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glemor123

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Everything posted by glemor123

  1. glemor123

    Revision Log

    But the revision is not indicated where the topic is inserted.unlike rathena log. Where the topic has a revision indicated where it is inserted.this is very important special for servers who already modified their src and cant update their revision because they already modified their src
  2. glemor123

    Revision Log

    I am suggesting this one http://trac.rathena.org/log/rathena/?rev=16553 so that i can also update my modified revision manually
  3. thanks but when i tried this one but my revision is 13307 i cant see the revision 13308-13715 i tried to change the from date but it is stuck with 2014 because i think my revision that i am currently using is from the month of november 2013
  4. glemor123

    FSK skill

    How to increase flying side kick skill of star gladiator via source modification
  5. Any solution on how to solve for pre-re? Do you mean that you didn't see your MATK go up whenever you use Amplify Magic on your ALT+Q? For pre-renewal setting, base on my experience as a High Wizard @official server, you can't really see the changes on ALT+Q when you use Amplify Magic skill. i'm using renewal settings sir
  6. for example the latest is 13333. and i want to see the updates in 13330 version. what will i do?
  7. where can i donwload the hercules for each revision. so that i can update my svn manually for example hercules svn 13307 then next hercules svn 13308 then next hercules svn 13309
  8. i'm using hercules svn 13307 also i tried the 2.7 afk from your link this is the error CONFIGUREReconfiguring with options:config.status: creating Makefileconfig.status: creating src/common/Makefileconfig.status: creating 3rdparty/mt19937ar/Makefileconfig.status: creating 3rdparty/libconfig/Makefileconfig.status: creating src/char/Makefileconfig.status: creating src/login/Makefileconfig.status: creating src/map/Makefileconfig.status: creating src/plugins/Makefileconfig.status: creating src/tool/Makefileconfig.status: creating src/test/Makefileconfig.status: creating tools/HPMHookGen/Makefile MAKE pluginsmake[1]: Entering directory `/root/server/src/plugins' CC afk.cafk.c:71:2: warning: no newline at end of file
  9. got a problem make[1]: Entering directory `/root/server/src/plugins' CC sample.c CC db2sql.c CC HPMHooking.c CC afk.cafk.c: In function 'plugin_init':afk.c:71: warning: implicit declaration of function 'addAtcommand'afk.c:71: error: 'afk' undeclared (first use in this function)afk.c:71: error: (Each undeclared identifier is reported only onceafk.c:71: error: for each function it appears in.)afk.c:72:2: warning: no newline at end of filemake[1]: *** [../../plugins/afk.so] Error 1make[1]: Leaving directory `/root/server/src/plugins'make: *** [plugins] Error 2
  10. the kyrie eleison skill doesn't auto cast even if i'm hit bonus3 bAutoSpellWhenHit,PR_KYRIE,10,(30+70*(readparam(bInt)>=99));
  11. centos is this correct? ################ PLUGIN CONFIGURATION ############################### ## When you add a plugin, add its name here: ## Example: if you have a plugin named my_cool_plugin.c and another ## one named my_second_plugin.c, add them to the list like this: ## ## MYPLUGINS = my_cool_plugin my_second_plugin ## ## Note: DO NOT include the .c extension!!! #MYPLUGINS = afk# ########## DO NOT EDIT ANYTHING BELOW THIS LINE!!! ##################PLUGINS = sample db2sql HPMHooking $(MYPLUGINS)COMMON_D = ../commonCOMMON_H = $(wildcard $(COMMON_D)/*.h)CONFIG_D = ../configCONFIG_H = $(wildcard $(CONFIG_D)/*.h) $(wildcard $(CONFIG_D)/*/*.h)MAP_H = $(wildcard ../map/*.h)CHAR_H = $(wildcard ../char/*.h)LOGIN_H = $(wildcard ../login/*.h)ALL_H = $(COMMON_H) $(CONFIG_H) $(MAP_H) $(CHAR_H) $(LOGIN_H)@SET_MAKE@CC = @CC@export CC#####################################################################.PHONY: all $(PLUGINS) clean buildclean helpall: $(PLUGINS) Makefile$(PLUGINS): %: ../../plugins/%@DLLEXT@buildclean: @echo " CLEAN plugins (build temp files)" @rm -rf *.o clean: buildclean @echo " CLEAN plugins" @rm -rf ../../plugins/*@DLLEXT@help: @echo "possible targets are $(PLUGINS:%='%') 'all' 'clean' 'help'" @echo "" @echo "$(PLUGINS:%='%')" @echo " - builds a specific plugin" @echo "'all' - builds all above targets" @echo "'clean' - cleans builds and objects" @echo "'buildclean' - cleans build temporary (object) files, without deleting the" @echo " compiled plugins" @echo "'help' - outputs this message"#####################################################################Makefile: Makefile.in @$(MAKE) -C ../.. src/plugins/Makefile.SECONDEXPANSION:../../plugins/%@DLLEXT@: %.c $(ALL_H) $$(shell ls %/* 2>/dev/null) @echo " CC $<" @$(CC) @DEFS@ @CFLAGS@ @CPPFLAGS@ @LDFLAGS@ @SOFLAGS@ -o $@ $< i already did this steps; i have my afk.c at my src/plugins, i edited make file .in stated above. then if i try to run the command make plugins it gives me error
  12. amplify magic damage not working. when i cast amplify magic damage. i don't see any additional matk for example no amplify =129 matk. with amplify =129matk
  13. glemor123

    make plugin

    i received this error when i run the command make plugin for the afk command MAKE mt19937armake[1]: Entering directory `/root/server/3rdparty/mt19937ar'make[1]: Nothing to be done for `all'.make[1]: Leaving directory `/root/server/3rdparty/mt19937ar' MAKE libconfigmake[1]: Entering directory `/root/server/3rdparty/libconfig'make[1]: Nothing to be done for `all'.make[1]: Leaving directory `/root/server/3rdparty/libconfig' MAKE common_sqlmake[1]: Entering directory `/root/server/src/common'make[1]: Nothing to be done for `sql'.make[1]: Leaving directory `/root/server/src/common' MAKE plugin.omake[1]: Entering directory `/root/server/src/plugins'make[1]: *** No rule to make target `o'. Stop.make[1]: Leaving directory `/root/server/src/plugins'make: *** [plugin.o] Error 2
  14. up.willing to pay for this modification
  15. DOnt use the custom Aura sprite , since its broken . it will crash your client mostly and try to diff your exe with NEMO patcher , http://herc.ws/board/topic/2905-nemo-client-patcher/ there are no enable aura above level 99
  16. how to revert renewal matk to pre-renewal. because i already have 255 int and my matk is still 300+. same applies with atk please give me other way rather than disabling #define RENEWAL
  17. nope there are no diff for that in my xdiffpatcher v1.0.0 i'm using 2013-08-07 client
  18. the thing that i can see that is related to aura is. the use custom aura sprites. and i didn't checked it. i'm using xdiffpatcher v1.0.0
  19. my aspd doesn't increase if i use one of them what should i do? // Copyright (c) Hercules Dev Team, licensed under GNU GPL.// See the LICENSE file// Portions Copyright (c) Athena Dev Teams#ifndef _CONFIG_RENEWAL_H_#define _CONFIG_RENEWAL_H_/** * Hercules configuration file (http://herc.ws) * For detailed guidance on these check http://herc.ws/wiki/SRC/config/ **//** * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder **/#ifndef DISABLE_RENEWAL/// game renewal server mode/// (disable by commenting the line)////// leave this line to enable renewal specific support such as renewal formulas#define RENEWAL/// renewal cast time/// (disable by commenting the line)////// leave this line to enable renewal casting time algorithms/// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats./// example:/// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a/// "fixed cast time" which can only be reduced by specialist items and skills//#define RENEWAL_CAST/// renewal drop rate algorithms/// (disable by commenting the line)////// leave this line to enable renewal item drop rate algorithms/// while enabled a special modified based on the difference between the player and monster level is applied/// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table//#define RENEWAL_DROP/// renewal exp rate algorithms/// (disable by commenting the line)////// leave this line to enable renewal item exp rate algorithms/// while enabled a special modified based on the difference between the player and monster level is applied#define RENEWAL_EXP/// renewal level modifier on damage/// (disable by commenting the line)///// leave this line to enable renewal base level modifier on skill damage (selected skills only)#define RENEWAL_LVDMG/// renewal enchant deadly poison algorithm////// leave this line to enable the renewed EDP algorithm/// under renewal mode:/// - damage is NOT increased by 400%/// - it does NOT affect grimtooth/// - weapon and status ATK are increased#define RENEWAL_EDP/// renewal ASPD [malufett]/// (disable by commenting the line)////// leave this line to enable renewal ASPD/// - shield penalty is applied/// - AGI has a greater factor in ASPD increase/// - there is a change in how skills/items give ASPD/// - some skill/item ASPD bonuses won't stack#define RENEWAL_ASPD#endif // DISABLE_RENEWAL#endif // _CONFIG_RENEWAL_H_
  20. my character is already 255 and i still don't have aura but if i am level 99 i have aura // Maximum allowed 'level' value that can be sent in unit packets.// Use together with the aura_lv setting to tell when exactly to show the aura.// NOTE: You also need to adjust the client if you want this to work.// NOTE: Default is 99. Values above 127 will probably behave incorrectly.// NOTE: If you don't know what this does, don't change it!!!max_lv: 99// Level required to display an aura.// NOTE: This assumes that sending max_lv to the client will display the aura.// NOTE: aura_lv must not be less than max_lv.// Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149// will be sent as being all level 98, and only characters with level// 150 or more will be reported as having level 99 and show an aura.aura_lv: 255// Units types affected by max_lv and aura_lv settings. (Note 3)// Note: If an unit type, which normally does not show an aura, is// set it will obtain an aura when it meets the level requirement.// Default: 0 (none)client_limit_unit_lv: 0
  21. omg. thank you for reminding me. i always forget to recompile
  22. i already comment out the renewal drop but still the poring drop rate is not 100%
  23. thank you can you explain me this one item_rate_use: 1000000 item_rate_use_boss: 50000 item_drop_use_min: 50000 item_drop_use_max: 10000 what is the meaning of min and max
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