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Petey Pablo

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Posts posted by Petey Pablo


  1. Well, i have a look to your code and saw the error.

    Change this line:

    getmapxy(@mpempbrk$,@empbrkx,@empbrky,0,strcharinfo(0));
    

    to

    getmapxy(@mpempbrk$,@empbrkx,@empbrky,0);
    
    

     

     

    nothing more, it have to work without problems, you don't have the need to post the search string, and it might be the problem in the first hand

     

     

    Thanks! How about this error

    [Warning]: script_charid2sd: Player with char ID '0' not found!
    [Debug]: Function: warpchar (4 parameters):
    [Debug]: Data: string value="prontera"
    [Debug]: Data: number value=150
    [Debug]: Data: number value=172
    [Debug]: Data: number value=0
    [Debug]: Source (NPC): EmpBrk#1 (invisible/not on a map)
    

     


  2. What error is this?

    [Error]: --- failed assertion --------------------------------------------
    [Error]: skill.c:198: 'skill_lv > 0' in function `skill_get_blewcount'
    [Error]: ./map-server(assert_report+0x7d) [0x6229fd]
    [Error]: ./map-server(skill_get_blewcount+0xc3) [0x595593]
    [Error]: ./map-server(unit_run_hit+0x156) [0x60d466]
    [Error]: ./map-server(unit_run+0x20d) [0x611f2d]
    [Error]: ./map-server(status_change_start+0x116c) [0x5feb1c]
    [Error]: ./map-server(unit_resume_running+0xb4) [0x60de94]
    [Error]: ./map-server(do_timer+0x22a) [0x62781a]
    [Error]: ./map-server(main+0x173) [0x436623]
    [Error]: /lib64/libc.so.6(__libc_start_main+0xf5) [0x7f1f9134ab15]
    [Error]: ./map-server() [0x4366f9]
    [Error]: --- end failed assertion ----------------------------------------
    

     


  3.  

    change "new_1-1",
    to "new_1-1";
    Arrays need to be ended with a ;
    Also you should convert all those set commands

    example
    set .lvltokill, 0;
    to
    .lvltokill = 0;

    Some other minor things, but you can do fast script checks here: http://haru.ws/scriptchecker



    Thanks man! How about change the announce Killing Spree, Dominating etc to global dispbottom only? I already change this line

    from
    announce strcharinfo(0) +" "+ .@streakname$[1] +"["+ @PlayersKilledStreak +"] "+( (.Announcemap)?("at "+ .@map$):"") + .@streakname$[2],16|.Announce;


    to
    dispbottom strcharinfo(0) +" "+ .@streakname$[1] +"["+ @PlayersKilledStreak +"] "+( (.Announcemap)?("at "+ .@map$):"") + .@streakname$[2],16|.Announce;


    The problem is only char dispbottom who killed the enemy not global dispbottom. Thanks for the help!

  4. This is the error

    [Error]: script error in file 'npc/custom/dota_pvpladder_2.9.txt' line 66 column
     6
        need '('
        63:         // Its possible for a level 1 novice to kill a level 99 player a
    nd he/she will still get in the ladder
        64:         // but a level 99 kill a level 1 player will get nothing
        65:         // 0 - off this system ( default is 55, pk setting )
    *   66:         set     .lvltokill, 0;
            ~~~~~~~~~~~~~~~~^
        67:
        68:         // when a player kill another same player <this number> times in
     a row, the player is warp back to save point.
        69:         // and the player's streak, kills, and ownage count will deduct
    accordingly
    

     

    and this is the script:

    //===== eAthena Script =======================================================
    //= PVP ladder script with dota announcement ( SQL only )
    //===== By: ==================================================================
    //= ~AnnieRuru~
    //===== Current Version: =====================================================
    //= 2.9
    //===== Compatible With: =====================================================
    //= eAthena SQL 14279, with MySQL 5.1
    //===== Description: =========================================================
    //= PVP ladder store in SQL table
    //= plus anti-sit-killer feature
    //===== Topic ================================================================
    //= http://www.eathena.ws/board/index.php?showtopic=177918
    //===== Additional Comments: =================================================
    //= still don't have modify value option, will be done ... in next year ...
    //============================================================================
    
    
    //    add all the maps that you want this script to trigger ... all pvp and event maps perhaps ?
    //    but if you already enable "all" maps, then can comment all these
    new_1-1    mapflag    loadevent
    
    
    -    script    DOTAPVP    FAKE_NPC,{
    OnInit:
    // Config
        set .sound, 1; // soundeffect : 0 - disable, 1 - play soundeffect to all players on map, 2 - play soundeffect to an area around the killer, 3 - play soundeffect to killer only
        set .Announce, 0; // announce to : 0 - global, 1 - map
        set .Announcemap, 1; // announce the map name in the announcement ? : 0 - off, 1 - on
    
    
        set .Announcekill, 0; // announce who pawn who's head : 0 - off, 1 - on
        set .msg_die, 0; // show message who kill you when die : 0 - off, 1 - on
        set .msg_kill, 0; // show message you kill who when killed someone : 0 - off, 1 - on
    
    
        set .gmnokill, 0; // GMs are not suppose to kill players. A GM with <this number> level or higher will do nothing. IF set to 60, GM60 and above kill any player will not get anything : 0 - off
    
    
        set .killingspree, 3;
        set .dominating, 4;
        set .megakill, 5;
        set .unstoppable, 6;
        set .wickedsick, 7;
        set .monsterkill, 8;
        set .godlike, 9;
        set .holyshit, 10;
        set .continue, 1; // after beyond-godlike, every <this number> kills will make announcement again
    
    
        set .owned, 5; // how many times the party/guild has to kill to announce ownage
        set .owncontinue, 1; // after ownage, every <this number> party/guild cumulative kills will make ownage announce again
    
    
        set .min_gm_menu, 90; // minimum level of GM can use the GM menu on ladder npc
    
    
        set .showtotal, 20; // show the length of ladder. Note : Maximum value = 128
        set .showpage, 10;    // set the views per page. Note : Maximum value = 128
        set .loweststreak, 3; // mininum streak count allow to show in highest streak ladder. Default 3 means must at least have killing spree streak to display in ladder
        set .lowestownage, 5; // mininum ownage count allow to show in longest ownage ladder. Default 5 means must at least have 5 ownage counts to display in ladder
    
    
        setarray .maptrigger$, // only these maps will trigger this script
        //    "all", // uncomment this to allow load all maps
            "new_1-1",
    
    
    
    
        // anti-sit-killer system
        // a player must kill another player with this minimum <this number> base level to get the announcement and in the ladder.
        // Otherwise only have streak ended announcement and killed player's streak reset.
        // Its possible for a level 1 novice to kill a level 99 player and he/she will still get in the ladder
        // but a level 99 kill a level 1 player will get nothing
        // 0 - off this system ( default is 55, pk setting )
        set    .lvltokill, 0;
    
    
        // when a player kill another same player <this number> times in a row, the player is warp back to save point.
        // and the player's streak, kills, and ownage count will deduct accordingly
        // 0 - off this system
        set    .counttopunish, 6;
    
    
        // minimum level range to kill another player
        // eg. when set to 20, player level 99 needs to kill another player with minimum level of 79 to get announcement and increase the kill rank.
        // but a player with base level 50 kills a level 99 will also get the announcement
        // higher base level cannot kill lower level, but lower level can kill higher level
        // 0 - off this system
        set    .minlvlrange, 0;
    
    
    
    
    // Config ends ------------------------------------------------------------------------------------------
    
    
    //    to prevent bug happen
        if ( .Announce < 0 || .Announce > 1 ) set .Announce, 0;
        if ( .continue < 1 ) set .continue, 1;
        if ( .owncontinue < 1 ) set .owncontinue, 1;
        if ( .gmnokill <= 0 ) set .gmnokill, 100;
        if ( .lvltokill <= 1 ) set .lvltokill, 0;
        if ( .counttopunish <= 1 ) set .counttopunish, 0;
        set .maptriggersize, getarraysize(.maptrigger$);
        end;
    
    
    //    script start.
    OnPCKillEvent:
        if ( getgmlevel() >= .gmnokill ) end;
        getmapxy .@map$, .@x, .@y, 0;
        if ( .maptrigger$ != "all" ) {
            for ( set .@i, 0; .@i < .maptriggersize; set .@i, .@i +1 ) {
                if ( .@map$ == .maptrigger$[.@i] ) break;
            }
            if ( .@i == .maptriggersize ) end;
        }
        attachrid killedrid;
        if ( killerrid != getcharid(3) && ( .msg_die || .msg_kill ) ) {
            if ( .msg_die ) message strcharinfo(0),"You have been killed by "+ rid2name(killerrid);
            if ( .msg_kill ) message rid2name(killerrid),"You just killed "+ strcharinfo(0);
        }
        if ( @PlayersKilledStreak >= .holyshit )
            set .@streakname$,"Beyond Godlike";
        else if ( @PlayersKilledStreak >= .godlike )
            set .@streakname$,"Godlike";
        else if ( @PlayersKilledStreak >= .monsterkill )
            set .@streakname$,"Monster Kill";
        else if ( @PlayersKilledStreak >= .wickedsick )
            set .@streakname$,"Wicked Sick";
        else if ( @PlayersKilledStreak >= .unstoppable )
            set .@streakname$,"Unstoppable";
        else if ( @PlayersKilledStreak >= .megakill )
            set .@streakname$,"Mega-kill";
        else if ( @PlayersKilledStreak >= .dominating )
            set .@streakname$,"Dominating";
        else if ( @PlayersKilledStreak >= .killingspree )
            set .@streakname$,"Killing Spree";
        if ( @PlayersKilledStreak >= .killingspree && killerrid == getcharid(3) )
            announce strcharinfo(0) +" has ended "+( (sex)?"him":"her" )+" own "+ .@streakname$ +"["+ @PlayersKilledStreak +"] streak "+( (.Announcemap)?("at "+ .@map$):""),16|.Announce;
        else if ( @PlayersKilledStreak >= .killingspree )
            announce rid2name(killerrid) +" has ended "+ strcharinfo(0) +"'s "+ .@streakname$ +"["+ @PlayersKilledStreak +"] streak "+( (.Announcemap)?("at "+ .@map$):""),16|.Announce;
        else if ( .Announcekill && killerrid != getcharid(3) )
            announce rid2name(killerrid) +" has pawned "+ strcharinfo(0) +"'s head "+( (.Announcemap)?("at "+ .@map$):""),16|.Announce;
        set @PlayersKilledStreak,0;
        set @dota_sql_deaths, @dota_sql_deaths +1;
        set @dota_multikills,0;
        query_sql "replace into pvpladder values ( "+ getcharid(0) +", '"+ escape_sql(strcharinfo(0)) +"', "+ @dota_sql_streaks +", "+ @dota_sql_kills +", "+ @dota_sql_deaths +", from_unixtime("+ @dota_sql_streaktime +") )";
        set .@killed_gid, getcharid(2);
        if ( .@killed_gid ) {
            setd ".dota_sql_"+ .@killed_gid +"_c", 0;
            if ( getd(".dota_sql_"+ .@killed_gid +"_h") )
                query_sql "replace into ownladder values ( "+ .@killed_gid +", '"+ escape_sql(getguildname(.@killed_gid)) +"', "+ getd(".dota_sql_"+ .@killed_gid +"_c") +", "+ getd(".dota_sql_"+ .@killed_gid +"_h") +", from_unixtime("+ getd(".dota_sql_"+ .@killed_gid +"_t") +") )";
        }
        if ( killerrid == getcharid(3) || baselevel < .lvltokill ) end;
        if ( .minlvlrange ) set .@killedlvl, baselevel;
        attachrid killerrid;
        if ( .minlvlrange && .@killedlvl + .minlvlrange < baselevel ) end;
        if ( .counttopunish ) {
            if ( @sitkillminute != gettime(2) ) {
                deletearray @sitkillid, 128;
                deletearray @sitkilltimes, 128;
                set @sitkillminute, gettime(2);
            }
            set .@sitkillsize, getarraysize(@sitkillid);
            for ( set .@i,0; .@i < .@sitkillsize; set .@i, .@i +1 ) {
                if ( @sitkillid[.@i] != killedrid ) continue;
                else {
                    set @sitkilltimes[.@i], @sitkilltimes[.@i] +1 ;
                    if ( @sitkilltimes[.@i] >= .counttopunish ) {
                        warp "SavePoint",0,0;
                        announce strcharinfo(0) +" , Stop killing "+ rid2name(killedrid) + " !!!",0;
                        debugmes strcharinfo(0) +" is sit-killing "+ rid2name(killedrid) +" for "+ @sitkilltimes[.@i] + " times";
                        logmes "is sit-killing "+ rid2name(killedrid) +" for "+ @sitkilltimes[.@i] +" times";
                        if ( @PlayersKilledStreak == @dota_sql_streaks ) {
                            set @dota_sql_streaks, @dota_sql_streaks +1 - .counttopunish;
                            set @dota_sql_streaktime, gettimetick(2);
                        }
                        set @PlayersKilledStreak, @PlayersKilledStreak +1 - .counttopunish;
                        set @dota_sql_kills, @dota_sql_kills +1 - .counttopunish;
                        query_sql "replace into pvpladder values ( "+ getcharid(0) +", '"+ escape_sql(strcharinfo(0)) +"', "+ @dota_sql_streaks +", "+ @dota_sql_kills +", "+ @dota_sql_deaths +", from_unixtime("+ @dota_sql_streaktime +") )";
                        set .@killer_gid, getcharid(2);
                        if ( .@killer_gid ) {
                            if ( getd(".dota_sql_"+ .@killer_gid +"_c") == getd(".dota_sql_"+ .@killer_gid +"_h") ) {
                                setd ".dota_sql_"+ .@killer_gid +"_h", getd(".dota_sql_"+ .@killer_gid +"_h") +1 - .counttopunish;
                                setd ".dota_sql_"+ .@killer_gid +"_t", gettimetick(2);
                            }
                            setd (".dota_sql_"+ .@killer_gid +"_c"), getd(".dota_sql_"+ .@killer_gid +"_c") +1 - .counttopunish;
                            query_sql "replace into ownladder values ( "+ .@killer_gid +", '"+ escape_sql(getguildname(.@killer_gid)) +"', "+ getd(".dota_sql_"+ .@killer_gid +"_c") +", "+ getd(".dota_sql_"+ .@killer_gid +"_h") +", from_unixtime("+ getd(".dota_sql_"+ .@killer_gid +"_t") +") )";
                        }
                        end;
                    }
                    break;
                }
            }
            if ( .@i == .@sitkillsize ) {
                set @sitkillid[.@i], killedrid;
                set @sitkilltimes[.@i], 1;
            }
        }
        set @PlayersKilledStreak, @PlayersKilledStreak +1 ;
        set @dota_sql_kills, @dota_sql_kills +1 ;
        if ( @PlayersKilledStreak > @dota_sql_streaks ) {
            set @dota_sql_streaks, @PlayersKilledStreak;
            set @dota_sql_streaktime, gettimetick(2);
        }
        query_sql "replace into pvpladder values ( "+ getcharid(0) +", '"+ escape_sql(strcharinfo(0)) +"', "+ @dota_sql_streaks +", "+ @dota_sql_kills +", "+ @dota_sql_deaths +", from_unixtime("+ @dota_sql_streaktime +") )";
        if ( @PlayersKilledStreak == .killingspree )
            setarray .@streakname$,"killingspree.wav","is on a KILLING SPREE","!";
        else if ( @PlayersKilledStreak == .dominating )
            setarray .@streakname$,"dominating.wav","is DOMINATING","!";
        else if ( @PlayersKilledStreak == .megakill )
            setarray .@streakname$,"megakill.wav","has a MEGA KILL","!";
        else if ( @PlayersKilledStreak == .unstoppable )
            setarray .@streakname$,"unstoppable.wav","is UNSTOPPABLE","!!";
        else if ( @PlayersKilledStreak == .wickedsick )
            setarray .@streakname$,"wickedsick.wav","is WICKED SICK","!!";
        else if ( @PlayersKilledStreak == .monsterkill )
            setarray .@streakname$,"monsterkill.wav","has a MONSTER KILL","!!";
        else if ( @PlayersKilledStreak == .godlike )
            setarray .@streakname$,"godlike.wav","is GODLIKE","!!!";
        else if ( @PlayersKilledStreak >= .holyshit && ( (@PlayersKilledStreak - .holyshit) % .continue == 0 ) )
            setarray .@streakname$,"holyshit.wav","is BEYOND GODLIKE",". Someone KILL "+( (sex)?"HIM":"HER" ) +"!!!!!!";
        if ( .@streakname$[1] != "" ) {
            announce strcharinfo(0) +" "+ .@streakname$[1] +"["+ @PlayersKilledStreak +"] "+( (.Announcemap)?("at "+ .@map$):"") + .@streakname$[2],16|.Announce;
            if ( .sound == 1 ) soundeffectall .@streakname$[0],0,.@map$;
            else if ( .sound == 2 ) soundeffectall .@streakname$[0],0;
            else if ( .sound == 3 ) soundeffect .@streakname$[0],0;
        }
        set @dota_multikills, @dota_multikills + 1;
        deltimer "DOTAPVP::OnStreakReset";
        addtimer 18000,"DOTAPVP::OnStreakReset";
        set .@killer_gid, getcharid(2);
        if ( .@killer_gid && .@killer_gid != .@killed_gid ) {
            setd ".dota_sql_"+ .@killer_gid +"_c", getd(".dota_sql_"+ .@killer_gid +"_c") +1 ;
            if ( getd(".dota_sql_"+ .@killer_gid +"_c") > getd(".dota_sql_"+ .@killer_gid +"_h") ) {
                setd ".dota_sql_"+ .@killer_gid +"_h", getd(".dota_sql_"+ .@killer_gid +"_c");
                setd ".dota_sql_"+ .@killer_gid +"_t", gettimetick(2);
            }
            query_sql "replace into ownladder values ( "+ .@killer_gid +", '"+ escape_sql(getguildname(.@killer_gid)) +"', "+ getd(".dota_sql_"+ .@killer_gid +"_c") +", "+ getd(".dota_sql_"+ .@killer_gid +"_h") +", from_unixtime("+ getd(".dota_sql_"+ .@killer_gid +"_t") +") )";
        }
        set .@dota_multikills, @dota_multikills;
        set .@origin, getcharid(3);
        sleep 1500;
        if ( .@killer_gid && .@killer_gid != .@killed_gid && getd(".dota_sql_"+ .@killer_gid +"_c") >= .owned && ( ( getd(".dota_sql_"+ .@killer_gid +"_c") - .owned ) % .owncontinue == 0 ) ) {
            if ( .Announce ) mapannounce .@map$, "The guild ["+ getguildname(.@killer_gid) +"] is OWNING["+ getd(".dota_sql_"+ .@killer_gid +"_c") +"] !!!",16;
            else announce "The guild ["+ getguildname(.@killer_gid) +"] is OWNING["+ getd(".dota_sql_"+ .@killer_gid +"_c") +"] !!!",16;
            if ( .sound == 1 ) soundeffectall "ownage.wav",0,.@map$;
            else if ( .sound == 2 ) soundeffectall "ownage.wav",0;
            else if ( .sound == 3 && attachrid(.@origin) ) soundeffect "ownage.wav",0;
        }
        sleep 1250;
        if ( !attachrid(.@origin) ) end;
        if ( .@dota_multikills == 2 ) {
            if ( .Announce ) mapannounce .@map$, strcharinfo(0) +" just got a Double Kill !",16;
            else announce strcharinfo(0) +" just got a Double Kill !",16;
            if ( .sound == 1 ) soundeffectall "doublekill.wav",0,.@map$;
            else if ( .sound == 2 ) soundeffectall "doublekill.wav",0;
            else if ( .sound == 3 ) soundeffect "doublekill.wav",0;
        }
        else if ( .@dota_multikills == 3 ) {
            if ( .Announce ) mapannounce .@map$, strcharinfo(0) +" just got a Triple Kill !!!",16;
            else announce strcharinfo(0) +" just got a Triple Kill !!!",16;
            if ( .sound == 1 ) soundeffectall "triplekill.wav",0,.@map$;
            else if ( .sound == 2 ) soundeffectall "triplekill.wav",0;
            else if ( .sound == 3 ) soundeffect "triplekill.wav",0;
        }
        else if ( .@dota_multikills == 4 ) {
            if ( .Announce ) mapannounce .@map$, strcharinfo(0) +" just got a Ultra Kill !!!",16;
            else announce strcharinfo(0) +" just got a Ultra Kill !!!",16;
            if ( .sound == 1 ) soundeffectall "ultrakill.wav",0,.@map$;
            else if ( .sound == 2 ) soundeffectall "ultrakill.wav",0;
            else if ( .sound == 3 ) soundeffect "ultrakill.wav",0;
        }
        else if ( .@dota_multikills >= 5 ) {
            if ( .Announce ) mapannounce .@map$, strcharinfo(0) +" is on a Rampage !!!",16;
            else announce strcharinfo(0) +" is on a Rampage !!!",16;
            if ( .sound == 1 ) soundeffectall "rampage.wav",0,.@map$;
            else if ( .sound == 2 ) soundeffectall "rampage.wav",0;
            else if ( .sound == 3 ) soundeffect "rampage.wav",0;
        }
        end;
    OnStreakReset:
        set @dota_multikills, 0;
        end;
    OnWhisperGlobal:
        if ( @spam_dotapvp + 3 >= gettimetick(2) ) // 3 seconds interval so player don spam this command
            end;
        set @spam_dotapvp, gettimetick(2);
        if ( @dota_sql_kills == 0 && @dota_sql_deaths == 0 )
            query_sql "select kills, deaths, streaks, unix_timestamp(streaktime) from pvpladder where char_id = "+ getcharid(0), @dota_sql_kills, @dota_sql_deaths, @dota_sql_streaks, @dota_sql_streaktime;
        if ( @dota_sql_kills || @dota_sql_deaths ) {
            dispbottom "Your current Streak      : "+ @PlayersKilledStreak;
            dispbottom "Your total Kills               : "+ @dota_sql_kills;
            dispbottom "Your total Deaths          : "+ @dota_sql_deaths;
            dispbottom "Your highest Streak      : "+ @dota_sql_streaks;
            query_sql "select date_format( from_unixtime("+ @dota_sql_streaktime +"),'%a %e/%c/%y %r')", .@time1$;
            dispbottom "Your highest Streak on : "+ .@time1$;
        }
        else
            dispbottom "You are not in the pvp ladder yet.";
        if ( getcharid(2) ) {
            if ( getd(".dota_sql_"+ getcharid(2) +"_h") == 0 ) {
                query_sql "select currentown, highestown, unix_timestamp(owntime) from ownladder where guild_id = "+ getcharid(2), .@c, .@h, .@t;
                setd ".dota_sql_"+ getcharid(2) +"_c", .@c;
                setd ".dota_sql_"+ getcharid(2) +"_h", .@h;
                setd ".dota_sql_"+ getcharid(2) +"_t", .@t;
            }
            if ( getd(".dota_sql_"+ getcharid(2) +"_h") ) {
                dispbottom "Your guild current Own      : "+ getd(".dota_sql_"+ getcharid(2) +"_c");
                dispbottom "Your guild highest Own      : "+ getd(".dota_sql_"+ getcharid(2) +"_h");
                query_sql "select date_format( from_unixtime("+ getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_t"), "DOTAPVP" ) +"),'%a %e/%c/%y %r')", .@time2$;
                dispbottom "Your guild highest Own on : "+ .@time2$;
            }
            else
                dispbottom "Your guild is not in the ladder yet.";
        }
        end;
    OnPCLoginEvent:
        if ( .maptrigger$ != "all" ) end;
    OnPCLoadMapEvent:
        if ( @dota_sql_kills == 0 && @dota_sql_deaths == 0 ) {
            if ( .maptrigger$ != "all" ) {
                getmapxy .@map$, .@x, .@y, 0;
                for ( set .@i, 0; .@i < .maptriggersize; set .@i, .@i +1 ) {
                    if ( .@map$ == .maptrigger$[.@i] ) break;
                }
                if ( .@i == .maptriggersize ) end;
            }
            query_sql "select kills, deaths, streaks, unix_timestamp(streaktime) from pvpladder where char_id = "+ getcharid(0), @dota_sql_kills, @dota_sql_deaths, @dota_sql_streaks, @dota_sql_streaktime;
        }
        if ( getcharid(2) && getd(".dota_sql_"+ getcharid(2) +"_h") == 0 ) {
            query_sql "select currentown, highestown, unix_timestamp(owntime) from ownladder where guild_id = "+ getcharid(2), .@c, .@h, .@t;
            setd ".dota_sql_"+ getcharid(2) +"_c", .@c;
            setd ".dota_sql_"+ getcharid(2) +"_h", .@h;
            setd ".dota_sql_"+ getcharid(2) +"_t", .@t;
        }
        end;
    }
    
    
    prontera,166,188,5    script    PvP-StatsViewer    1_M_LIBRARYMASTER,{
        set .@npcname$, strnpcinfo(0);
        while (1) {
            mes "["+ .@npcname$ +"]";
            mes "Hello "+ strcharinfo(0) +"...";
            mes "If you want to I can show you your PVP stats.";
            next;
            switch ( select ( "Most Kills","Highest Streak","Longest Ownage","Own Information","Explanation" ) ) {
                case 1:
                    set .@nb, query_sql("select name, kills, deaths from pvpladder order by kills desc limit "+ getvariableofnpc(.showtotal,"DOTAPVP"), .@name$, .@kills, .@deaths);
                    if ( .@nb == 0 ) {
                        mes "["+ .@npcname$ +"]";
                        mes "The ladder currently is empty.";
                        next;
                    }
                    for ( set .@j,0; .@j < .@nb; set .@j, .@j + getvariableofnpc(.showpage,"DOTAPVP") ) {
                        mes "["+ .@npcname$ +"]";
                        for ( set .@i, .@j; .@i < (getvariableofnpc(.showpage,"DOTAPVP") + .@j) && .@i < .@nb; set .@i, .@i + 1 ) {
                            mes "^996600"+ (.@i+1) +": ^006699"+ .@name$[.@i] +" ^00AA00["+ .@kills[.@i] +"] ^FF0000<"+ .@deaths[.@i] +">^000000";
                        }
                        next;
                    }
                    break;
                case 2:
                    set .@nb, query_sql("select name, streaks, date_format(streaktime,'%a %e/%c/%y %r') from pvpladder where streaks >= "+ getvariableofnpc(.loweststreak,"DOTAPVP") +" order by streaks desc limit "+ getvariableofnpc(.showtotal,"DOTAPVP"), .@name$, .@streak, .@time$);
                    if ( .@nb == 0 ) {
                        mes "["+ .@npcname$ +"]";
                        mes "The ladder currently is empty.";
                        next;
                    }
                    for ( set .@j,0; .@j < .@nb; set .@j, .@j + getvariableofnpc(.showpage,"DOTAPVP") ) {
                        mes "["+ .@npcname$ +"]";
                        for ( set .@i, .@j; .@i < (getvariableofnpc(.showpage,"DOTAPVP") + .@j) && .@i < .@nb; set .@i, .@i + 1 ) {
                            mes "^996600"+ (.@i+1) +": ^006699"+ .@name$[.@i] +" ^70AC11{"+ .@streak[.@i] +"} ^000000on :";
                            mes "    ^EE8800"+ .@time$[.@i] +"^000000";
                        }
                        next;
                    }
                    break;
                case 3:
                    set .@nb, query_sql("select name, highestown, date_format(owntime,'%a %e/%c/%y %r') from ownladder where highestown >= "+ getvariableofnpc(.lowestownage,"DOTAPVP") +" order by highestown desc limit "+ getvariableofnpc(.showtotal,"DOTAPVP"), .@name$, .@owned, .@time$);
                    if ( .@nb == 0 ) {
                        mes "["+ .@npcname$ +"]";
                        mes "The ladder currently is empty.";
                        next;
                    }
                    for ( set .@j,0; .@j < .@nb; set .@j, .@j + getvariableofnpc(.showpage,"DOTAPVP") ) {
                        mes "["+ .@npcname$ +"]";
                        for ( set .@i, .@j; .@i < (getvariableofnpc(.showpage,"DOTAPVP") + .@j) && .@i < .@nb; set .@i, .@i + 1 ) {
                            mes "^996600"+ (.@i+1) +": ^006699"+ .@name$[.@i] +" ^00AAAA("+ .@owned[.@i] +") ^000000on :";
                            mes "    ^EE8800"+ .@time$[.@i] +"^000000";
                        }
                        next;
                    }
                    break;
                case 4:
                    if ( @dota_sql_kills == 0 && @dota_sql_deaths == 0 )
                        query_sql "select kills, deaths, streaks, unix_timestamp(streaktime), date_format(streaktime,'%a %e/%c/%y %r') from pvpladder where char_id = "+ getcharid(0), @dota_sql_kills, @dota_sql_deaths, @dota_sql_streaks, @dota_sql_streaktime, .@time1$;
                    mes "["+ .@npcname$ +"]";
                    if ( @dota_sql_kills == 0 && @dota_sql_deaths == 0 )
                        mes "You not yet kill any player.";
                    else {
                        mes "Your Current Streak : ^70AC11{"+ @PlayersKilledStreak +"}^000000";
                        mes "Your Total Kills : ^00AA00["+ @dota_sql_kills +"]^000000";
                        mes "Your Death Counts : ^FF0000<"+ @dota_sql_deaths +">^000000";
                        if ( @dota_sql_kills || @dota_sql_streaks ) {
                            mes "Highest Streak was ^70AC11{"+ @dota_sql_streaks +"}^000000 on :";
                            query_sql "select date_format( from_unixtime("+ @dota_sql_streaktime +"),'%a %e/%c/%y %r')", .@time1$;
                            mes "    ^EE8800"+ .@time1$ +"^000000";
                        }
                    }
                    next;
                    if ( getcharid(2) ) {
                        if ( getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_h"), "DOTAPVP" ) == 0 ) {
                            query_sql "select currentown, highestown, unix_timestamp(owntime) from ownladder where guild_id = "+ getcharid(2), .@c, .@h, .@t;
                            set getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_c"), "DOTAPVP" ), .@c;
                            set getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_h"), "DOTAPVP" ), .@h;
                            set getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_t"), "DOTAPVP" ), .@t;
                        }
                        mes "["+ .@npcname$ +"]";
                        if ( getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_h"), "DOTAPVP" ) == 0 ) {
                            mes "Your guild not yet kill any player.";
                        } else {
                            mes "Your guild name : ^006699"+ strcharinfo(2) +"^000000";
                            mes "Current Owning  : ^00AAAA("+ getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_c"), "DOTAPVP" ) +")^000000";
                            mes "Longest Ownage was ^00AAAA("+ getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_h"), "DOTAPVP" ) + ")^000000 on :";
                            query_sql "select date_format( from_unixtime("+ getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_t"), "DOTAPVP" ) +"),'%a %e/%c/%y %r')", .@time2$;
                            mes "    ^EE8800"+ .@time2$ +"^000000";
                        }
                        next;
                    }
                    break;
                case 5:
                    mes "["+ .@npcname$ +"]";
                    mes "Explanation for Most Kills:";
                    mes " ";
                    mes "^996600Rank. ^006699NAME ^00AA00[Total Kills] ^FF0000<Deaths>^000000";
                    mes " ";
                    mes "--------------------------------";
                    mes " ";
                    mes "The ^00AA00Kills^000000 added when a player kills another player.";
                    mes " ";
                    mes "^FF0000Deaths^000000 count increase when a player killed by another player, or suicide (eg: Grand Cross).";
                    mes " ";
                    mes "A player killed by monsters, homunculus or pets will not add the kills or deaths count.";
                    next;
                    mes "["+ .@npcname$ +"]";
                    mes "Explanation for Highest Streak:";
                    mes " ";
                    mes "^996600Rank. ^006699NAME ^70AC11{Highest Streak} ^000000on :";
                    mes "    ^EE8800TIME^000000";
                    mes " ";
                    mes "--------------------------------";
                    mes " ";
                    mes "The ^70AC11Streak^000000 are added every time a player kills another player. It will reset upon log out, killed by another player, or suicide (eg: Sacrifice).";
                    mes " ";
                    mes "Then it record in the server the ^EE8800TIME^000000 when that player got that highest streak.";
                    mes " ";
                    mes "A player killed by monsters, homunculus or pets will not reset the streak.";
                    mes " ";
                    mes "--------------------------------";
                    mes " ";
                    mes "The numbers of straight kills to get these announcements are :";
                    mes "^70AC11"+ getvariableofnpc(.killingspree,"DOTAPVP") +"^000000 : Killing Spree";
                    mes "^70AC11"+ getvariableofnpc(.dominating,"DOTAPVP") +"^000000 : Dominating";
                    mes "^70AC11"+ getvariableofnpc(.megakill,"DOTAPVP") +"^000000 : Mega Kill";
                    mes "^70AC11"+ getvariableofnpc(.unstoppable,"DOTAPVP") +"^000000 : Unstoppable";
                    mes "^70AC11"+ getvariableofnpc(.wickedsick,"DOTAPVP") +"^000000 : Wicked Sick";
                    mes "^70AC11"+ getvariableofnpc(.monsterkill,"DOTAPVP") +"^000000 : Monster Kill";
                    mes "^70AC11"+ getvariableofnpc(.godlike,"DOTAPVP") +"^000000 : Godlike";
                    mes "^70AC11"+ getvariableofnpc(.holyshit,"DOTAPVP") +"^000000 : Beyond Godlike";
                    next;
                    mes "["+ .@npcname$ +"]";
                    mes "Explanation for Longest Ownage:";
                    mes " ";
                    mes "^996600Rank. ^006699NAME ^00AAAA(Longest Ownage) ^000000on :";
                    mes "    ^EE8800TIME^000000";
                    mes " ";
                    mes "--------------------------------";
                    mes " ";
                    mes "The ^00AAAAOwnage^000000 added every time any guild members killed another player that doesn't belong to his/her guild. It will reset when any of the guild member was killed by ANY player, including his/her guild member.";
                    mes " ";
                    mes "Then it record in the server the ^EE8800TIME^000000 when the guild got that longest ownage.";
                    mes " ";
                    mes "If the server went under maintainance, the current ownage will survive after the server restart.";
                    mes " ";
                    mes "Any guild member killed by monster, homunculus or pets will not reset the ownage count.";
                    next;
                    if ( getvariableofnpc(.lvltokill,"DOTAPVP") ) {
                        mes "["+ .@npcname$ +"]";
                        mes "You must kill another player with minimum base level of "+ getvariableofnpc(.lvltokill,"DOTAPVP") +", in order to get an announcement or get in the ladder.";
                        mes " ";
                        mes "It's possible for a base level 1 novice kills a base level 99 player and still can get in the ladder.";
                        mes "However when a player level 99 kills a level 1 novice will get nothing.";
                        next;
                    }
                    if ( getvariableofnpc(.counttopunish,"DOTAPVP") ) {
                        mes "["+ .@npcname$ +"]";
                        mes "Some noob players try to kill the same person over and over again in hope of getting his/her name appear in the ladder.";
                        mes "However if you trying to do the same thing on this ladder, your name will announce to the public, and your action will be recorded into the server to notify the GMs.";
                        next;
                    }
                    if ( getvariableofnpc(.minlvlrange,"DOTAPVP") ) {
                        mes "["+ .@npcname$ +"]";
                        mes "When you kill another player thats lower base level than you, the base level gap between you and that player must not more than "+ getvariableofnpc(.minlvlrange,"DOTAPVP") +".";
                        mes " ";
                        if ( getvariableofnpc(.minlvlrange,"DOTAPVP") >= 200)
                            mes "In other words, if your base level is 500, the player you killed must be at least level "+( 500 - getvariableofnpc(.minlvlrange,"DOTAPVP") )+" then only you will get the announcement and in the ladder.";
                        else if ( getvariableofnpc(.minlvlrange,"DOTAPVP") >= 70)
                            mes "In other words, if your base level is 255, the player you killed must be at least level "+( 255 - getvariableofnpc(.minlvlrange,"DOTAPVP") )+" then only you will get the announcement and in the ladder.";
                        else
                            mes "In other words, if your base level is 99, the player you killed must be at least level "+( 99 - getvariableofnpc(.minlvlrange,"DOTAPVP") )+" then only you will get the announcement and in the ladder.";
                        mes "Higher base level kills lower level gets nothing, however lower level player kills higher level will get the announcement.";
                        next;
                    }
                    break;
            }
        }
    }
    

     

     


  5. How to fix this error

    [Debug]: pc_setpos: Passed mapindex(0) is invalid!
    [Error]: buildin_warp: moving player 'Ranghiem' to "",0,0 failed.
    [Debug]: Source (NPC): EmpBrk#3_touch at pvp_n_4-5 (100,74)
    

     

    Script below

    prontera,164,173,4    script    Emperium Breaker Test    EMPELIUM,{
        
        set @time, empbrk_record;
        set @m, @time / 60000;
        set @time, @time - (@m * 60000);
        set @s, @time /1000;
        set @time, @time - (@s * 1000);
        
        mes "[Emperium Breaker Test]";
        mes "Official Record by ^5050A0"+empbrk_record$+"^000000";
        mes " ^000080"+@m+"^000000m ^000080"+@s+"^000000s ^000080"+@time+"^000000ms";
        
        set @time, empbrk_record;
        set @m, @time / 60000;
        set @time, @time - (@m * 60000);
        set @s, @time /1000;
        set @time, @time - (@s * 1000);
        mes "Your Own Record:";
        mes " ^000080"+@m+"^000000m ^000080"+@s+"^000000s ^000080"+@time+"^000000ms";
        
        mes "Would you like to try a new record?";
        next;
        if (getgmlevel()==99) { menu "Standard Menu",-,"Reset",L_reset,"Reset Rooms",L_emptyrooms,"Exit",L_Exit;}
        menu "Yes",-,"No",L_Exit,"Reset",L_resc;
        cleararray .arena$[0],"",4;
        mes "[Emperium Breaker Test]";
        if (getareausers("pvp_n_4-5",94,128,105,139)) mes "Emp n° ^0000DF1 ^FF0000 Busy^000000";
        else{ mes "Room ^0000DF1 ^00A000 Free^000000";  set .arena$[0],"^0000DFEmperium^000000";}
        if (getareausers("pvp_n_4-5",60,94,71,105)) mes "Emp n° ^B05D002 ^FF0000 Busy^000000";
        else{ mes "Room ^B05D002 ^00A000 Free^000000"; set .arena$[1],"^B05D00Emperium^000000";}
        if (getareausers("pvp_n_4-5",94,60,105,71)) mes "Emp n° ^B00FB03 ^FF0000 Busy^000000";
        else{ mes "Room ^90AF003 ^00A000 Free^000000"; set .arena$[2],"^90AF00Emperium^000000";}
        if (getareausers("pvp_n_4-5",128,94,139,105)) mes "Emp n° ^50AF004 ^FF0000 Busy^000000";
        else{ mes "Room ^500F004 ^00A000 Free^000000"; set .arena$[3],"^500F00Emperium^000000";}
        next;
        getmapxy(@mpempbrk$,@empbrkx,@empbrky,0,strcharinfo(0));
        switch (select(.arena$[0],.arena$[1],.arena$[2],.arena$[3],"Esci")){
            
        case 1:
        if (getareausers("pvp_n_4-5",60,94,71,105) == 0){
        if($@someonegotin1 > 0){ mes "Room is now BUSY"; close;}
        set $@someonegotin1, 1;
        warp "pvp_n_4-5",99,128;
        killmonster "pvp_n_4-5","EmpBrk#1::OnThisMobDeath";
        initnpctimer "EmpBrk#1";}
        break;
        
        case 2:
        if (getareausers("pvp_n_4-5",60,94,71,105) == 0){    
        if($@someonegotin2 > 0){ mes "Room is now BUSY"; close;}
        set $@someonegotin2, 1;     
        warp "pvp_n_4-5",68,99;
        killmonster "pvp_n_4-5","EmpBrk#2::OnThisMobDeath";
        initnpctimer "EmpBrk#2";}
        break;
    
    
        case 3:
        if (getareausers("pvp_n_4-5",94,60,105,71) == 0){   
        if($@someonegotin3 > 0){ mes "Room is now BUSY"; close;}
        set $@someonegotin3, 1;      
        warp "pvp_n_4-5",100,68;
        killmonster "pvp_n_4-5","EmpBrk#3::OnThisMobDeath";
        initnpctimer "EmpBrk#3";}
        break;
    
    
        case 4:
        if (getareausers("pvp_n_4-5",128,94,139,105) == 0){  
        if($@someonegotin4 > 0){ mes "Room is now BUSY"; close;}
        set $@someonegotin4, 1;       
        warp "pvp_n_4-5",130,99;
        killmonster "pvp_n_4-5","EmpBrk#4::OnThisMobDeath";
        initnpctimer "EmpBrk#4";}
        break;
        
        default:
        close;
        
        }
    sc_end SC_ALL;
    close;
    
    
    L_reset:
        mes "[Emperium Breaker Test]";
        mes "Are you sure to reset official record ?";
        menu "Yes",-,"No",L_Exit;
        set empbrk_record, 0;
        set empbrk_record$, "";
    close;
    L_resc:
        mes "[Emperium Breaker Test]";
        mes "Are you suere to rest your record?";
        menu "Yes",-,"No",L_Exit;
        set empbrk_record, 0;
    
    
    L_emptyrooms:
    set $@someonegotin1, 0;
    set $@someonegotin2, 0;
    set $@someonegotin3, 0;
    set $@someonegotin4, 0;
    close;
    L_Exit:
    close;    
        
    }
    
    
    -    script    EmpBrk#1    FAKE_NPC,{
    
    
    OnTimer3000:
        if (.end == 1) {    warpchar "prontera",150,172,.charid;
        stopnpctimer;
        set .end, 0;
        }
    end;    
        
    OnTimer5000:
        set .x1,94;
        set .y1,128;
        set .x2,105;
        set .y2,139;
        set .xe,100;
        set .ye,134;
        
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Let's ready to break the Emperium",0;
    set $@someonegotin1, 0;
    end;
        
    OnTimer7000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"5",0;
    end;
    
    
    OnTimer8000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"4",0;
    end;
    
    
    OnTimer9000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"3",0;
    end;
    
    
    OnTimer10000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"2",0;
    end;
    
    
    OnTimer11000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"1",0;
    end;
    
    
    OnTimer12000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"GO!!!",0;
    monster "pvp_n_4-5",.xe,.ye,"Emperium",1288,1,"EmpBrk#1::OnThisMobDeath";
    end;
    
    
    OnTimer1200000:
    warpchar "prontera",150,172,.charid;
    stopnpctimer;
    set .end, 1;
    end;
    
    
    OnThisMobDeath:
        stopnpctimer "EmpBrk#1";
        set .time, getnpctimer(0,"EmpBrk#1");
        set .time, .time - 12000;
        if (.time < empbrk_record || empbrk_record == 0)
        {
            areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Own Record!!!",0;
            set empbrk_record, .time;
            
        }
        if (.time < empbrk_record || empbrk_record == 0)
        {
            areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Official Record!!!",0;
    announce strcharinfo(0)+" is now the NO. 1 Emperium Breaker!!",0; 
            set empbrk_record, .time;
            set empbrk_record$,strcharinfo(0); 
        }
        set .m, .time / 60000;
        set .time, .time - (.m * 60000);
        set .s, .time /1000;
        set .time, .time - (.s * 1000);
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Your time is "+.m+"m "+.s+"s "+.time+"ms",0;
        set .end,1;
        set .charid,getcharid(0);
        initnpctimer;
    end;
    }
    pvp_n_4-5,99,125,0    script    EmpBrk#1_touch    FAKE_NPC,2,1,{
    
    
        OnTouch:
        killmonster "pvp_n_4-5","EmpBrk#1::OnThisMobDeath";
        mes "[Emperium Breaker Test]";
        mes "You cannot exit from small sqare.";
        close2;
    set $@someonegotin1, 0;
            warp @mpempbrk$,@empbrkx,@empbrky;
    
    
        close;
        
    }
    
    
    -    script    EmpBrk#2    FAKE_NPC,{
    
    
        
    OnTimer3000:
        if (.end == 1) {    warpchar "prontera",150,172,.charid;
        stopnpctimer;
        set .end, 0;
        }
    end;
        
    OnTimer5000:
        set .x1,60;
        set .y1,94;
        set .x2,71;
        set .y2,105;
        set .xe,65;
        set .ye,99;
        
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Let's ready to break the Emperium",0;
    set $@someonegotin2, 0;
    end;
        
    OnTimer7000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"5",0;
    end;
    
    
    OnTimer8000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"4",0;
    end;
    
    
    OnTimer9000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"3",0;
    end;
    
    
    OnTimer10000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"2",0;
    end;
    
    
    OnTimer11000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"1",0;
    end;
    
    
    OnTimer12000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"GO!!!",0;
    monster "pvp_n_4-5",.xe,.ye,"Emperium",1288,1,"EmpBrk#2::OnThisMobDeath";
    end;
    
    
    OnTimer1200000:
    warpchar "prontera",150,172,.charid;
    stopnpctimer;
    set .end, 1;
    end;
    
    
    OnThisMobDeath:
        stopnpctimer "EmpBrk#2";
        set .time, getnpctimer(0,"EmpBrk#2");
        set .time, .time - 12000;
        if (.time < empbrk_record || empbrk_record == 0)
        {
            areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Own Record!!!",0;
            set empbrk_record, .time;
            
        }
        if (.time < empbrk_record || empbrk_record == 0)
        {
            areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Official Record!!!",0;
    announce strcharinfo(0)+" is now the NO. 1 Emperium Breaker!!",0; 
            set empbrk_record, .time;
            set empbrk_record$,strcharinfo(0); 
        }
        set .m, .time / 60000;
        set .time, .time - (.m * 60000);
        set .s, .time /1000;
        set .time, .time - (.s * 1000);
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Your time is "+.m+"m "+.s+"s "+.time+"ms",0;
        set .end,1;
        set .charid,getcharid(0);
        initnpctimer;
    end;
    }
    pvp_n_4-5,74,99,0    script    EmpBrk#2_touch    FAKE_NPC,1,2,{
    
    
        OnTouch:
        killmonster "pvp_n_4-5","EmpBrk#2::OnThisMobDeath";
        mes "[Emperium Breaker Test]";
        mes "You cannot exit from small sqare.";
        close2;
    set $@someonegotin2, 0;
            warp @mpempbrk$,@empbrkx,@empbrky;
        close;
        
    }
    
    
    -    script    EmpBrk#3    FAKE_NPC,{
    
    
    OnTimer3000:
        if (.end == 1) {    warpchar "prontera",150,172,.charid;
        stopnpctimer;
        set .end, 0;
        }
    end;    
        
    OnTimer5000:
        set .x1,94;
        set .y1,60;
        set .x2,105;
        set .y2,71;
        set .xe,99;
        set .ye,65;
        
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Let's ready to break the Emperium",0;
    set $@someonegotin3, 0;
    end;
        
    OnTimer7000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"5",0;
    end;
    
    
    OnTimer8000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"4",0;
    end;
    
    
    OnTimer9000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"3",0;
    end;
    
    
    OnTimer10000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"2",0;
    end;
    
    
    OnTimer11000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"1",0;
    end;
    
    
    OnTimer12000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"GO!!!",0;
    monster "pvp_n_4-5",.xe,.ye,"Emperium",1288,1,"EmpBrk#3::OnThisMobDeath";
    end;
    
    
    OnTimer1200000:
    warpchar "prontera",150,172,.charid;
    stopnpctimer;
    set .end, 1;
    end;
    
    
    OnThisMobDeath:
        stopnpctimer "EmpBrk#3";
        set .time, getnpctimer(0,"EmpBrk#3");
        set .time, .time - 12000;
        if (.time < empbrk_record || empbrk_record == 0)
        {
            areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Own Record!!!",0;
            set empbrk_record, .time;
            
        }
        if (.time < empbrk_record || empbrk_record == 0)
        {
            areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Official Record!!!",0;
    announce strcharinfo(0)+" is now the NO. 1 Emperium Breaker!!",0; 
            set empbrk_record, .time;
            set empbrk_record$,strcharinfo(0); 
        }
        set .m, .time / 60000;
        set .time, .time - (.m * 60000);
        set .s, .time /1000;
        set .time, .time - (.s * 1000);
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Your time is "+.m+"m "+.s+"s "+.time+"ms",0;
        set .end,1;
        set .charid,getcharid(0);
        initnpctimer;
    end;
    }
    pvp_n_4-5,100,74,0    script    EmpBrk#3_touch    FAKE_NPC,2,1,{
    
    
        OnTouch:
        killmonster "pvp_n_4-5","EmpBrk#3::OnThisMobDeath";
        mes "[Emperium Breaker Test]";
        mes "You cannot exit from small sqare.";
        close2;
    set $@someonegotin3, 0;
            warp @mpempbrk$,@empbrkx,@empbrky;
        close;
        
    }
    
    
    
    
    -    script    EmpBrk#4    FAKE_NPC,{
    
    
    OnTimer3000:
        if (.end == 1) {    warpchar "prontera",150,172,.charid;
        stopnpctimer;
        set .end, 0;
        }
    end;    
        
    OnTimer5000:
        set .x1,128;
        set .y1,94;
        set .x2,139;
        set .y2,105;
        set .xe,134;
        set .ye,99;
        
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Let's ready to break the Emperium",0;
    set $@someonegotin4, 0;
    end;
        
    OnTimer7000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"5",0;
    end;
    
    
    OnTimer8000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"4",0;
    end;
    
    
    OnTimer9000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"3",0;
    end;
    
    
    OnTimer10000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"2",0;
    end;
    
    
    OnTimer11000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"1",0;
    end;
    
    
    OnTimer12000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"GO!!!",0;
    monster "pvp_n_4-5",.xe,.ye,"Emperium",1288,1,"EmpBrk#4::OnThisMobDeath";
    end;
    
    
    OnTimer1200000:
    warpchar "prontera",150,172,.charid;
    stopnpctimer;
    set .end, 1;
    end;
    
    
    OnThisMobDeath:
        stopnpctimer "EmpBrk#4";
        set .time, getnpctimer(0,"EmpBrk#4");
        set .time, .time - 12000;
        if (.time < empbrk_record || empbrk_record == 0)
        {
            areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Own Record!!!",0;
            set empbrk_record, .time;
            
        }
        if (.time < empbrk_record || empbrk_record == 0)
        {
            areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Official Record!!!",0;
    announce strcharinfo(0)+" is now the NO. 1 Emperium Breaker!!",0; 
            set empbrk_record, .time;
            set empbrk_record$,strcharinfo(0); 
        }
        set .m, .time / 60000;
        set .time, .time - (.m * 60000);
        set .s, .time /1000;
        set .time, .time - (.s * 1000);
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Your time is "+.m+"m "+.s+"s "+.time+"ms",0;
        set .end,1;
        set .charid,getcharid(0);
        initnpctimer;
    end;
    }
    pvp_n_4-5,125,100,0    script    EmpBrk#4_touch    FAKE_NPC,1,2,{
    
    
        OnTouch:
        killmonster "pvp_n_4-5","EmpBrk#4::OnThisMobDeath";
        mes "[Emperium Breaker Test]";
        mes "You cannot exit from small sqare.";
        close2;
    set $@someonegotin4, 0;
            warp @mpempbrk$,@empbrkx,@empbrky;
        close;
        
    }
    

     


  6. Here the script

    prontera,164,169,4    script    Emperium Breaker Test    4_F_ACROSS,{
        
        set @time, empbrk_record;
        set @m, @time / 60000;
        set @time, @time - (@m * 60000);
        set @s, @time /1000;
        set @time, @time - (@s * 1000);
        
        mes "[Emperium Breaker Test]";
        mes "Official Record by ^5050A0"+empbrk_record$+"^000000";
        mes " ^000080"+@m+"^000000m ^000080"+@s+"^000000s ^000080"+@time+"^000000ms";
        
        set @time, empbrk_record;
        set @m, @time / 60000;
        set @time, @time - (@m * 60000);
        set @s, @time /1000;
        set @time, @time - (@s * 1000);
        mes "Your Own Record:";
        mes " ^000080"+@m+"^000000m ^000080"+@s+"^000000s ^000080"+@time+"^000000ms";
        
        mes "Would you like to try a new record?";
        next;
        if (getgmlevel()==99) { menu "Standard Menu",-,"Reset",L_reset,"Reset Rooms",L_emptyrooms,"Exit",L_Exit;}
        menu "Yes",-,"No",L_Exit,"Reset",L_resc;
        cleararray .arena$[0],"",4;
        mes "[Emperium Breaker Test]";
        if (getareausers("pvp_n_4-5",94,128,105,139)) mes "Emp n° ^0000DF1 ^FF0000 Busy^000000";
        else{ mes "Room ^0000DF1 ^00A000 Free^000000";  set .arena$[0],"^0000DFEmperium^000000";}
        if (getareausers("pvp_n_4-5",60,94,71,105)) mes "Emp n° ^B05D002 ^FF0000 Busy^000000";
        else{ mes "Room ^B05D002 ^00A000 Free^000000"; set .arena$[1],"^B05D00Emperium^000000";}
        if (getareausers("pvp_n_4-5",94,60,105,71)) mes "Emp n° ^B00FB03 ^FF0000 Busy^000000";
        else{ mes "Room ^90AF003 ^00A000 Free^000000"; set .arena$[2],"^90AF00Emperium^000000";}
        if (getareausers("pvp_n_4-5",128,94,139,105)) mes "Emp n° ^50AF004 ^FF0000 Busy^000000";
        else{ mes "Room ^500F004 ^00A000 Free^000000"; set .arena$[3],"^500F00Emperium^000000";}
        next;
        getmapxy(@mpempbrk$,@empbrkx,@empbrky,0,strcharinfo(0));
        switch (select(.arena$[0],.arena$[1],.arena$[2],.arena$[3],"Esci")){
            
        case 1:
        if (getareausers("pvp_n_4-5",60,94,71,105) == 0){
        if($@someonegotin1 > 0){ mes "Room is now BUSY"; close;}
        set $@someonegotin1, 1;
        warp "pvp_n_4-5",99,128;
        killmonster "pvp_n_4-5","EmpBrk#1::OnThisMobDeath";
        initnpctimer "EmpBrk#1";}
        break;
        
        case 2:
        if (getareausers("pvp_n_4-5",60,94,71,105) == 0){    
        if($@someonegotin2 > 0){ mes "Room is now BUSY"; close;}
        set $@someonegotin2, 1;     
        warp "pvp_n_4-5",68,99;
        killmonster "pvp_n_4-5","EmpBrk#2::OnThisMobDeath";
        initnpctimer "EmpBrk#2";}
        break;
    
    
        case 3:
        if (getareausers("pvp_n_4-5",94,60,105,71) == 0){   
        if($@someonegotin3 > 0){ mes "Room is now BUSY"; close;}
        set $@someonegotin3, 1;      
        warp "pvp_n_4-5",100,68;
        killmonster "pvp_n_4-5","EmpBrk#3::OnThisMobDeath";
        initnpctimer "EmpBrk#3";}
        break;
    
    
        case 4:
        if (getareausers("pvp_n_4-5",128,94,139,105) == 0){  
        if($@someonegotin4 > 0){ mes "Room is now BUSY"; close;}
        set $@someonegotin4, 1;       
        warp "pvp_n_4-5",130,99;
        killmonster "pvp_n_4-5","EmpBrk#4::OnThisMobDeath";
        initnpctimer "EmpBrk#4";}
        break;
        
        default:
        close;
        
        }
    sc_end SC_ALL;
    close;
    
    
    L_reset:
        mes "[Emperium Breaker Test]";
        mes "Are you sure to reset official record ?";
        menu "Yes",-,"No",L_Exit;
        set empbrk_record, 0;
        set empbrk_record$, "";
    close;
    L_resc:
        mes "[Emperium Breaker Test]";
        mes "Are you suere to rest your record?";
        menu "Yes",-,"No",L_Exit;
        set empbrk_record, 0;
    
    
    L_emptyrooms:
    set $@someonegotin1, 0;
    set $@someonegotin2, 0;
    set $@someonegotin3, 0;
    set $@someonegotin4, 0;
    close;
    L_Exit:
    close;    
        
    }
    
    
    -    script    EmpBrk#1    FAKE_NPC,{
    
    
    OnTimer3000:
        if (.end == 1) {    warpchar "prontera",150,172,.charid;
        stopnpctimer;
        set .end, 0;
        }
    end;    
        
    OnTimer5000:
        set .x1,94;
        set .y1,128;
        set .x2,105;
        set .y2,139;
        set .xe,100;
        set .ye,134;
        
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Let's ready to break the Emperium",0;
    set $@someonegotin1, 0;
    end;
        
    OnTimer7000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"5",0;
    end;
    
    
    OnTimer8000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"4",0;
    end;
    
    
    OnTimer9000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"3",0;
    end;
    
    
    OnTimer10000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"2",0;
    end;
    
    
    OnTimer11000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"1",0;
    end;
    
    
    OnTimer12000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"GO!!!",0;
    monster "pvp_n_4-5",.xe,.ye,"Emperium",1288,1,"EmpBrk#1::OnThisMobDeath";
    end;
    
    
    OnTimer1200000:
    warpchar "prontera",150,172,.charid;
    stopnpctimer;
    set .end, 1;
    end;
    
    
    OnThisMobDeath:
        stopnpctimer "EmpBrk#1";
        set .time, getnpctimer(0,"EmpBrk#1");
        set .time, .time - 12000;
        if (.time < empbrk_record || empbrk_record == 0)
        {
            areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Own Record!!!",0;
            set empbrk_record, .time;
            
        }
        if (.time < empbrk_record || empbrk_record == 0)
        {
            areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Official Record!!!",0;
    announce strcharinfo(0)+" is now the NO. 1 Emperium Breaker!!",0; 
            set empbrk_record, .time;
            set empbrk_record$,strcharinfo(0); 
        }
        set .m, .time / 60000;
        set .time, .time - (.m * 60000);
        set .s, .time /1000;
        set .time, .time - (.s * 1000);
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Your time is "+.m+"m "+.s+"s "+.time+"ms",0;
        set .end,1;
        set .charid,getcharid(0);
        initnpctimer;
    end;
    }
    pvp_n_4-5,99,125,0    script    EmpBrk#1_touch    FAKE_NPC,2,1,{
    
    
        OnTouch:
        killmonster "pvp_n_4-5","EmpBrk#1::OnThisMobDeath";
        mes "[Emperium Breaker Test]";
        mes "You cannot exit from small sqare.";
        close2;
    set $@someonegotin1, 0;
            warp @mpempbrk$,@empbrkx,@empbrky;
    
    
        close;
        
    }
    
    
    -    script    EmpBrk#2    FAKE_NPC,{
    
    
        
    OnTimer3000:
        if (.end == 1) {    warpchar "prontera",150,172,.charid;
        stopnpctimer;
        set .end, 0;
        }
    end;
        
    OnTimer5000:
        set .x1,60;
        set .y1,94;
        set .x2,71;
        set .y2,105;
        set .xe,65;
        set .ye,99;
        
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Let's ready to break the Emperium",0;
    set $@someonegotin2, 0;
    end;
        
    OnTimer7000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"5",0;
    end;
    
    
    OnTimer8000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"4",0;
    end;
    
    
    OnTimer9000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"3",0;
    end;
    
    
    OnTimer10000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"2",0;
    end;
    
    
    OnTimer11000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"1",0;
    end;
    
    
    OnTimer12000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"GO!!!",0;
    monster "pvp_n_4-5",.xe,.ye,"Emperium",1288,1,"EmpBrk#2::OnThisMobDeath";
    end;
    
    
    OnTimer1200000:
    warpchar "prontera",150,172,.charid;
    stopnpctimer;
    set .end, 1;
    end;
    
    
    OnThisMobDeath:
        stopnpctimer "EmpBrk#2";
        set .time, getnpctimer(0,"EmpBrk#2");
        set .time, .time - 12000;
        if (.time < empbrk_record || empbrk_record == 0)
        {
            areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Own Record!!!",0;
            set empbrk_record, .time;
            
        }
        if (.time < empbrk_record || empbrk_record == 0)
        {
            areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Official Record!!!",0;
    announce strcharinfo(0)+" is now the NO. 1 Emperium Breaker!!",0; 
            set empbrk_record, .time;
            set empbrk_record$,strcharinfo(0); 
        }
        set .m, .time / 60000;
        set .time, .time - (.m * 60000);
        set .s, .time /1000;
        set .time, .time - (.s * 1000);
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Your time is "+.m+"m "+.s+"s "+.time+"ms",0;
        set .end,1;
        set .charid,getcharid(0);
        initnpctimer;
    end;
    }
    pvp_n_4-5,74,99,0    script    EmpBrk#2_touch    FAKE_NPC,1,2,{
    
    
        OnTouch:
        killmonster "pvp_n_4-5","EmpBrk#2::OnThisMobDeath";
        mes "[Emperium Breaker Test]";
        mes "You cannot exit from small sqare.";
        close2;
    set $@someonegotin2, 0;
            warp @mpempbrk$,@empbrkx,@empbrky;
        close;
        
    }
    
    
    -    script    EmpBrk#3    FAKE_NPC,{
    
    
    OnTimer3000:
        if (.end == 1) {    warpchar "prontera",150,172,.charid;
        stopnpctimer;
        set .end, 0;
        }
    end;    
        
    OnTimer5000:
        set .x1,94;
        set .y1,60;
        set .x2,105;
        set .y2,71;
        set .xe,99;
        set .ye,65;
        
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Let's ready to break the Emperium",0;
    set $@someonegotin3, 0;
    end;
        
    OnTimer7000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"5",0;
    end;
    
    
    OnTimer8000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"4",0;
    end;
    
    
    OnTimer9000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"3",0;
    end;
    
    
    OnTimer10000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"2",0;
    end;
    
    
    OnTimer11000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"1",0;
    end;
    
    
    OnTimer12000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"GO!!!",0;
    monster "pvp_n_4-5",.xe,.ye,"Emperium",1288,1,"EmpBrk#3::OnThisMobDeath";
    end;
    
    
    OnTimer1200000:
    warpchar "prontera",150,172,.charid;
    stopnpctimer;
    set .end, 1;
    end;
    
    
    OnThisMobDeath:
        stopnpctimer "EmpBrk#3";
        set .time, getnpctimer(0,"EmpBrk#3");
        set .time, .time - 12000;
        if (.time < empbrk_record || empbrk_record == 0)
        {
            areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Own Record!!!",0;
            set empbrk_record, .time;
            
        }
        if (.time < empbrk_record || empbrk_record == 0)
        {
            areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Official Record!!!",0;
    announce strcharinfo(0)+" is now the NO. 1 Emperium Breaker!!",0; 
            set empbrk_record, .time;
            set empbrk_record$,strcharinfo(0); 
        }
        set .m, .time / 60000;
        set .time, .time - (.m * 60000);
        set .s, .time /1000;
        set .time, .time - (.s * 1000);
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Your time is "+.m+"m "+.s+"s "+.time+"ms",0;
        set .end,1;
        set .charid,getcharid(0);
        initnpctimer;
    end;
    }
    pvp_n_4-5,100,74,0    script    EmpBrk#3_touch    FAKE_NPC,2,1,{
    
    
        OnTouch:
        killmonster "pvp_n_4-5","EmpBrk#3::OnThisMobDeath";
        mes "[Emperium Breaker Test]";
        mes "You cannot exit from small sqare.";
        close2;
    set $@someonegotin3, 0;
            warp @mpempbrk$,@empbrkx,@empbrky;
        close;
        
    }
    
    
    
    
    -    script    EmpBrk#4    FAKE_NPC,{
    
    
    OnTimer3000:
        if (.end == 1) {    warpchar "prontera",150,172,.charid;
        stopnpctimer;
        set .end, 0;
        }
    end;    
        
    OnTimer5000:
        set .x1,128;
        set .y1,94;
        set .x2,139;
        set .y2,105;
        set .xe,134;
        set .ye,99;
        
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Let's ready to break the Emperium",0;
    set $@someonegotin4, 0;
    end;
        
    OnTimer7000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"5",0;
    end;
    
    
    OnTimer8000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"4",0;
    end;
    
    
    OnTimer9000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"3",0;
    end;
    
    
    OnTimer10000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"2",0;
    end;
    
    
    OnTimer11000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"1",0;
    end;
    
    
    OnTimer12000:
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"GO!!!",0;
    monster "pvp_n_4-5",.xe,.ye,"Emperium",1288,1,"EmpBrk#4::OnThisMobDeath";
    end;
    
    
    OnTimer1200000:
    warpchar "prontera",150,172,.charid;
    stopnpctimer;
    set .end, 1;
    end;
    
    
    OnThisMobDeath:
        stopnpctimer "EmpBrk#4";
        set .time, getnpctimer(0,"EmpBrk#4");
        set .time, .time - 12000;
        if (.time < empbrk_record || empbrk_record == 0)
        {
            areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Own Record!!!",0;
            set empbrk_record, .time;
            
        }
        if (.time < empbrk_record || empbrk_record == 0)
        {
            areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Official Record!!!",0;
    announce strcharinfo(0)+" is now the NO. 1 Emperium Breaker!!",0; 
            set empbrk_record, .time;
            set empbrk_record$,strcharinfo(0); 
        }
        set .m, .time / 60000;
        set .time, .time - (.m * 60000);
        set .s, .time /1000;
        set .time, .time - (.s * 1000);
    areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Your time is "+.m+"m "+.s+"s "+.time+"ms",0;
        set .end,1;
        set .charid,getcharid(0);
        initnpctimer;
    end;
    }
    pvp_n_4-5,125,100,0    script    EmpBrk#4_touch    FAKE_NPC,1,2,{
    
    
        OnTouch:
        killmonster "pvp_n_4-5","EmpBrk#4::OnThisMobDeath";
        mes "[Emperium Breaker Test]";
        mes "You cannot exit from small sqare.";
        close2;
    set $@someonegotin4, 0;
            warp @mpempbrk$,@empbrkx,@empbrky;
        close;
        
    }
    

     

    Help me to fix this error below. Thanks!

     

    [Debug]: Source (NPC): EmpBrk#3_touch at pvp_n_4-5 (100,74)
    [Debug]: pc_setpos: Passed mapindex(0) is invalid!
    [Debug]: pc_setpos: Passed mapindex(0) is invalid!
    [Error]: buildin_warp: moving player 'Paladin Aladin' to "",0,0 failed.
    [Debug]: Source (NPC): EmpBrk#3_touch at pvp_n_4-5 (100,74)
     

     

     


  7. omg, how did you add the zone?  :o

    can you show to us your map_zone_db.conf?

     

    //================= Hercules Database =====================================
    //=       _   _                     _
    //=      | | | |                   | |
    //=      | |_| | ___ _ __ ___ _   _| | ___  ___
    //=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
    //=      | | | |  __/ | | (__| |_| | |  __/\__ \
    //=      \_| |_/\___|_|  \___|\__,_|_|\___||___/
    //================= License ===============================================
    //= This file is part of Hercules.
    //= http://herc.ws - http://github.com/HerculesWS/Hercules
    //=
    //= Copyright © 2013-2015  Hercules Dev Team
    //= Copyright © 2013  Ind
    //=
    //= Hercules is free software: you can redistribute it and/or modify
    //= it under the terms of the GNU General Public License as published by
    //= the Free Software Foundation, either version 3 of the License, or
    //= (at your option) any later version.
    //=
    //= This program is distributed in the hope that it will be useful,
    //= but WITHOUT ANY WARRANTY; without even the implied warranty of
    //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    //= GNU General Public License for more details.
    //=
    //= You should have received a copy of the GNU General Public License
    //= along with this program.  If not, see <http://www.gnu.org/licenses/>.
    //=========================================================================
    //= Hercules Map Zone Database
    //================= More Information ======================================
    //= http://herc.ws/board/topic/302-introducing-hercules-map-zone-database/
    //= (TODO: replace with wiki link and detail the wiki page in a decent format ^)
    //================= Description ===========================================
    //= A unlimited number of zones may be created, a zone may be used to create a
    //= set of disabled items, disabled skills and mapflags to be used by as many
    //= maps as one chooses.
    //= Maps can be linked to a specific zone through the zone mapflag:
    //= '<map name><tab>mapflag<tab>zone<tab><zone name>'.
    //=========================================================================
    //= Available types for 'disabled_skills':
    //= PLAYER, HOMUN, MERCENARY, MONSTER, PET, ELEMENTAL, MOB_BOSS, CLONE, ALL and NONE
    //=========================================================================
    
    zones: (
    {
        /* All zone is a dynamic (very special) zone that is forcebly inherited by ALL maps automatically */
        name: "All" /* changing this name requires MAP_ZONE_ALL_NAME to also be changed in src/map/map.h file */
    
        disabled_skills: {
            //both examples below disable napalm beat (id 11) to players
            //MG_NAPALMBEAT: "PLAYER"
            //ID11: "PLAYER"
        }
    
        disabled_items: {
            //Both examples below disable apple (id 501)
            //Apple: true
            //ID501: true
        }
    
        mapflags: (
        )
    
        /* "command:min-group-lv-to-override" e.g. "heal: 70" */
        disabled_commands: {
            //Example Below makes @heal be used in maps within this zone only by those group lv 70 and above
            //heal: 70
        }
        skill_damage_cap: {
            //Exemple Below caps firebolt damage in maps within this zone to a maximum 50 damage,
            // (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h)
            // when cast vs players and monsters.
            //MG_COLDBOLT: (50,"PLAYER | MONSTER")
        }
    },
    {
        /* Normal zone is applied to all maps that are not pkable (where players cant fight each other)  */
        /* However, it wont be applied to maps with its own zones (specified through mapflag) */
        name: "Normal" /* changing this name requires MAP_ZONE_NORMAL_NAME to also be changed in src/map/map.h file */
    
        disabled_skills: {
            WM_LULLABY_DEEPSLEEP: "PLAYER"
            WM_SIRCLEOFNATURE: "PLAYER"
            WM_SATURDAY_NIGHT_FEVER: "PLAYER"
            SO_ARRULLO: "PLAYER"
            CG_HERMODE: "PLAYER"
        }
    
        disabled_items: {
    
        }
        mapflags: (
        )
    
    },
    {
        /* PvP zone is applied to all maps with a pvp mapflag */
        name: "PvP" /* changing this name requires MAP_ZONE_PVP_NAME to also be changed in src/map/map.h file */
    
        disabled_skills: {
            BS_GREED: "PLAYER"
            CG_HERMODE: "PLAYER"
        }
    
        disabled_items: {
            Greed_Scroll: true
        }
    
        mapflags: (
            "nocashshop",
        )
    
    },
    {
        /* PK Mode zone is only used when server is on pk_mode (battle.conf),
            it applies to all pvp maps that don't have their own zone */
        name: "PK Mode" /* changing this name requires MAP_ZONE_PK_NAME to also be changed in src/map/map.h file */
    
        disabled_skills: {
    
        }
    
        disabled_items: {
    
        }
    
        /* PK Mode Damage Reductions */
        /* - weapon_damage_rate -40% */
        /* - magic_damage_rate  -40% */
        /* - misc_damage_rate   -40% */
        /* - long_damage_rate   -30% */
        /* - short_damage_rate  -20% */
        mapflags: (
            "weapon_damage_rate    60",
            "magic_damage_rate    60",
            "misc_damage_rate    60",
            "long_damage_rate    70",
            "short_damage_rate    80",
        )
    },
    {
        /* GvG zone is applied to all maps with a gvg mapflag */
        name: "GvG" /* changing this name requires MAP_ZONE_GVG_NAME to also be changed in src/map/map.h file */
    
        disabled_skills: {
            AL_TELEPORT: "PLAYER"
            AL_WARP: "PLAYER"
            WZ_ICEWALL: "PLAYER"
            TF_BACKSLIDING: "PLAYER"
            RG_INTIMIDATE: "PLAYER"
            WE_CALLPARTNER: "PLAYER"
            HP_ASSUMPTIO: "PLAYER"
            HP_BASILICA: "PLAYER"
            CG_MOONLIT: "PLAYER"
            WE_CALLPARENT: "PLAYER"
            WE_CALLBABY: "PLAYER"
            CR_CULTIVATION: "PLAYER"
            NJ_KIRIKAGE: "PLAYER"
            CASH_ASSUMPTIO: "PLAYER"
            BS_GREED: "PLAYER"
            SC_FATALMENACE: "PLAYER"
            SC_DIMENSIONDOOR: "PLAYER"
        }
    
        disabled_items: {
            Assumptio_5_Scroll: true
            Greed_Scroll: true
            Pty_Assumptio_Scroll: true
        }
        /* 5 second duration increase on GvG */
        /* knockback disabled */
        /* GvG Mode Damage Reductions */
        /* - weapon_damage_rate -40% */
        /* - magic_damage_rate  -40% */
        /* - misc_damage_rate   -40% */
        /* - long_damage_rate   -20% */
        /* - short_damage_rate  -20% */
        mapflags: (
            "invincible_time_inc    5000",
            "noknockback",
            "weapon_damage_rate    60",
            "magic_damage_rate    60",
            "misc_damage_rate    60",
            "long_damage_rate    80",
            "short_damage_rate    80",
            "nocashshop",
            "gvg_noparty",
        )
    
    },
    {
        /* Battlegrounds zone is applied to all maps with a battlegrounds mapflag */
        name: "Battlegrounds" /* changing this name requires MAP_ZONE_BG_NAME to also be changed in src/map/map.h file */
    
        disabled_skills: {
            AL_TELEPORT: "PLAYER"
            AL_WARP: "PLAYER"
            WZ_ICEWALL: "PLAYER"
            TF_BACKSLIDING: "PLAYER"
            RG_INTIMIDATE: "PLAYER"
            MO_BODYRELOCATION: "PLAYER"
            WE_CALLPARTNER: "PLAYER"
            HP_ASSUMPTIO: "PLAYER"
            HP_BASILICA: "PLAYER"
            CG_MOONLIT: "PLAYER"
            WE_CALLPARENT: "PLAYER"
            WE_CALLBABY: "PLAYER"
            CR_CULTIVATION: "PLAYER"
            TK_RUN: "PLAYER"
            TK_HIGHJUMP: "PLAYER"
            SG_FEEL: "PLAYER"
            SG_SUN_WARM: "PLAYER"
            SG_MOON_WARM: "PLAYER"
            SG_STAR_WARM: "PLAYER"
            SG_SUN_COMFORT: "PLAYER"
            SG_MOON_COMFORT: "PLAYER"
            SG_STAR_COMFORT: "PLAYER"
            SG_HATE: "PLAYER"
            SG_SUN_ANGER: "PLAYER"
            SG_MOON_ANGER: "PLAYER"
            SG_STAR_ANGER: "PLAYER"
            SG_SUN_BLESS: "PLAYER"
            SG_MOON_BLESS: "PLAYER"
            SG_STAR_BLESS: "PLAYER"
            NJ_KIRIKAGE: "PLAYER"
            CASH_ASSUMPTIO: "PLAYER"
            SC_FATALMENACE: "PLAYER"
            SC_DIMENSIONDOOR: "PLAYER"
        }
        disabled_items: {
            Assumptio_5_Scroll: true
            Pty_Assumptio_Scroll: true
        }
    
        /* knockback disabled */
        /* Battlegrounds Damage Reductions */
        /* - weapon_damage_rate -30% */
        /* - magic_damage_rate  -30% */
        /* - misc_damage_rate   -30% */
        /* - long_damage_rate   -25% */
        /* - short_damage_rate  -25% */
        mapflags: (
            "noknockback",
            "weapon_damage_rate    70",
            "magic_damage_rate    70",
            "misc_damage_rate    70",
            "long_damage_rate    75",
            "short_damage_rate    75",
        )
    
    },
    {
        name: "Aldebaran Turbo Track"
    
        disabled_skills: {
            SM_ENDURE: "PLAYER"
            AL_TELEPORT: "PLAYER"
            AL_WARP: "PLAYER"
            AL_CURE: "PLAYER"
            TF_HIDING: "PLAYER"
            WZ_ICEWALL: "PLAYER"
            AS_CLOAKING: "PLAYER"
            RG_INTIMIDATE: "PLAYER"
            MO_BODYRELOCATION: "PLAYER"
            LK_CONCENTRATION: "PLAYER"
            LK_BERSERK: "PLAYER"
            HP_BASILICA: "PLAYER"
            WS_CARTBOOST: "PLAYER"
            ST_CHASEWALK: "PLAYER"
            CG_MOONLIT: "PLAYER"
            SC_FATALMENACE: "PLAYER"
            SC_DIMENSIONDOOR: "PLAYER"
            GN_CARTBOOST: "PLAYER"
        }
    
        disabled_items: {
            Wing_Of_Fly: true
            Anodyne: true
            Green_Potion: true
            Panacea: true
        }
    },
    {
        name: "Jail"
    
        disabled_skills: {
            TK_JUMPKICK: "PLAYER"
            TK_HIGHJUMP: "PLAYER"
        }
    
        disabled_items: {
            Wing_Of_Fly: true
            Wing_Of_Butterfly: true
            Giant_Fly_Wing: true
            WOB_Rune: true
            WOB_Schwaltz: true
            WOB_Rachel: true
            WOB_Local: true
        }
    },
    {
        name: "Izlude Battle Arena"
    
        disabled_skills: {
            RG_INTIMIDATE: "PLAYER"
            AL_TELEPORT: "PLAYER"
            SC_FATALMENACE: "PLAYER"
            SC_DIMENSIONDOOR: "PLAYER"
        }
    
        disabled_items: {
            Wing_Of_Fly: true
        }
    },
    {
        name: "GvG2"
        inherit: ( "GvG" ) /* will import all gvg has */
    
        disabled_skills: {
            TK_HIGHJUMP: "PLAYER"
            SA_ABRACADABRA: "PLAYER"
        }
    },
    {
        name: "Sealed Shrine"
    
        disabled_skills: {
            MG_SAFETYWALL: "PLAYER"
            AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY"
            RG_INTIMIDATE: "PLAYER | MONSTER"
            HP_ASSUMPTIO: "PLAYER"
            CASH_ASSUMPTIO: "PLAYER"
            SC_FATALMENACE: "PLAYER"
            SC_DIMENSIONDOOR: "PLAYER"
        }
    },
    {
        name: "Memorial Dungeon" /* ETower, Orc's Memory, Nidhoggur's Nest, etc */
    
        disabled_skills: {
            AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY"
            WZ_ICEWALL: "PLAYER"
            RG_INTIMIDATE: "PLAYER | MONSTER"
            PF_SPIDERWEB: "PLAYER"
            NPC_EXPULSION: "PLAYER"
            SC_FATALMENACE: "PLAYER"
            SC_DIMENSIONDOOR: "PLAYER"
        }
    },
    
    {
        name: "Towns"
    
        disabled_skills: {
            AM_CANNIBALIZE: "PLAYER"
            AM_SPHEREMINE: "PLAYER"
            CR_CULTIVATION: "PLAYER"
            BS_GREED: "PLAYER"
            SC_MANHOLE: "PLAYER"
            WM_POEMOFNETHERWORLD: "PLAYER"
            GN_WALLOFTHORN: "PLAYER"
        }
    
        disabled_items: {
            Greed_Scroll: true
        }
    
    }
    {
    
            name: "PKRestrict"
    
            disabled_skills: {
                    AL_HEAL: "PLAYER"
        }
    }
    )
    

  8. Anyone can help me with this error?

     

    Warning: require_once(/var/www/html/addons/vote_for_credits/lib/cashpoints.php): failed to open stream: No such file or directory in/home/mwsuranol/public_html/addons/vote_for_credits/modules/vote/index.php on line 7
    
    Fatal error: require_once(): Failed opening required '/var/www/html/addons/vote_for_credits/lib/cashpoints.php' (include_path='lib:.:/usr/lib/php:/usr/local/lib/php') in/home/mwsuranol/public_html/addons/vote_for_credits/modules/vote/index.php on line 7
    

     


  9. @@VicTheSlik

    @@Easycore

     

    fine ...

    http://upaste.me/b16121870ca99a9c0

     

    btw I found that when pk mode, there is no indicator showing that player having pk on

     

    I rather fix this kind of source mode though

    http://herc.ws/board/topic/4589-pk-area/?p=29668

     

    Error please fix

    pkmode.c: In function ‘plugin_init’:
    pkmode.c:64:2: warning: implicit declaration of function ‘addHookPost’ [-Wimplicit-function-declaration]
      addHookPost( "battle->check_target", battle_check_target_post, );
      ^
    pkmode.c:64:2: warning: nested extern declaration of ‘addHookPost’ [-Wnested-externs]
    pkmode.c:64:65: error: expected expression before ‘)’ token
      addHookPost( "battle->check_target", battle_check_target_post, );
                                                                     ^
    make[1]: *** [../../plugins/pkmode.so] Error 1
    

     


  10. First thing you should ask yourself: why everything become green?

     

    `skill_unit_onplace_timer'

     

    You have a curly quote and a comma. You can't use both like that.

    What do you mean with both like that? What file is this?

  11. Anyone can understand this error? Thank you!

    [Error]: ./map-server(skill_unit_onplace_timer+0x3cc) [0x5b111c]
    [Error]: ./map-server(skill_unit_timer_sub_onplace+0xb8) [0x5b7f08]
    [Error]: ./map-server() [0x4fcd28]
    [Error]: ./map-server(map_vforeachinshootrange+0x94) [0x506ee4]
    [Error]: ./map-server(map_foreachinshootrange+0x81) [0x4fc591]
    [Error]: ./map-server(skill_unit_timer_sub+0x2b2) [0x5c1b52]
    [Error]: ./map-server() [0x6287e8]
    [Error]: ./map-server() [0x627860]
    [Error]: ./map-server(skill_unit_timer+0x36) [0x5b8016]
    [Error]: --- end nullpo info ----------------------------------------
    [Error]: --- nullpo info --------------------------------------------
    [Error]: skill.c:11998: 'bst' in function `skill_unit_onplace_timer'
    [Error]: ./map-server(assert_report+0x83) [0x631243]
    [Error]: ./map-server(skill_unit_onplace_timer+0x3cc) [0x5b111c]
    [Error]: ./map-server(skill_unit_timer_sub_onplace+0xb8) [0x5b7f08]
    [Error]: ./map-server() [0x4fcd28]
    [Error]: ./map-server(map_vforeachinshootrange+0x94) [0x506ee4]
    [Error]: ./map-server(map_foreachinshootrange+0x81) [0x4fc591]
    [Error]: ./map-server(skill_unit_timer_sub+0x2b2) [0x5c1b52]
    [Error]: ./map-server() [0x6287e8]
    [Error]: ./map-server() [0x627860]
    [Error]: ./map-server(skill_unit_timer+0x36) [0x5b8016]
    [Error]: --- end nullpo info ----------------------------------------
    

     


  12. You did not load the additional zone on your map_zone_db.conf which i included on the paste.

     

    After adding the map_zone_db.conf

     

    [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from niflheim in file 'npc/mapflag/zone.txt', line '130'.
    [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from prontera in file 'npc/mapflag/zone.txt', line '131'.
    [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from payon in file 'npc/mapflag/zone.txt', line '132'.
    [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from pay_arche in file 'npc/mapflag/zone.txt', line '133'.
    [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from rachel in file 'npc/mapflag/zone.txt', line '134'.
    [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from splendide in file 'npc/mapflag/zone.txt', line '135'.
    [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from umbala in file 'npc/mapflag/zone.txt', line '136'.
    [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from veins in file 'npc/mapflag/zone.txt', line '137'.
    [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from xmas in file 'npc/mapflag/zone.txt', line '138'.
    [Warning]: npc_parse_mapflag: Invalid zone 'Towns'! removing flag from yuno in file 'npc/mapflag/zone.txt', line '139'.
    [Warning]: npc_parse_mapflag: Invalid zone 'PKRestrict'! removing flag from 4@tower in file 'npc/willro/PvP_Warper.txt', line '37'.
    

     

     

     


  13.  

    This works fine on my test server:

    http://upaste.me/c52f33576f5ee0fa0


    Tell me if there's something wrong with the script
    Note: Instructions are included there, please do follow.


    Info:

    • I didn't included item restriction on map_zone_db because its a bit redundant to included it since restrictions are already applied on the script itself.
    • Edit the config as much as you like.
    • We need to separate the maps because of the mapflags, if you like to use the same map then duplicate it as what frenzmu06 mentioned above.

     


     

    Invalid zone. How to fix this?

    [Warning]: npc_parse_mapflag: Invalid zone 'PKRestrict'! removing flag from 3@to
    wer in file 'npc/custom/PvP_Warper.txt', line '37'.
    

     

     


  14. Need help on this? Anyone can explain what is wrong? Thank you!

    [Error]: ./map-server(clif_devotion+0x173) [0x48a2b3]
    [Error]: ./map-server(clif_getareachar_unit+0x223) [0x499c93]
    [Error]: ./map-server(clif_getareachar+0x56) [0x49aa26]
    [Error]: ./map-server() [0x4f80a0]
    [Error]: ./map-server(map_vforeachinarea+0x71) [0x501c31]
    [Error]: ./map-server(map_foreachinarea+0x9e) [0x4f794e]
    [Error]: ./map-server(clif_parse_LoadEndAck+0x361) [0x4b3f71]
    [Error]: --- end failed assertion ----------------------------------------
    [Error]: --- failed assertion --------------------------------------------
    [Error]: skill.c:174: 'skill_lv > 0' in function `skill_get_range'
    [Error]: ./map-server(assert_report+0x7d) [0x62282d]
    [Error]: ./map-server(skill_get_range+0xb3) [0x594283]
    [Error]: ./map-server(skill_get_range2+0x5e) [0x595ede]
    [Error]: ./map-server(clif_devotion+0x173) [0x48a2b3]
    [Error]: ./map-server(status_change_end_+0x107e) [0x605e3e]
    [Error]: ./map-server(do_timer+0x22a) [0x62764a]
    [Error]: ./map-server(main+0x173) [0x436623]
    [Error]: /lib64/libc.so.6(__libc_start_main+0xf5) [0x7f368191fb15]
    [Error]: ./map-server() [0x4366f9]
    [Error]: --- end failed assertion ----------------------------------------
    

     


  15. Help me to make automated this cluckers event. Thanks

     

    //===== Hercules Script =======================================
    //= Cluck! Cluck! Boom!
    //===== By: ==================================================
    //= Keale
    //===== Current Version: =====================================
    //= 1.2a
    //===== Description: =========================================
    //= Click the chicken and try retrieve the item at a low
    //= chance. If you fail he will nuke, freeze, stone,
    //= stun, or make you fall asleep.
    //= The prize is configurable and triggered by the NPC.
    //===== Additional Comments: =================================
    //= 1.0 First release.
    //= 1.1 Using 'switch rand' instead.
    //= 1.2 Cleaned and standardized. [Euphy]
    //= 1.2a Switched 'atcommand' to 'unitskilluseid'.
    //============================================================
    
    
    prontera,156,219,4    script    Cluckers    4_NFCOCK,{
    
    
        set .@GMAccess,80;    // GM level required to access NPC
    
    
        if (.startcluck) {
            specialeffect2 2;
            switch(rand(15)) {
                case 0: npctalk "CLUUUUUUCK!!!"; unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; emotion 23; break;
                case 1: npctalk "Cluuuuuck!~"; break;
                case 2: unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; break;
                case 3: sc_start SC_FREEZE,10000,0; break;
                case 4: npctalk "CLUUUUUUUUUCK!!!"; unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; emotion 23; break;
                case 5: sc_start SC_SLEEP,10000,0; break;
                case 6: sc_start SC_STONE,10000,0; emotion 29; break;
                case 7: npctalk "CLUUUUUUCK!!!"; unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; emotion 23; break;
                case 8: npctalk "Cluck! CLUUUCK!!"; unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; emotion 23; break;
                case 9: sc_start SC_STUN,10000,0; break;
                case 10: sc_start SC_SLEEP,10000,0; emotion 29; break;
                case 11: npctalk "Cluck! Cluck!"; break;
                case 12: sc_start SC_STUN,10000,0; break;
                case 13: unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; break;
                default:
                    if (rand(50) < 4) {
                        npctalk "WOOF!...........";
                        specialeffect2 72;
                        announce "[Cluck! Cluck! Boom!] " + strcharinfo(0) + " squeezed out the prize! Well done!",0;
                        getitem $cluck_item_id,$cluck_item_amount;
                        set .startcluck,0;
                    } else {
                        npctalk "Cluck! CLUUUCK!!";
                        unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1;
                    }
                    break;
            }
            end;
        }
        mes "[Cluckers]";
        if (getgmlevel() >= .@GMAccess) {
            mes "Cluck cluck! Cluuuuuck? ^FF0000~Hi GM " + strcharinfo(0) + ", Wanna play today?~^000000";
            mes "Cluck cluck... CLUCK! ^FF0000~Just tell me what to do!~^000000";
            next;
            while(1) switch(select("Start Event", "Check Prize", "Set Prize", "Not today Cluckers")) {
                case 1:
                    mes "[Cluckers]";
                    mes "CLUCK! ^FF0000~Sure thing!~^000000";
                    emotion 33;
                    close2;
                    announce "[Cluck! Cluck! Boom!] is about to start in Prontera!",bc_blue;
                    initnpctimer;
                    end;
                case 2:
                    mes "[Cluckers]";
                    mes "Cluck, cluck cluck... Cluck! ^FF0000~The current prize is^000000 ^008000"+ $cluck_item_amount +" "+ getitemname($cluck_item_id) +".^000000";
                    next;
                    break;
                case 3:
                    mes "[Cluckers]";
                    mes "Cluck cluck? Cluck??? ^FF0000~What should the prize for winning be? Please input the ID.~^000000";
                    input $cluck_item_id;
                    next;
                    mes "[Cluckers]";
                    mes "Cluck? cluuuck? ^FF0000~How many if this item should I give away?~^000000";
                    input $cluck_item_amount;
                    next;
                    mes "[Cluckers]";
                    mes "Cluck cluck..? Cluck. ^FF0000~So, the prize is^000000 ^008000"+ $cluck_item_amount +" "+ getitemname($cluck_item_id) +"^000000? ^FF0000Great.~^000000";
                    emotion 33;
                    next;
                    break;
                case 4:
                    mes "[Cluckers]";
                    mes "Cluck cluck cluck...";
                    close;
            }
        }
        mes "Cluck cluck! Cluuuuuck?";
        mes "Cluck....";
        close;
    
    
    OnTimer10000:
        announce "Please hurry behind the fountain if you want to play with the crazy chicken!",bc_blue;
        end;
    OnTimer20000:
        announce "Cluckers has eaten one of my items! I'm too scared to retrieve it!",bc_blue;
        end;
    OnTimer30000:
        announce "Click the insane chicken and try squeeze out the item, if you're lucky you'll win! Are you ready?",bc_blue;
        end;
    OnTimer40000:
        announce "GO! Click the chicken to get the prize!",bc_blue;
        stopnpctimer;
        if (!$cluck_item_id) set $cluck_item_id,512;
        if (!$cluck_item_amount) set $cluck_item_amount,1;
        set .startcluck,1;
        end;
    }
    

     

     


  16. Anyone can make compatible for latest revision of Hercules of this script?

     

    // Made by iTouch
    // ----------------------------------------------------------------------------
    // Ultimate PvP Warper ver. 1
    // Features:
    // Baby PvP Room
    // PvP Square(Every 2 days Random PvP Room)
    // PvP Nightmare
    // PvP Lowlvl( Supports 1 - 150 Lvl)
    // PvP No Potion (Berrys , Ygg seed , Any potions , etc. are restricted)
    // PvP Non Donator (Got Items are restricted here)
    // -----------------------------------------------------------------------------
    // ver. 2 update idea:
    // Adding a PvP Room that removes the buffs of the player when entering the room
    // Adding a PvP Room for GM's Only so GM's will have fun
    // -----------------------------------------------------------------------------
    // Special thanks to:
    // icescope of eAthena for helping me configuring the error at PvP Square
    // -----------------------------------------------------------------------------
    
    
    prontera,155,188,6    script    Ultimate PvP Warper    753,{
        if (.pvp_square$=="") donpcevent "Ultimate PVP warper::OnClock0000";
    
    
        mes "[PvP Warper]";
        mes "Which arena do you want to go to?";
        switch(select("PVP Square ["+getmapusers(.pvp_square$)+"/100]:PVP Nightmare ["+getmapusers("guild_vs3")+"/100]:PVP LowLevel ["+getmapusers("guild_vs1")+"/100]:PVP NoPotion ["+getmapusers("pvp_y_8-2")+"/100]:Non Donator PVP ["+getmapusers("1@orcs")+"/100]:Baby PvP Room ["+getmapusers("pvp_y_1-2")+"/100]")) {
        case 1:    // PVP Square
            if (getmapusers(.pvp_square$) > 99) callsub S_full;
            callsub S_payment;
            warp .pvp_square$,0,0;
            end;
    
    
        case 2:    // PVP Nightmare
            if (getmapusers("guild_vs3") > 99) callsub S_full;
            callsub S_payment;
            warp "guild_vs3",0,0;
            end;
    
    
        case 3:    // PVP LowLevel
            if (getmapusers("guild_vs1") > 99) callsub S_full;
            if (BaseLevel > 150) { // Edit 150 to any maximum Lvl of a player can enter this room
                mes "only Base Level 1 - 150 may enter.";
                close;
            }
            callsub S_payment;
            warp "guild_vs1",0,0;
            end;
    
    
        case 4:    // PVP NoPotion
            if (getmapusers("pvp_y_8-2") > 99) callsub S_full;
            for( set .@i,0; .@i<getarraysize(.NoPotion_ids); set .@i,.@i+1 ) {
                if (countitem(.NoPotion_ids[.@i])) {
                    mes "You can not bring potions in this pvp.";
                    close;
                }
            }
            callsub S_payment;
            warp "pvp_y_8-2",0,0;
            end;
    
    
        case 5:    // Non Donator PVP
            if (getmapusers("1@orcs") > 99) callsub S_full;
            for( set .@i,0; .@i<getarraysize(.NoDonator_ids); set .@i,.@i+1 ) {
                if (countitem(.NoDonator_ids[.@i])) {
                    mes "You can not bring God items in this pvp.";
                    close;
                }
            }
            callsub S_payment;
            warp "1@orcs",0,0;
            end;
        Case 6: // Baby PvP Room
            if (getmapusers("pvp_y_1-2") > 99) callsub S_full;
            if (class < 4023 || class > 4045) goto L_NotBaby;
            callsub S_payment;
            warp "pvp_y_1-2",0,0;
            end;
    L_NotBaby:
            mes "Only baby can enter this room";
            close;    
    
    
        }
    
    
    S_full:
        mes " ";
        mes "I'm sorry, this arena is full.  Please try again later...";
        close;
    S_payment:
        if (Zeny < (200*BaseLevel + 800)) {
            mes "You don't have enough zeny.";
            mes "It costs "+(200*BaseLevel + 800)+" zeny for you to enter.";
            close;
        }
        set Zeny, Zeny - (200*BaseLevel + 800);
        return;
    
    
    OnInit:
           waitingroom "PvP Warper",0;
        end;
    OnClock0000:
        // set the "PVP Square" map, based on day of the weeek
        switch(gettime(4)) {
        case 0:    // Sunday
        case 1:    // Monday
            set .pvp_square$, "guild_vs2";
            break;
        case 2:    // Tuesday
        case 3:    // Wednesday
            set .pvp_square$, "guild_vs5";
            break;
        case 4:    // Thursday
        case 5:    // Friday
            set .pvp_square$, "guild_vs4";
            break;
        case 6:    // Saturday
            set .pvp_square$, "guild_vs1-2";
            break;
        }
    
    
        // items not allowed in PVP NoPotion
        setarray .NoPotion_ids[0], 607, 608;
    
    
        // items not allowed in Non Donator PVP
        setarray .NoDonator_ids[0], 2410, 1530;
        end;
    }
    
    
    moscovia.gat,226,198,4    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#1    871
    //askydun.gat,96,113,3    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#2    871 // Kliwa
    alberta.gat,110,140,3    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#3    871 // Kliwa
    aldebaran.gat,147,115,1    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#4    871 // Kliwa
    amatsu.gat,207,86,3    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#5    871 // Kliwa
    ayothaya.gat,155,117,2    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#6    871 // Kliwa
    comodo.gat,206,80,4    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#7    871 // Kliwa
    einbech.gat,198,83,4    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#8    871 // Taas Kaliwa
    einbroch.gat,174,172,5    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#9    871 // Taas Kaliwa
    geffen.gat,125,71,4    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#10    871
    gonryun.gat,162,120,4    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#11    871
    hugel.gat,89,151,5    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#12    871
    izlude.gat,134,90,4    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#13    871
    lighthalzen.gat,166,101,4    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#14    871
    louyang.gat,214,120,5    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#15    871
    xmas.gat,154,136,4    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#16    871
    morocc.gat,160,97,4    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#17    871
    payon.gat,148,226,4    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#18    871
    rachel.gat,135,115,4    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#19     871
    veins.gat,219,127,4    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#20    871
    yuno.gat,163,170,4    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#21    871
    umbala.gat,106,159,3    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#22    871
    poring_c02,139,81,4    duplicate(Ultimate PvP Warper)    Ultimate PvP Warper#23    871
    
    
    // Mapflags (No commands)
    pvp_y_1-2    mapflag    nocommand    99
    guild_vs2    mapflag    nocommand    99
    guild_vs3    mapflag    nocommand    99
    
    
    // Will disable players using @go
    pvp_y_1-2    mapflag    nowarpto
    guild_vs2    mapflag    nowarpto
    guild_vs3    mapflag    nowarpto
    
    
    // Will disable players using @go
    pvp_y_1-2    mapflag    nowarp
    guild_vs2    mapflag    nowarp
    guild_vs3    mapflag    nowarp
    
    
    // Will disable players using @go
    pvp_y_1-2    mapflag    pvp_noparty
    guild_vs2    mapflag    pvp_noparty
    guild_vs3    mapflag    pvp_noparty
    
    
    // Will disable players using @go
    pvp_y_1-2    mapflag    nobranch
    guild_vs2    mapflag    nobranch
    guild_vs3    mapflag    nobranch
    
    
    // Will disable players using @go
    pvp_y_1-2    mapflag    nomemo
    guild_vs2    mapflag    nomemo
    guild_vs3    mapflag    nomemo
    
    
    // Will disable players using @go
    pvp_y_1-2    mapflag    pvp
    guild_vs2    mapflag    pvp
    guild_vs3    mapflag    pvp
    

     


  17. Anyone can help me to make PvP Room like this

     

    Map: 5@tower

     

    Menu:

     

    • Normal PvP

    • No Pots/Heal PvP

    • Assassin Cross vs Assassin Cross

    • Champion vs Champion

     

    Thank you  very much!


  18. Please help me to make compatible for Hercules this Punching Bag is from rA. Thank you guys!

     

    //===== rAthena Script =============================================
    //= Punching Bag NPC
    //===== By: ========================================================
    //= Secretdataz
    //===== Current Version: ===========================================
    //= 0.2
    //===== Changelog: =================================================
    //= 0.1 Initial commit
    //= 0.2 Add MD_KNOCKBACK_IMMUNE
    //===== Compatible With: ===========================================
    //= rAthena Project
    //===== Additional Comments: =======================================
    //= When duplicating this NPC. Only use NUMBER after the # [secret]
    //==================================================================
    prontera,224,79,0    script    PunchingBag#0    CLEAR_NPC,{
        end;
        
    OnMyMobDead:
    OnInit:
        getunitdata(getnpcid(0), .@d);
        monster strnpcinfo(4),.@d[UNPC_X],.@d[UNPC_Y],"Punching Bag",2411,1,strnpcinfo(0)+"::OnMyMobDead";
        .@dupid = atoi(strnpcinfo(2));
        .gid[.@dupid] = $@mobid[0];
        .mhp[.@dupid] = strmobinfo(4,2411);
        setunitdata .gid[.@dupid],UMOB_MODE,.@d[UMOB_MODE]|0x4000000|0x0200000; // Set MD_STATUS_IMMUNE (0x4000000) because EDP/burn/%MHP based status can skew the DPS counter so much.
        initnpctimer;
        end;
        
    OnTimer5000:
        .@dupid = atoi(strnpcinfo(2));
        if(unitexists(.gid[.@dupid])){
            getunitdata(.gid[.@dupid],.@d);
            .@diff = (.mhp[.@dupid] - .@d[UMOB_HP]);
            if(.@diff > 0){
                npctalk "Punching Bag : I've taken " + (.@diff/5) + " DPS in last 5 seconds.";
                setunitdata .gid[.@dupid],UMOB_HP,.mhp[.@dupid];
                specialeffect EF_HEAL;
            }
        }
        initnpctimer;
    }
    
    
    prontera,216,79,0    duplicate(PunchingBag#0)    PunchingBag#1    CLEAR_NPC
    prontera,224,70,0    duplicate(PunchingBag#0)    PunchingBag#2    CLEAR_NPC
    prontera,216,58,0    duplicate(PunchingBag#0)    PunchingBag#3    CLEAR_NPC
    prontera,224,58,0    duplicate(PunchingBag#0)    PunchingBag#4    CLEAR_NPC
    

     

    Problem error

    [Error]: script error in file 'npc/PunchingBag.txt' line 20 column 2
        parse_line: expect command, missing function name or calling undeclared func
    tion
        17:
        18: OnMyMobDead:
        19: OnInit:
    *   20:         getunitdata(getnpcid(0), .@d);
            ~~~~~~~~^
        21:         monster strnpcinfo(4),.@d[UNPC_X],.@d[UNPC_Y],"Punching Bag",241
    1,1,strnpcinfo(0)+"::OnMyMobDead";
        22:         .@dupid = atoi(strnpcinfo(2));
        23:         .gid[.@dupid] = $@mobid[0];
    

     

     

     

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