Jump to content

Brynner

Community Contributors
  • Content Count

    559
  • Joined

  • Last visited

  • Days Won

    7

Posts posted by Brynner


  1. // Item check? (Note 1)
    // On map change it will check for items not tagged as "available" and 
    // auto-delete them from inventory/cart.
    // NOTE: An item is not available if it was not loaded from the item_db or you 
    // specify it as unavailable in db/item_avail.txt
    item_check: yes
     
    is there any chances to include the storage on checking item? because the current item check works only on inventory and cart. but when the item is located on storage it will not included to check. which means the item that does not exist still on your storage unless you remove it inside your storage.

  2. how can i change the current refiner?i want to change it to. instead of destroying item when it failed. it will only decrease the refine?

     

    for example. +8 when it failed it will return to +7? is this possible?thanks


  3. wait I'm confuse on your statement/..hahaha

     

    @trade.c

     

     

    if (!pc_can_give_items(sd) || !pc_can_give_items(target_sd)) //check if both GMs are allowed to trade{  clif_displaymessage(sd->fd, msg_txt(246));  clif_tradestart(sd, 2); // GM is not allowed to trade  return;}

     

     

    :meow:

    opps sorry my mistake. what i mean is disable item dropping for gm account but they can still trade to the other player?

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.