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Posts posted by Mihael
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On 6/3/2018 at 12:06 AM, AnnieRuru said:https://rathena.org/board/topic/115744-a-battleground-idea-d/
since you mark it as solve, then I assume you don't want to make any changes anymorehttp://upaste.me/60d349911d51d3996
and move on to other projectDont work.
Missing
Quotecallfunc "F_ShuffleNumbers", 0, .@size -1, .@r;
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@AnnieRuru I tried to work with more unsuccessful consumables
where am i going wrong?
Item:
{ Id: 32247 AegisName: "Dark_Elf_Potion" Name: "Dark Elf Potion" Type: "IT_USABLE" Weight: 100 BuyingStore: true Trade: { nodrop: true noselltonpc: true nomail: true noauction: true } Script: <" callfunc "Dark_Elf"; "> },
Function:
function script Dark_Elf { @a ^= 1; recalculatestat(); // if player under a dialog, MUST use close2; then only recalculate OnPCStatCalcEvent: if ( @a ) bonus bDex, 10; bonus bInt, 20; bonus bAgi, 5; bonus bMatk, 100; end; }
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On 4/11/2019 at 7:02 AM, AnnieRuru said:not working
I equip a 'Secular_Mission' ItemID 2127, and expecting it to list all as 25,
prontera,155,185,5 script kjhdsfks 1_F_MARIA,{ for ( .@i = RC_Formless; .@i <= RC_Player; ++.@i ) dispbottom race_resist(.@i) +""; end; }
prontera,155,185,5 script kjhdsfks 1_F_MARIA,{ for ( .@i = RC_Formless; .@i <= RC_Player; ++.@i ) dispbottom race_resist(.@i) +""; end; }
but it display all in 0 instead
a few places are wrong in your plugin, but are actually correct in wolfie's version
1. the constant case-sensitivity
wolfie's constants are correct, but yours are wrong
should follow the constants.md file, not the source file
https://github.com/HerculesWS/Hercules/blob/stable/doc/constants.md#elements### Elements - `Ele_Neutral`: 0 - `Ele_Water`: 1 - `Ele_Earth`: 2 - `Ele_Fire`: 3 - `Ele_Wind`: 4 - `Ele_Poison`: 5 - `Ele_Holy`: 6 - `Ele_Dark`: 7 - `Ele_Ghost`: 8 - `Ele_Undead`: 9 - `Ele_All`: 255 ### Races - `RC_Formless`: 0 - `RC_Undead`: 1 - `RC_Brute`: 2 - `RC_Plant`: 3 - `RC_Insect`: 4 - `RC_Fish`: 5 - `RC_Demon`: 6 - `RC_DemiHuman`: 7 - `RC_Angel`: 8 - `RC_Dragon`: 9 - `RC_Player`: 10 - `RC_Boss`: 11 - `RC_NonBoss`: 12 - `RC_NonDemiHuman`: 14 - `RC_NonPlayer`: 15 - `RC_DemiPlayer`: 16 - `RC_NonDemiPlayer`: 17 - `RC_All`: 255
### Elements - `Ele_Neutral`: 0 - `Ele_Water`: 1 - `Ele_Earth`: 2 - `Ele_Fire`: 3 - `Ele_Wind`: 4 - `Ele_Poison`: 5 - `Ele_Holy`: 6 - `Ele_Dark`: 7 - `Ele_Ghost`: 8 - `Ele_Undead`: 9 - `Ele_All`: 255 ### Races - `RC_Formless`: 0 - `RC_Undead`: 1 - `RC_Brute`: 2 - `RC_Plant`: 3 - `RC_Insect`: 4 - `RC_Fish`: 5 - `RC_Demon`: 6 - `RC_DemiHuman`: 7 - `RC_Angel`: 8 - `RC_Dragon`: 9 - `RC_Player`: 10 - `RC_Boss`: 11 - `RC_NonBoss`: 12 - `RC_NonDemiHuman`: 14 - `RC_NonPlayer`: 15 - `RC_DemiPlayer`: 16 - `RC_NonDemiPlayer`: 17 - `RC_All`: 255
2. your plugin stop at RC_Player, which is 10, but I tested with 'Secular_Mission' which has
Script: <" bonus2 bSubRace, RC_All, 25; ">
RC_ALL is 255 ... lolYes, bug..
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Nice plugin annie ❤️
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On 6/14/2019 at 10:40 PM, Bringer said:@AnnieRuru
latest version1>------ Build started: Project: clone, Configuration: Debug Win32 ------ 1>clone.c 1>c:\hercules\src\plugins\clone.c(441): error C2079: 'packet' uses undefined struct 'packet_reqnameall_ack' 1>c:\hercules\src\plugins\clone.c(442): error C2224: left of '.packet_id' must have struct/union type 1>c:\hercules\src\plugins\clone.c(443): error C2224: left of '.gid' must have struct/union type 1>c:\hercules\src\plugins\clone.c(444): error C2224: left of '.name' must have struct/union type 1>c:\hercules\src\plugins\clone.c(444): warning C4022: 'memcpy': pointer mismatch for actual parameter 2 1>c:\hercules\src\plugins\clone.c(444): error C2198: 'memcpy': too few arguments for call 1>Done building project "clone.vcxproj" -- FAILED. ========== Build: 0 succeeded, 1 failed, 7 up-to-date, 0 skipped ==========
1>------ Build started: Project: clone, Configuration: Debug Win32 ------ 1>clone.c 1>c:\hercules\src\plugins\clone.c(441): error C2079: 'packet' uses undefined struct 'packet_reqnameall_ack' 1>c:\hercules\src\plugins\clone.c(442): error C2224: left of '.packet_id' must have struct/union type 1>c:\hercules\src\plugins\clone.c(443): error C2224: left of '.gid' must have struct/union type 1>c:\hercules\src\plugins\clone.c(444): error C2224: left of '.name' must have struct/union type 1>c:\hercules\src\plugins\clone.c(444): warning C4022: 'memcpy': pointer mismatch for actual parameter 2 1>c:\hercules\src\plugins\clone.c(444): error C2198: 'memcpy': too few arguments for call 1>Done building project "clone.vcxproj" -- FAILED. ========== Build: 0 succeeded, 1 failed, 7 up-to-date, 0 skipped ==========
Remove this.
else { struct packet_reqnameall_ack packet = { 0 }; packet.packet_id = reqName; packet.gid = md->bl.id; memcpy( packet.name, md->name, NAME_LENGTH ); clif->send( &packet, sizeof(struct packet_reqname_ack), *bl, AREA ); hookStop(); return; }
and recompile you emulator.
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Isso ai acontece por que você configurou o level máximo do servidor de modo errado no arquivo de exp da db.
Dê uma revisada lá.
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5 minutes ago, arthurcunha1991 said:it working only that every time I change map or @go 1 or @go 2 the status he buga there I have to unequip and equip again
I think you would have to do a script out, which checks if the player was using your equipment to apply the buff.
if you apply the buff only inside the script of the equipment, it will only work when the player equips the item.
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On 6/6/2019 at 9:58 AM, Universe said:will do
that is a theme only, i released a post in the Projects section about nodecp itself.oh my bad, I did not know
hahahaha. srry
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On 4/21/2019 at 12:59 AM, Hakahay said:O Hercules não suporta essa feature ainda, somente o rAthena a partir da Release #3548.
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18 hours ago, arthurcunha1991 said:I want to put a HAT, that it buff and Status Until level 80 dps it does not give anything else, but every time I put a status it buga
Is there no way to let permanent skill equal vigor? That's when X level disappears.
EX: Ahura Madzar
OnEquipScript: <" sc_start4 SC_ENDURE,60000,10,0,0,1; ">
OnUnequipScript: <" sc_end SC_ENDURE; ">my script item_db2
Script: <"
OnEquipScript: if(BaseLevel<80) {
sc_start SC_INC_AGI,-1,10; }">
OnUnequipScript: <" sc_end SC_INC_AGI; ">
},Do you want to give the buff whenever the player level? or permanently after level 80?
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Great work, congratulations!
In the future you plan to add support for vote4points and donations by paypal?
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On 6/4/2019 at 11:32 PM, Dastgir said:Which BG you entered? It might be specific to one type of BG
I just found the solution:
Uncomment:
//"HPMHooking",
in plugin.conf
my bad... you plugin is perfect!! Not bugs.
❤️
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21 hours ago, Dastgir said:Which BG you entered? It might be specific to one type of BG
Flavius - Stone Control
can be fakeguild, red team guild / blue team guild...I do not see the guild name when I enter bg.
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On 6/3/2019 at 2:35 AM, Dastgir said:You haven't enabled plugins from conf/plugins.conf
Those are custom commands that are implemented in plugin, and would show no error once plugin is enabled
Hi... ty
its woks now.
@edit
appeared this error when entering the BG
In this line:
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On 6/3/2019 at 2:35 AM, Dastgir said:You haven't enabled plugins from conf/plugins.conf
Those are custom commands that are implemented in plugin, and would show no error once plugin is enabled
Okay, I'll check it as soon as I get home from work tonight, thank you very much.
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19 hours ago, Yoh Asakura said:Hello,
For some reason the stats option don't show up when i make a char. Does anybody know how to fix this? (Using old hercules version).
Antes de condenarmos o emulador por ser antigo, tente algumas coisas por padrão:
- Verificar se a sua data.grf está atualizada.
- Verificar a versão da packetver do seu emulador antigo, as vezes ele não suporta o client que está utilizando, ou possui alguma atualização que foi desenvolvida para sanar o seu problema nas versões atuais do emulador e você nem sabe.
- Verificar se o seu cliente de jogo possui todos os arquivos da character_create dentro da pasta.
Chuto que possa ser o seu cliente do jogo,
Se tudo isso acima não der em nada tente baixar um novo, com outra packetver para testar. Por que se você testar e ver que acontece o mesmo problema já irá saber que é seu emulador, ai no caso eu recomendaria você baixar a última versão do Herc no git.
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Anyone can help with this errors?
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20 hours ago, Dastgir said:@Virtue @fiction Fixed in https://github.com/dastgirp/eBG/commit/4b601d351507a112d627c14717d37ca114e3974f
@Axl Fixed it in https://github.com/dastgirp/eBG/commit/2a5ebb57525fb17a36913b423a9282cab18248d7 (Now BG/WoE Items can only be consumed by skills in BG/WoE Maps)
I try use but... full bugs :/
Compile (Ok)
Npc's (FULL ERROR)
I download last version of herc emulator.
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How do I reset the guild skills?
And earn the points to distribute again
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Thank you all for the help, I will provide the necessary protections.
Solved!
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20 minutes ago, Dastgir said:For protecting clientinfo, it's useless.
Why you would want to protect clientinfo.xml?
My fear is actually stealing IP from my host in clientinfo to do DDoS.
27 minutes ago, Vy Low said:its useless if you only want to protect your clientinfo.xml by encrypting your grf, ip will still be visible using some software like wireshark.
And how can I protect my IP in Clientinfo?
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Hi guys, I encrypted my data.grf with the Grf Editor only that my hexed stopped reading the clientinfo.xml file.
can anybody help me?
I would like to protect my clientinfo.xml file
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