Mhalicot
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Posts posted by Mhalicot
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Just a missing curly at the top of Rebellion, you can add it manually..
but there's still error on db/pre-re/job_db1.txt
[Error]: sv_readdb: Too many columns in line 283 of "db/pre-re/job_db1.txt" (found 30, maximum is 29).
Because it is on their database, when you update your Server you can encounter that error.
Hi.
Could you please file a bug report on our bug tracker? This way, devs will read and fix it way quicker on bug reports than here in the forums.
Thanks a lot!
For some reason I cant start a topic there.. Maybe its a bug thing again.. I will try to put it on Bug Tracker tomorrow.
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Missing "}" curly Bracket at db/re/skill_tree.conf
}Oboro: { inherit: ( "Ninja" ); skills: { KO_YAMIKUMO: { MaxLevel: 1 NJ_KIRIKAGE: 5 } KO_RIGHT: 5 KO_LEFT: 5 KO_JYUMONJIKIRI: { MaxLevel: 5 KO_YAMIKUMO: 1 } KO_SETSUDAN: { MaxLevel: 5 KO_JYUMONJIKIRI: 2 } KO_BAKURETSU: { MaxLevel: 5 NJ_KUNAI: 5 } KO_HAPPOKUNAI: { MaxLevel: 5 KO_BAKURETSU: 1 } KO_MUCHANAGE: { MaxLevel: 10 KO_MAKIBISHI: 3 } KO_HUUMARANKA: { MaxLevel: 5 NJ_HUUMA: 5 } KO_MAKIBISHI: { MaxLevel: 5 NJ_ZENYNAGE: 1 } KO_MEIKYOUSISUI: { MaxLevel: 5 NJ_NINPOU: 10 } KO_ZANZOU: { MaxLevel: 5 NJ_UTSUSEMI: 1 } KO_KYOUGAKU: { MaxLevel: 5 KO_GENWAKU: 2 } KO_JYUSATSU: { MaxLevel: 5 KO_KYOUGAKU: 3 } KO_KAHU_ENTEN: 1 KO_HYOUHU_HUBUKI: 1 KO_KAZEHU_SEIRAN: 1 KO_DOHU_KOUKAI: 1 KO_KAIHOU: { MaxLevel: 1 KO_KAHU_ENTEN: 1 KO_HYOUHU_HUBUKI: 1 KO_KAZEHU_SEIRAN: 1 KO_DOHU_KOUKAI: 1 } KO_ZENKAI: { MaxLevel: 1 KO_KAIHOU: 1 KO_IZAYOI: 1 } KO_GENWAKU: { MaxLevel: 5 NJ_UTSUSEMI: 1 } KO_IZAYOI: { MaxLevel: 5 NJ_NINPOU: 5 } OB_ZANGETSU: { MaxLevel: 5 KO_GENWAKU: 1 } OB_OBOROGENSOU: { MaxLevel: 5 OB_AKAITSUKI: 3 } OB_AKAITSUKI: { MaxLevel: 5 OB_ZANGETSU: 2 } }Rebellion: {
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You can youse 20130807 without running loki client..
download this diff
http://sourceforge.net/p/xdiffgen/code/HEAD/tree/2013-08-07aRagexe.xdiff
and add this
Restore Login Window
REstore 1 log 1 type parameter
Cancel to window Login
then run the client directly..
for more info this is the originaL Link
http://herc.ws/board/topic/1653-guide-setting-up-2013-clients/#entry14455
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This is what he is trying to say..
The Right Poring is on the wrong area..
SO the best answer is not is not actually the BEST ANSWER!
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have you already check this guide?
http://herc.ws/board/topic/1653-guide-setting-up-2013-clients/?hl=guidetry it.
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Can you provide some screenshot?
I think its about your SQL..
hercules cant connect to your sql database.
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diff yout client properly..
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is there any diff for disabling multiple client in 20130807?
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Hello Hercules!! this issue fix??
try to use this
{ sc_start SC_MOVHASTE_HORSE,180000,0; },{},{}
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How can I add 3rd job Skills and skillpoint in Explode/implode?
something like this
Not working with 3rd Jobs, Baby 3rds, Expanded Super Novice, and Kagerou/Oboro, Rebellion
//Store Charexplode( .@Saved_Array$,SAVED$,"@" ); explode( .@Saved2_Array$,SAVED2$,"@" ); explode( .@Stats_Array$,.@Saved2_Array$[0],"-" ); explode( .@Class_Array$,.@Saved_Array$[0],"#" ); explode( .@Skill_ID_Array$,.@Saved_Array$[1],"#" ); explode( .@Skill_LV_Array$,.@Saved_Array$[2],"#" ); explode( .@Skill_FLAG_Array$,.@Saved_Array$[3],"#" );getskilllist; for( set .@i,0; .@i < @skilllist_count; set .@i,.@i + 1 ) if( @skilllist_id[.@i] ){ set .@Temp_Skill_ID$[.@i],@skilllist_id[.@i]; set .@Temp_Skill_LV$[.@i],@skilllist_lv[.@i]; set .@Temp_Skill_FLAG$[.@i],@skilllist_flag[.@i]; } set .@Class_Array$[.@Slot],Class; set .@ClassSkillID$[.@Slot],implode( .@Temp_Skill_ID$,"-" ); set .@ClassSkillLV$[.@Slot],implode( .@Temp_Skill_LV$,"-" ); set .@ClassSkillFLAG$[.@Slot],implode( .@Temp_Skill_FLAG$,"-" ); setarray .@Temp_Stats$[0],BaseLevel,JobLevel,StatusPoint,SkillPoint,readparam(13),readparam(14),readparam(15),readparam(16),readparam(17),readparam(18); set .@ClassStats$[.@Slot],implode( .@Temp_Stats$,"-" ); set .@Saved$[0],implode( .@Class_Array$,"#" ); set .@Saved$[1],implode( .@ClassSkillID$,"#" ); set .@Saved$[2],implode( .@ClassSkillLV$,"#" ); set .@Saved$[3],implode( .@ClassSkillFLAG$,"#" ); set SAVED$,implode( .@Saved$,"@" ); set SAVED2$,implode( .@ClassStats$,"@" ); //Load Char jobchange atoi( .@Class_Array$[.@Slot] ); set BaseLevel,atoi( .@Load_Stats$[0] ); set JobLevel,atoi( .@Load_Stats$[1] ); set StatusPoint,atoi( .@Load_Stats$[2] ); set SkillPoint,atoi( .@Load_Stats$[3] ); for( set .@i,13; .@i <= 18; set .@i,.@i + 1 ) statusup2 .@i,( atoi( .@Load_Stats$[.@i-9] ) - 1 ); explode( .@Load_Skill_ID$,.@Skill_ID_Array$[.@Slot],"-" ); explode( .@Load_Skill_LV$,.@Skill_LV_Array$[.@Slot],"-" ); explode( .@Load_Skill_FLAG$,.@Skill_FLAG_Array$[.@Slot],"-" ); for( set .@i,0; .@i < getarraysize( .@Load_Skill_ID$ ); set .@i,.@i + 1 ) if( !atoi( .@Load_Skill_FLAG$[.@i] ) && atoi( .@Load_Skill_ID$[.@i] ) ) skill atoi( .@Load_Skill_ID$[.@i] ),atoi( .@Load_Skill_LV$[.@i] ),0;
But unfortunately this code didn't store 3rd Jobs Skills, it returns empty skillpoint and unfilled skills.
The stats and statpoint is good. My problem is just the 3rd job skills..
Thanks in advance,
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Okay, that's not a problem. I'm just sharing the Output to others.
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Waiting for this ..
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Mine to..
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somethings wrong :/
after applying the patch
The Rebellion skills didn't appear..
and when using flip coin the head sprite is messing up..
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Armor> Showing Weapon equip
Weapon> Showing Armor equip.
same alson when mouseover to the Armor icon it shows "Weapons" and for Weapon icon it shows "Armors"
I think its on msgstringtable.txt but there are 2 weapon# and 2 armor# I don't know what to switch or is it the right to place..
I am using 20130807
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update your kRO or data.grf or just disable item id 2792 and 2793 if you don't have that item resources.
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I think he is not using Hercules SVN..
there must be a Readme.txt or Instruction.txt in your folder.. better read it carefully..
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I have already setup the correct version for both my client and server.
Client Folder
mmo.h
Tried many other version but always get rejected from server. How now :|
and yes I did recompile server every time too.
Have you read
// Comment the following line if your client is NOT ragexeRE (required because of conflicting packets in ragexe vs ragexeRE).#define PACKETVER_RE
That Should be
// Comment the following line if your client is NOT ragexeRE (required because of conflicting packets in ragexe vs ragexeRE).//#define PACKETVER_RE
Clean and rebuild..
wish it solves your problem.
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Help , im using NeoMind's diff , and 2013-07-03ragexe client . but everytime i open the client
this appears:This might help..
http://herc.ws/board/topic/2152-savedataoptioninfolua-problem/#entry14502 -
Error. I am using 20130807 client
Can't apply the patch
Exception Source: mscorlibException Type: System.IO.EndOfStreamExceptionException Message: Unable to read beyond the end of the stream.Exception Target Site: ReadByte at System.IO.BinaryReader.ReadByte() at xDiffPatcher.DiffFile.ApplyPatch(DiffPatch patch, Byte[]& buf, BinaryReader r) at xDiffPatcher.DiffFile.Patch(String inputFile, String fileName) at xDiffPatcher.frmMain.btnSave_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)Additional info:Diff File: 2013-08-07aRagexe.xdiffPatches:[x] Enable Custom Jobs[x] Enable Custom Shields
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Yeah.. That's what I also think..
Downloading ...
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I cant apply it in rathena rev. 17406
Error: pc.h too many Include :/
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the data folder in client translation rev37 will be convert become grf right ?.
i dont see any of idnum2itemdesctable/idnum2itemdisplaynametable/idnum2itemresnametable txt at there,which mean the hexed will read on data.grf/rdata.grf (kro) right ?.
and how about if i want to add some new items ?need i to create a new idnum2itemdesctable/idnum2itemdisplaynametable/idnum2itemresnametable txt or copy back idnum2itemdesctable/idnum2itemdisplaynametable/idnum2itemresnametable txt from kro data ?
just extract it using grf extractor then when you've done to edit, Add and repack..
for more info click >> Custom_Items
Where do I start? EDIT:(Authentication of account 1 refused)
in General Server Support
Posted · Edited by sevenzz23
At last, I figured out what your problem is.
Check this out, this is my login img
The thing is you are trying to login using your server account and password
..You need to create a new Account. That could solve your problem
The first Authentication is for the server side. the second is for the character account.
GoodLuck