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Habilis reacted to GmOcean for a file, Slot Machine
This script will allow users to spend zeny &/or an item for a chance to win a prize from the slot machine. Currently there are 2 versions. First is a Single Slot Machine, where only 1 slot is rolled. Second is the Triple Slot machine, where 3 slots are rolled. For either version, SUCCESS must be the only thing displayed in order to win.
To add the cutins, just place them in: data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/illust
/* =============================================================
/* NOTE - If using soundeffects you must add the ".wav" files
/* provided in the ".rar" file to your: data/wav folder located
/* in either your: ( Ragnarok folder ) OR ( .grf file )
/* =============================================================
I've included the PSD file, so you can edit it as you like.
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Habilis reacted to kami-shi for a file, 34 Kamishi's Clothes & Hair Palettes (Updated 2018!!)
Support All classes including new Mounts, Oboro, Kagerou, Rebellion and 3rd Costumes ! Yay ! =3
The palettes are ranged from 0 to 35.
For this pack to look the best you must use my corrected classes sprites and Haziel's 3rd Costumes sprites
These palettes are from my big 700 palette pack !
If you want more, you may contact me here : Paletting services (More than 700 Palettes, Races and Colors! :3).
Thank you ! >o<