glemor123
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Posts posted by glemor123
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I've been looking into different server, I noticed that their vending area is quite overcrowded. What if there will be a market npc like in cabal where they will put there item for sale in the market npc then wait till the item is bought. then retrieve the zeny. the npc called in cabal is trade house i guess? what if ragnarok will also have that one. then it will be less crowded and be more convenient if all items sold are in 1 npc only. prizes are arranged. according to item name.
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found a fix. just updated my jobname.lua and npcidentity.lua
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i think the problem is the tomb npc. maybe i don't have the sprite for the tomb? what is the sprite for it?
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i tried using the latest data folder then merged my files. still got the error when i run it on the roseta this shows
ÂãX.5..›.«Ña..š.Hœt. A~$NPC.act..........¸"............á............±"............±"......NPC.spr..T"...,,,/......¸". ..,,,7.....9u...........2.L -
I see. Got another problem. everytime a player kills a mvp. gravity error appears. what maybe the cost?
Are you now using Data v4.0? if yes try to kill Boss Monster then if you encounter gravity error let me know.
I'm not using v4.0 yet. this is the error
Module Name: D:Ragnatest Ragnarok Online.exeTime Stamp: 0x4c52288f - Fri Jul 30 10:19:11 2010Exception Type: 0xc00000050x0054a240 test Ragnarok Online.exe0x0061d1ab test Ragnarok Online.exe0x00591346 test Ragnarok Online.exe0x0061d1d4 test Ragnarok Online.exe0x00595cdf test Ragnarok Online.exe0x0061d05f test Ragnarok Online.exe0x005ea38e test Ragnarok Online.exe0x005f65dd test Ragnarok Online.exe0x005a480c test Ragnarok Online.exe0x005a4796 test Ragnarok Online.exe0x007030f3 test Ragnarok Online.exe0x0071762d test Ragnarok Online.exeeax: 0x00000000 ebx: 0x23454c40ecx: 0x00000000 edx: 0x2345400cesi: 0x23454c40 edi: 0x23454c40ebp: 0x001899e8 esp: 0x001899e0stack 001899e0 - 00189de0001899E0 : C2 E3 58 00 35 02 00 00 FC 9A 18 00 AB D1 61 00001899F0 : FC 99 18 00 48 9C 74 00 40 4C 45 23 4E 50 43 5C00189A00 : 2E 61 63 74 00 AC EA 76 80 9A 18 00 00 00 00 0000189A10 : 9E AD EA 76 23 AD EA 76 00 00 00 00 06 00 00 0000189A20 : 80 01 EF 76 00 00 00 00 E0 F6 43 1F 80 01 EF 7600189A30 : 9F 40 13 00 3F 17 0A 52 60 9A 18 00 36 81 EA 7600189A40 : E0 F6 43 1F 00 00 00 00 80 01 EF 76 60 9A 18 0000189A50 : 55 81 EA 76 80 01 EF 76 24 0B 01 84 60 0B 53 2200189A60 : 88 9A 18 00 93 80 EA 76 01 00 00 00 70 9A 18 0000189A70 : 10 00 00 00 03 01 00 00 60 0B 53 22 4E 50 43 5C00189A80 : 2E 73 70 72 00 00 00 00 01 00 00 00 B4 9A 18 0000189A90 : 53 38 1C 77 80 73 1C 77 60 38 1C 77 03 01 00 0000189AA0 : 60 0B 53 22 E0 F6 43 1F 80 01 EF 76 00 00 00 0000189AB0 : 00 00 00 00 00 00 00 00 00 00 00 00 EC 9A 18 0000189AC0 : C3 94 EA 76 00 00 00 00 01 00 00 00 E9 54 EA 7600189AD0 : F4 9A 18 00 9F 50 EA 76 60 0B 53 22 A8 72 45 23Launch Info0044 00B8 00B4 0000 010A 00E4 0010 00100000 0000 0000 0000 0000 0000 0000 00000000 0000 0000 0000 0000 0000 0000 00000000 0000 0000 0000 0000 0000 0000 0000Job : Champion -
I see. Got another problem. everytime a player kills a mvp. gravity error appears. what maybe the cost?
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Please give more information.
everytime i kill a boss monster.also this error shows up when i login
Are you using latest Data Files? If not please use Latest Data to avoid any error.
Credits to: Fluffle Puff of rAthena
my client is 2010-07-30. is it ok to use datav4.0?
Yea it is ok to use Data v4.0 im using it on my test server. Just change the lua files
i found something strange. i get this gravity error in my custom map. i don't know why. but yesterday all works fine. now theres alot of gravity in my custom map.
this is my custom map
http://herc.ws/board/files/file/23-the-castle-city-of-invek/
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Please give more information.
everytime i kill a boss monster.also this error shows up when i login
Are you using latest Data Files? If not please use Latest Data to avoid any error.
Credits to: Fluffle Puff of rAthena
my client is 2010-07-30. is it ok to use datav4.0?
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sometimes na item name shows but the error part is the small image. is your script covers this one?
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Please give more information.
everytime i kill a boss monster.also this error shows up when i login
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I Module Name: D:gamesROupdated ro 12-27-20132010-07-30adata (1).exe.patched.exe
Time Stamp: 0x4c52288f - Fri Jul 30 09:19:11 2010Exception Type: 0xc00000050x1000397c cps.dlleax: 0x0000000f ebx: 0x00000000ecx: 0x00000000 edx: 0x00003ebdesi: 0x02a58271 edi: 0x00189728ebp: 0x4d312179 esp: 0x00189644stack 00189644 - 00189a4400189644 : 28 97 18 00 38 FE A5 02 CE 0D 31 4D CE 0D 31 4D00189654 : CC 7D 00 00 71 82 A5 02 5F 5B 00 00 FF 01 00 0000189664 : 3F 00 00 00 0F 32 00 10 00 00 00 00 01 00 00 0000189674 : E0 DD A5 02 48 F0 73 02 38 FE A5 02 28 97 18 0000189684 : 88 0D 31 4D 28 97 18 00 09 00 00 00 38 FE A5 0200189694 : C8 D8 73 02 78 91 00 00 09 00 00 00 4A 6B 00 10001896A4 : D0 2A 00 10 AD 00 00 00 00 80 00 00 00 00 00 00001896B4 : 00 00 00 00 28 97 18 00 1F 00 00 00 05 00 00 00001896C4 : 78 91 00 00 CE 0D 31 4D 09 00 00 00 06 00 00 00001896D4 : 48 F0 73 02 E0 DD A5 02 98 3C 00 10 38 FE A5 02001896E4 : 28 97 18 00 F0 96 18 00 04 00 00 00 C8 D8 73 02001896F4 : 6B 3F 00 10 D0 5D A5 02 28 97 18 00 00 00 00 0000189704 : 00 00 00 00 08 98 18 00 18 98 18 00 86 0D 31 4D00189714 : E5 6A 00 10 28 97 18 00 04 00 00 00 34 99 18 0000189724 : 00 2C A6 02 CE 0D 31 4D 78 91 00 00 48 00 00 0000189734 : 00 00 E7 13 3C A2 00 00 00 00 00 00 00 00 00 00Launch Info018E 018D 016A 016A 00A4 00A4 0000 00000000 0000 0000 0000 0000 0000 0000 00000000 0000 0000 0000 0000 0000 0000 00000000 0000 0000 0000 0000 0000 0000 0000Job : Champion -
//===== Hourly Points Script =========================================//===== By: ==========================================================//= GorthexTiger modified by Nibi//===== Current Version: =============================================//= 1.0//===== Compatible With: =============================================//= Any eAthena Version//===== Description: =================================================//= Get Points every successful hours of gameplay, you cannot get//= the points even if you miss a second or a minute. A player will//= get a very big bonus if they played 3 hours consecutively//= or without logging out of the game. If the player is vending//= the script will then stop.//===== Additional Comments: =========================================//= You can modify the script to your liking.//= The default points is Kafrapoints change it anyway if you like.//= 1.1 = Check Chatting too//= 1.2 = 5 Minute Idle Check & @at/@autotrade check.//= 1.3 = Corrected the current balance line on 12 Hours Consecutive//====================================================================- script hourlypoints -1,{//--Start of the ScriptOnPCLoginEvent: addtimer .timer,"hourlypoints::OnPointGet"; end; OnPointGet: while(checkvending() >= 1 || checkchatting() == 1 || checkidle()>=.dlimit) { sleep2 .delay; if(.@mes$=="") dispbottom set(.@mes$,"The hourly points event haulted because you were vending, chatting, or idle."); } set #CASHPOINTS, #CASHPOINTS + .point_amt; dispbottom "You received "+.point_amt+" Kafrapoints by staying ingame for 1 hour"; dispbottom "Current Balance = "+#CASHPOINTS+" Kafrapoints"; set @consecutive_hour, @consecutive_hour + 1; //Check for 3 hours consecutive if(@consecutive_hour == 3) { set @consecutive_hour,0; set #CASHPOINTS, #CASHPOINTS + .cpoint_amt; dispbottom "You receive "+.cpoint_amt+" Kafrapoints in playing for 12 consecutive hours"; dispbottom "Current Balance = "+#CASHPOINTS+" Kafrapoints"; } addtimer .timer,"hourlypoints::OnPointGet"; end;OnInit: set .timer, 1000*60*60; //Timer in milliseconds. set .cpoint_amt, 50; //Points gained for consecutive time online. set .point_amt, 10; //Normal points gained. set .delay, 1000; //Delay for idle re-check check. set .dlimit, 60*5; //Stop points if afk greater then in seconds.}
I would like to enhance this script by first checking the player using a bot like check and if the player got the correct answer he will gain the point, this will trigger every hour before the point will be given
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its so simple that I can write this on the fly until I can cry
src/map/atcommand.c | 26 ++++++++++++++++++++++++++ src/map/pc.c | 5 +++++ src/map/pc.h | 2 ++ 3 files changed, 33 insertions(+)diff --git a/src/map/atcommand.c b/src/map/atcommand.cindex b5e8fa7..af092eb 100644--- a/src/map/atcommand.c+++ b/src/map/atcommand.c@@ -9374,6 +9374,31 @@ static inline void atcmd_channel_help(int fd, const char *command, bool can_crea clif->message(fd,atcmd_output); return true; }++ACMD(drop) {+ if ( stristr( message, "on" ) ) {+ if ( sd->candrop )+ clif->message( fd, "You already turn on @drop." );+ else {+ sd->candrop = 1;+ clif->message( fd, "You are now turn ON @drop. You can drop items now." );+ }+ }+ else if ( stristr( message, "off" ) ) {+ if ( !sd->candrop )+ clif->message( fd, "You already turn off @drop" );+ else {+ sd->candrop = 0;+ clif->message( fd, "You are now turn OFF @drop. You can't drop items now." );+ }+ }+ else {+ clif->message( fd, "Syntax: @drop on|off." );+ return false;+ }+ return true;+}+ /** * Fills the reference of available commands in atcommand DBMap **/@@ -9384,6 +9409,7 @@ void atcommand_basecommands(void) { * Command reference list, place the base of your commands here **/ AtCommandInfo atcommand_base[] = {+ ACMD_DEF(drop), ACMD_DEF2("warp", mapmove), ACMD_DEF(where), ACMD_DEF(jumpto),diff --git a/src/map/pc.c b/src/map/pc.cindex 2372d31..1c0c934 100644--- a/src/map/pc.c+++ b/src/map/pc.c@@ -4123,6 +4123,11 @@ int pc_dropitem(struct map_session_data *sd,int n,int amount) return 0; //Can't drop items in nodrop mapflag maps. } + if ( !sd->candrop ) {+ clif->message( sd->fd, "You can't drop items. Type '@drop on' to allow drop items." );+ return 0;+ }+ if( !pc->candrop(sd,&sd->status.inventory[n]) ) { clif->message (sd->fd, msg_txt(263));diff --git a/src/map/pc.h b/src/map/pc.hindex bec4522..c84c9a3 100644--- a/src/map/pc.h+++ b/src/map/pc.h@@ -547,6 +547,8 @@ struct map_session_data { const char* delunit_prevfile; int delunit_prevline; + bool candrop;+ }; #define EQP_WEAPON EQP_HAND_R
its should be simple to convert to rathenaThank you! I hope someone will also convert this to rathena
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I just noticed somebody in rathena actually start converting my patch into rathena ... namely Napster
well kinda a competition then, as rathena does have more user base than hercules
version 1.3 released
-- change back all status-damage into status-kill for readability
-- fix a bug that when a server enabled show_mob_info, the clone shouldn't has listed the hp nor level (credit: Napster)
-- fix a bug that player shouldn't create a market clone while chatting or vending
-- and for the patch, move all configuration into battle folder, makes more sense in this way (credit: Napster)
-- add zeny requirement
I'll be trying the released version for rathena svn soon.
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@ShogS - This has already been explained. While IP address would work in most situations, a group of computers who use the same router will have the same IP address. Therefore they'd be excluded even if they were legitimate players on separate comps. Which is why a unique MacAddress would be ideal.
So, your only bet here is to either disable the use of dual clients OR allow multiple users through IP address. Sorry, no real work around on this.
Edit:
Turns out a src edit was made to allow the grabbing of MacAddress. I don't know if it still works though.
how about making a strong patch for the client to really prevent dual client. because disable dual client can be bypass by using some dual desktop software.
about the src edit from the quote i think that is for harmony only?
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I thought so lol. Didn't know client doesn't send Mac address though. I may be wrong ( I gotta stop saying this cuz I've been been wrong a lot lately when I say say this...) but I do believe the client may actually send the Mac address, atleast from what I remember openkore needed certain info to work, and one of the ways to get it was a packet sniffer such as wpe. This would usually give info needed, some of which included what think was the Mac address when recording yourself logging in. But, again I'm probably wrong on this.
how about HWID?
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I'm requesting an npc that only appears to level 254 and below. and when the level of the player is 255 the npc won't show. I didn't saw this yet on the other server. maybe this could be implemented? sounds weird but cool for me
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You going to need a src/sql mod to do the part about dual clienting. Because In order to check that you need to compare MacAddress'.
I guess this would be bit hard. But I know someone would have a kind heart that would do this . this will lessen the job of Game master and prevent double gpack duplicate.
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All your request are similar to PlayRPS wow!
IC, i just got this idea from the post in rathena then added some modification
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Need in a Guild
Need Guild Level 50
Need Minimum 10 Online Members (Total 11 Including Guild Master)(MUST BE ONLINE)
Need 255/120 All Members
One Guild Package Per Account
Can be set the Reward for Guild Members And for Guild Master.
Detect if the player is using dual client(If yes then the npc will tell that someone is using dual client).
Sample IP address will be ok but still recorded.
The guild master can only access the npc. once all requirements are met. the npc will give the gpack to all the members and to the guild master.
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when a player login. @dropoff is automatically initiated.
functions of drop off and drop on
drop off= any item cannot be drop but can be stored to the storage and can be sold.
drop on= can drop the item and etc.
I'm requesting for .diff for hercules and rathena
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I would like that every mission that will be achieve, The player must wait 1 week before the player can work on the second mission then after the second mission a 1 week delay again then 3rd mission and so on.
//=============Valkyrie Quest==============//===================== BTS =====================================================invek,177,166,2 script Break The Seal 811,{if(BaseLevel < 255 || JobLevel < 120 ){mes"Only Base Level 255 and Job Level 120 Player can use my services.";end;}if(bry_bry >= 1) goto L_taposme;if(hen_hen >= 1) goto L_taposna;if(hen_hen < 1)mes "[ Break The Seal ]";mes "I will foretell you about Breaking the Seal Quest";mes "I am the guardian of the seal, break it and recieve my treasure.";next;mes "[ Break The Seal ]";mes "These are what I need";mes "100 Pieces of Ancient Lips";mes "50 Pieces of Peridot";mes "50 Pieces of Biotite";next;mes "20 Pieces of Young Twig";mes "20 Pieces of Mother's Nightmare";mes "15 Pieces of Matchstick";mes "200 Pieces of Hand of God";mes "100 Pieces of Cursed Seal";next;mes "So, are you up to my quest dear child?";menu "Yes!.",-, "No, I'm sorry.",L_later;mes "[ Break The Seal ]";mes "Are the items ready? Let me check.";next;if(countitem(1054) < 100 || countitem(7289) < 50 || countitem(7297) < 50 || countitem(7018) < 20 ||countitem(7020) < 20 ||countitem(7035) < 15 || countitem(1009) < 200 || countitem(7442) < 100) goto L_later2;delitem 1054,100;delitem 7289,50;delitem 7297,50;delitem 7018,20;delitem 7020,20;delitem 7035,15;delitem 1009,200;delitem 7442,100;mes "[ Break The Seal ]";mes "Another brave one succeded.";set ron_ron,1;next;switch (select("Your Welcome")) {case 1: // Castle Drops set .@gamble1,rand(1,500); if ((.@gamble1 > 200) && (.@gamble1 < 205)) { set .@gamble2,rand(1,10); if ((.@gamble2 > 0) && (.@gamble2 < 3)) set .@item,7086; // esg else if ((.@gamble2 > 2) && (.@gamble2 < 5)) set .@item,7090; // ripple else if ((.@gamble2 > 4) && (.@gamble2 < 7)) set .@item,7091; // billow else if ((.@gamble2 > 6) && (.@gamble2 < 9)) set .@item,7077; // silver else if ((.@gamble2 > 8) && (.@gamble2 < 11)) set .@item,7078; // wov } else if ((.@gamble1 > 0) && (.@gamble1 < 201)) set .@item,7086; // esg else if ((.@gamble1 > 204) && (.@gamble1 < 301)) set .@item,7090; // ripple else if ((.@gamble1 > 300) && (.@gamble1 < 401)) set .@item,7091; // billow else if ((.@gamble1 > 401) && (.@gamble1 < 481)) set .@item,7077; // silver else if ((.@gamble1 > 480) && (.@gamble1 < 501)) set .@item,7078; // wovbreak;}getitem .@item,1;mes "[ Break The Seal ]";mes "Ah, you have out done your self!";mes "Thank you for your aid.";mes "Now start your journey to find my Nephews who hold the Valkyries";announce "Wow! The Seal has been annihilated by "+strcharinfo(0)+" He has just broken the seal and will start the quest of Valkyrie!","0x33FF66";close2;end;L_taposna:mes "[ Break The Seal ]";mes "Go out and search the Fields of Payon the Fields of Geffen and the Towns of Lighthalzen and Comodo for the Valkyrie Equipments";close;L_taposme:mes "[ Break The Seal ]";mes "You've already surpassed this quest and there is no point in doing it again.";close;L_later:mes "[ Break The Seal ]";mes "Well too bad";mes "Child, I don't like to call you a coward, but you are.";close;L_later2:mes "[ Break The Seal ]";mes "*piff*";mes "You lack some items.";mes "I do not accept cowardice, come back to me when you're brave enough.";close;}pay_fild10.gat,182,157,5 script Kimuel 900,{if(bry_bry >= 1) goto L_udone;if(kim_kim >= 1) goto L_tapospopo;if(ron_ron >= 1) goto continueq;if(ron_ron < 1){mes "[ Kimuel ]";mes "Are you the delivery boy of Pizza Hut?";mes "If not go away I don't need you!";close;}continueq: mes "[ Kimuel ]";mes "Oh Grasya Santisimo!!";mes "You have spoken to Uncle Break The Seal!?";next;mes "[ Kimuel ]";mes "By the way I am Kimuel of Payon the Crafter of the Valkyrie Armor";mes "Would you like to possess it?";menu "Yes, I deserve it!",-,"No, I'm not good enough.",L_ayaw;next;mes "[ Kimuel ]";mes "This Great Armor is very complicated, it needs very rare materials to craft it. If you really want to possess it gather these items for me";next;mes "300 Three-Headed Dragon's head";mes "1 Chain Mail[1]";mes "300 Treasure Box";next;mes "[ Kimuel ]";mes "I will be waiting for you chosen one!";if(countitem(7443) < 300 || countitem(7444) < 300 || countitem(2315) < 1) goto koolang;if(countitem(7443) >= 300 || countitem(7444) >= 300 || countitem(2315) >= 1) goto kontinueq;close;L_ayaw:mes "[ Kimuel ]";mes "Wacha Wachi Wacho... Go! Shoooo";mes "Just speak to me if you want it already";close;koolang:next;mes "[ Kimuel ]";mes "As I said, one missing material and all the others go to waste";close;kontinueq:next;mes "[ Kimuel ]";mes "Very well done my friend you have finished the quest and acquired the Valkyrie Armor.";delitem 7443,300;delitem 7444,300;delitem 2315,1;next;getitem 2357,1;set kim_kim,1;next;mes "[ Kimuel ]";mes "Good Job! Enjoy your precious item.";mes "Now, go ahead and seek my Brothers and Cousins to finish the quest";mes "And when you gain the Valkyrie Set speak to Bryan";mes "If you have no clue about their location, my brothers and cousins are scattered around Rune-Midgard and Bryan is in Valkyrie";announce "Wow!"+strcharinfo(0)+" has just acquired the mystical Valkyrie Armor.",8;close;L_tapospopo:mes "[ Kimuel ]";mes "As I said, complete the Valkyrie Quest";mes "And then speak to Bryan";close;L_udone:mes "[ Kimuel ]";mes "This quest, once done there is no more repeating";close;}gef_fild07.gat,185,249,5 script Jhep 899,{if(bry_bry >=1) goto L_bulmadone;if(jhe_jhe >=1) goto L_bulmatapos;if(ron_ron >=1) goto B_ulma;if(ron_ron < 1){mes "[ Jhep ]";mes "I am sight seeing, don't disturb me";mes "Go far far away from me!!";close;}B_ulma:mes "[ Jhep ]";mes "Oh, you know my Uncle?";mes "Well, nice to meet you. I'm Jhep";mes "I craft the Valkyrie Shield";mes "Would you like me to craft the said shield for you?";menu "Okay",-,"Nope",M_ofo;next;mes "[ Jhep ]";mes "The Valkyrie Shield is a very difficult item to craft and the materials are rare. Well if you're sure you want to make it..";mes "Then these are the items I need.";next;mes "200 Fire Dragon Scale";mes "1 Buckler[1]";mes "300 Treasure Box";next;if(bulma >= 1 || countitem(7451) < 200 || countitem(2104) < 1 || countitem(7444) < 300) goto K_ulangot;if(bulma >= 1 || countitem(7451) >= 200 || countitem(2104) >= 1 || countitem(7444) >= 300) goto K_umpleto;close;M_ofo:mes "[ Jhep ]";mes "Okay, talk to me later.";close;K_ulangot:mes "[ Jhep ]";mes "You don't have the items!";close;K_umpleto:mes "[ Jhep ]";mes "Wow, thanks!";delitem 7451,200;delitem 2104,1;delitem 7444,300;getitem 2115,1;next;mes "[ Jhep ]";mes "Nicely done isn't? Enjoy the shield";mes "So now, continue to search for my friends.";mes "And when you gain the Valkyrie Set speak to Bryan";mes "If you have no clue about their location, my brothers and cousins are scattered around Rune-Midgard and Bryan is in Valkyrie";announce "Wow! "+strcharinfo(0)+" has just acquired the mystical Valkyrie Shield.",8;set jhep_jhe,1;close;L_bulmatapos:mes "[ Jhep ]";mes "Complete the Valkyrie Quest and speak to Bryan";close;L_bulmadone:mes "[ Jhep ]";mes "Dude, you can only do this quest once!";close;}lighthalzen.gat,189,297,5 script Frame 904,{if(bry_bry >=1) goto L_chichix;if(fra_fra >=1) goto L_chichi;if(ron_ron >= 1) goto tsitsi;if(ron_ron < 1){mes "[ Frame ]";mes "I miss Donna";mes "I wish I could see her again";close;}tsitsi:mes "[ Frame ]";mes "You have spoken to my great Uncle Break The Seal?";mes "I am Frame, the crafter of Valkyrie Shoes";mes "Would you like me to craft you the shoes?";next;menu "Sure",-,"Maybe Later",L_basho;next;mes "[ Frame ]";mes "The shoe is quite brittle.";mes "So it needs some items to harness it.";mes "I require you to give me these items";next;mes "100 Skeletal Armor Piece";mes "1 Boots[1]";mes "300 Treasure Box";next;if(countitem(7450) < 100 || countitem(7444) < 300 || countitem(2406) < 1) goto M_wala;if(countitem(7450) >= 100 || countitem(7444) >= 300 || countitem(2406) >= 1) goto M_eron;mes "[ Frame ]";mes "Hurry up! I have something to do.";close;L_basho:mes "[ Frame ]";mes "Talk to me when you want it already.";close;M_wala:mes "[ Frame ]";mes "You lack some few items.";close;M_eron:mes "[ Frame ]";mes "Oh thank you!";delitem 7450,100;delitem 2406,1;delitem 7444,300;getitem 2421,1;set fra_fra,1;next;mes "[ Frame ]";mes "Good one boy! Enjoy the shoes";mes "And continue the holy Valkyrie Quest";mes "And when you gain the Valkyrie Set speak to Bryan";mes "If you have no clue about their location, my brothers and cousins are scattered around Rune-Midgard and Bryan is in Valkyrie";announce "Wow! "+strcharinfo(0)+" has just acquired the mystical Valkyrie Shoes.",8;close;L_chichi:mes "[ Frame ]";mes "Search my cousins and after that, find Bryan!";close;L_chichix:mes "[ Frame ]";mes "Nice to meet you again brave warrior. How is life treating you with your new godly equips?";close;}comodo.gat,172,229,5 script JmKhov 731,{if(bry_bry >=1) goto L_puten;if(jmk_jmk >=1) goto L_buten;if(ron_ron >=1) goto M_buten;if(ron_ron < 1){mes "[ JmKhov ]";mes "Hi?.";mes "Now fly, you noob!";close;}M_buten:mes "[ JmKhov ]";mes "So you know my uncle Break The Seal? Wow that's great!";mes "I can make the Valkyrie Manteau for you!";mes "You surely want it noob?";menu "Yeye",-,"Nevermind, thanks.",karpenter;next;mes "[ JmKhov ]";mes "Oh, holy! Give me these items right away!";next;mes "250 Matchstick";mes "1 Manteau[1]";mes "300 Treasure Box";next;mes "[ JmKhov ]";mes "Don't miss your chance, I will be waiting for you.";if (countitem(7035) < 250 || countitem(2506) < 1 || countitem(7444) < 300) goto Kewlung;if (countitem(7035) >= 250 || countitem(2506) >= 1 || countitem(7444) >= 300) goto Kempleto;close;karpenter:next;mes "[ JmKhov ]";mes "Huhu *sob*! You've wasted my time! Get lost noob!";close;Kewlung:next;mes "[ JmKhov ]";mes "Incomplete items, noob!";close;Kempleto:next;mes "[ JmKhov ]";mes "I see, you're a trustworthy one.";delitem 7444,300;delitem 2506,1;delitem 7035,250;getitem 2524,1;set jmk_jmk,1;next;mes "[ JmKhov ]"; mes "Rawr! Take this robe and continue the Valkyrie Quest,";mes "And when you gain the Valkyrie Set speak to Bryan.";mes "If you have no clue about their location, my brothers and cousins are scattered around Rune-Midgard and Bryan is in Valkyrie";announce "Wow! "+strcharinfo(0)+" has just acquired the mystical Valkyrie Manteau.",8;close;L_buten:mes "[ JmKhov ]";mes "Finish my Uncle's quest and speak to Bryan at the Valkyrie";close;L_puten:mes "[ JmKhov ]";mes "Wow, you're one of the Mega-Warrior! How is life treating you my friend?";close;}valkyrie.gat,49,49,5 script Bryan 733,{mes "[ Bryan ]";mes "Hello there child, I am Bryan.";next;if(bry_bry >= 1) goto L_kalbo;if(countitem(2524) < 1 || countitem(2421) < 1 || countitem(2357) < 1 || countitem(2115) < 1) goto Bryan;mes "[ Bryan ]";mes "Good you have the Valkyrie Set if you must know I am the crafter of the 100 Credit.";next;if(jmk_jmk >= 1) goto Bryanquest;if(jmk_jmk < 1) goto Bryan;Bryanquest:mes "[ Bryan ]";mes "I see, You really have spoken to my brothers.";mes "Very well then!";next;mes "[ Bryan ]";mes "By the way I am Bryan of the Valkyries and you already know what I make.";mes "Do you desire to have the 100 Credits?";menu "Yes",-,"No",L_nono;next;mes "[ Bryan ]";mes "The Great Sleipnir named after Odin's trustee";mes "Steed, is the most powerful shoe in the land";mes "Gather these items so I may craft it";next;mes "300 Handcuffs";mes "300 Matchstick";mes "300 Gold";next;mes "[ Bryan ]";mes "I will be waiting for you great one.";if(countitem(7345) < 300 || countitem(7035) < 300 || countitem(969) < 300) goto kikiki;if(countitem(7345) >= 300 || countitem(7035) >= 300 || countitem(969) >= 300) goto killhim;close;L_nono:mes "[ Bryan ]";mes "Go away! If you don't want it. You're wasting my time already.";mes "Just speak to me if you're ready.";close;kikiki:next;mes "[ Bryan ]";mes "You lack of items, complete it!";close;killhim:next;mes "[ Bryan ]";mes "Very well done child.";mes "You are very good!";delitem 7345,300;delitem 969,300;delitem 7035,300;getitem 30005,100;set bry_bry,1;next;mes "[ Bryan ]";mes "You are now a Mega-Warrior of Temptation Ragnarok Online";mes "Go wild and free, you noble man";announce "Raise the Roof! "+strcharinfo(0)+" has just become the Mega-Warrior and gained 100 Credits.",8;close;L_kalbo:mes "[ Bryan ]";mes "You have already gained 100 Credit";mes "How dare you speak to me again!? Now, I order you to go back to Prontera!";next;percentheal -100,0;warp "prontera.gat",0,0;close;Bryan:mes "[ Bryan ]";mes "Oh my bad, I see you are just another newbie.";mes "Go fly away";close;}
market npc(Trade house)
in Source Requests
Posted
yes something like this. but it should accept all kinds of item