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Content Count
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w0wZukuBg last won the day on December 13
w0wZukuBg had the most liked content!
About w0wZukuBg
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Rank
Advanced Member
Contact Methods
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Skype
w0wzukubg#4992 (discord)
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Website URL
https://www.youtube.com/channel/UC42brJeHeCWwHdakqYLsT6g
Profile Information
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Gender
Male
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Interests
https://w0wzukubg.deviantart.com
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Emulator
eAthena
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Chobits reacted to a post in a topic: [Showcase] Magma Dungeon Lvl 3
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piripiri reacted to a post in a topic: [w0w] Advanced Maps Project
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Infernus reacted to a post in a topic: w0w: My Custom Items
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Skyzone reacted to a post in a topic: [w0w] Advanced Maps Project
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Goblin707 reacted to a post in a topic: [w0w] Advanced Maps Project
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Dreo reacted to a file: advanced_maps_project
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Nakano15 reacted to a file: advanced_maps_project
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w0wZukuBg reacted to a post in a topic: [Showcase] Magma Dungeon Lvl 3
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w0wZukuBg started following [Showcase] Magma Dungeon Lvl 3
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Full size dungeon for the location of fire monsters. Also an attempt to make a map in the official style of magma dungeons. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. Please rate it if the map is good enough
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w0wZukuBg started following [Showcase] Mystical Vil., [Showcase] Miniquest: Anry & Dragon, [Showcase] Ice Twice Lake and and 1 other
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calyana reacted to a file: w0w_custom_collection
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w0wZukuBg reacted to a post in a topic: [Showcase] Lhz Dun Mobs Update aka Bio Lab Family
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w0wZukuBg reacted to a post in a topic: [Showcase] Lhz Dun Mobs Update aka Bio Lab Family
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evilpuncker reacted to a post in a topic: [Showcase] Lhz Dun Mobs Update aka Bio Lab Family
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[Showcase] Lhz Dun Mobs Update aka Bio Lab Family
w0wZukuBg replied to w0wZukuBg's topic in Spriting & Palette Showcase
~~ 4th class update ~~ Egnigem - Wickebine - Laurell - Errende - Josephina - Kavach - Armeyer Seyren - Eremes - Kathryne - Margaretha - Cecil - Howard & Madogear Randel - Gertie - Celia - Chen - Trentini - Alphoccio - Flamel The main idea behind sprites with two types of attack is that they can be used as: 1. different ordinary monsters with only one type of attack initially 2. monsters with the ability to transform one into another depending on the use of skills by players or randomly Main examples of use for such sprites: 1.1. Celia / Laurell with a staff / book has a casting time and normal delay when using one of the types of magic bolts from a distance and near 1.2. Celia / Laurell with a knife uses instant magic bolts on melee attacks (as if she / he had Auto-Spell enabled) 2.1. Margaretha with a staff can cast protective spells on monsters around her and attack with normal speed (like supportive priest) 2.2. Margaretha with the book casts protective spells only on herself and attack way more faster (like battle priest) 3. Wikebine / Gertie / Josephina / Trentini / Kavach / Alphoccio with the ability to melee attack and carry a bow can randomly change the type of attack from ranged to melee and from melee to ranged to prevent players using Pneuma (Cecil is the exception, as a professional archer only) There is an example of a sprite naming system: -
w0wZukuBg reacted to a post in a topic: [Showcase] Ice Twice Lake
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A map inspired by the mobile game from 2004 made for a small quest in a medieval setting. The brave citizen Anry sets off in search of the princess, the daughter of the king. On his way, townspeople and fabulous creatures will help him. And in the end, after the great battle with the dangerous dragon, a feast in a local tavern and maybe a wedding. I was still lazy to do the quest itself, and I won’t be able to do it 100% myself because I don’t have my own server and I can only code eAthena. But a little later I can outline the text, the variables and the main points. Mobile game from 2004 lets play in 2019 omg: https://www.youtube.com/watch?v=ebMonUEzFNA .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. anrydrago Please rate it if the map is good enough
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w0wZukuBg reacted to a post in a topic: [Showcase] Chowd Castle
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w0wZukuBg reacted to a post in a topic: [Showcase] Chowd Castle
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w0wZukuBg reacted to a post in a topic: [Showcase] Chowd Castle
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w0wZukuBg reacted to a post in a topic: [Showcase] Chowd Castle
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w0wZukuBg reacted to a post in a topic: [Showcase] Chowd Castle
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w0wZukuBg reacted to a post in a topic: [Showcase] Chowd Castle
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A mysterious frozen lake in the midst of forests and mountains in the sunshine. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. ice2xlake Please rate it if the map is good enough
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It's time to show the true power of mapping! : DThe main skill of a real map maker wizard is the ability to make candies out of the impossible, so... ONLY 6 BLOCKS ! ONLY 1 WALL TEXTURE !! 16 BIT !!!(this is a screenshot from one old game with the interior of the castle belonging to the main hero LOL) .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. chwd_cas1 Please rate it if the map is good enough
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[Showcase] Lhz Dun Mobs Update aka Bio Lab Family
w0wZukuBg replied to w0wZukuBg's topic in Spriting & Palette Showcase
Super-Novice (Diego) Ninja - Oboro (Cheril) Gunslinger - Rebellion (Weikath) Taekwon - Soul Linker - Soul Reaper (Keytar) Taekwon - Star Gladiator - Star Emperor (Rachel) -
Welcome .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. mystvil Please rate it if the map is good enough
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View File advanced_maps_project New warp code lines and all the information you can find here: The project is still in progress, just sharing what we have at this moment now. Reports about bugs, etc are welcome. Submitter w0wZukuBg Submitted 09/02/18 Category Maps & Textures
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Version 1.0.0
83 downloads
Prontera filds restyling (only 00, 04, 05, 07, 08 and half of 06 are ready) Project in progress, just sharing what we have at this moment. All information here: Just add this as grf or install files in your data (make a backup!). After installation in client make new map_cache with updated prt maps. Or you can just take the textures instead of replacing maps, as you wish. (!) You may need New Prontera 16 ep, Lasagna, Malaya or Dewata staff -
View File prt_filds_restyling Prontera filds restyling (only 00, 04, 05, 07, 08 and half of 06 are ready) Project in progress, just sharing what we have at this moment. All information here: Just add this as grf or install files in your data (make a backup!). After installation in client make new map_cache with updated prt maps. Or you can just take the textures instead of replacing maps, as you wish. (!) You may need New Prontera 16 ep, Lasagna, Malaya or Dewata staff Submitter w0wZukuBg Submitted 09/02/18 Category Maps & Textures
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Hello, Herc! I'm sharing this funny project now ) [Download Link: https://www.mediafire.com/folder/pwcyadczve81h/sample_music_project] All code lines for @ solo command are in the main post and in .txt format from the link above (tested only on eA)
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w0wZukuBg started following New_zone01 [prt 16 ep & las style]
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New_zone01 File Name: w0w_new_zone01File Submitter: w0wZukuBgFile Submitted: 31 August 2018File Category: Maps & TexturesDownload Link: Click here to download
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Just a small update to show) We continue to expand! Over the Mini New World, some improvements have been made. 1) The Gates Now the appearance of the gates in the new world corresponds to the original: 2) 1@mist There was added a new space simulating a 1@mist location: 3) Shining crystals Now all the crystals in the snow zone are highlighted by the corresponding color: