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skyundersea

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Posts posted by skyundersea


  1. 7 minutes ago, AnnieRuru said:

    no.1 ... wait until I fix OnPCUseSkillEvent
    that modification allows to manipulate everything with a skill cursor ....

    Thank you Annie :)

    no2.

    "you mean like adding 3D object into the game without telling player that object is manipulate from server side ?

    none, perhaps you can try with browedit if you want to customize the map"

     

    No, just the 2d npc sprite..... The npc and npc file exists, but player cant see the Name and cant click on the npc, just it


  2. 27 minutes ago, utofaery said:

    By script (easier), skill is source (harder).

    make a clone npc at destination with on touch then announce something 

    I didnt untersdand... but is not to announce, is like a normal message for around players see the destination of memo portal.... like this look

    1.thumb.jpg.86da25ea5bc0e2680bb513df3ecbc7cb.jpg

    2.thumb.jpg.e0f7fed484dd9f3ac48b74adcf364f62.jpg

    Did you understand?

     

    29 minutes ago, utofaery said:
    2 hours ago, skyundersea said:

    Any help with non targetable visible NPC sprites? Do you guys know?

    Yes we know the good old floating npc which no normal play can click see or OnTouch...

    And for this, do you know any way to make just the sprite appears? not the name and the chat cursor....

    3.thumb.jpg.27cd3506fb347b63dc74f49b30bd0c35.jpg


  3. Thanks for help guys, i wonder if the caster can send message of destination map.... but i don't even know where to edit the skill, i just know where to edit cost, requeriment and skilltree... this easy things,

    But thanks anyway!!!

    I'll wait if someone who know how to edit skills come here and see if its possible..

     

    Any help with non targetable visible NPC sprites? Do you guys know?


  4. 25 minutes ago, AnnieRuru said:

    1. I get his/her server allow every player has warp portal skill, but warp portal require /memo to be use efficiently
    so that means every player can have different set of portal location ? just like every priest memo differently
    this means every time acolyte cast a warp portal skills, above the portal creates a temporary chat-room that tells where's the destination ?

    There is no problem with the skill and warp, i just want the SKILL to create a WAITINGROOM chat, Showing /memo destination of Caster.... if possible

     

    26 minutes ago, AnnieRuru said:

    2. then why you request having an npc sprite with non-targetable ?
    if this is cast from player skill, there is no need for an npc

    This is for other npc i have, and want to make it untargetable with mouse, if its possible


  5. yea, but is there anyway to put This waitingroom open/close in the use of AL_WARP skill(portal) linking to chosen Map? (/memo)

    like HIDDEN_NPC, or something invisible....

     

    Also, do you know if it's possible to make npc sprite visible but not targetable? like the Chat cursor..


  6. Hi guys,

    Can someone good with scripting help me with this idea?

    I want teleport skill (AL_WARP) to make a waitingroom (chat) or if not possible just one normal Message on top of the portal... with destination map (memo)....

    is this possible to make?

    if not possible, is possible to make Player create chatroom with destination map or send message, after use skill?

    Bcuz in my server everyone have teleport/portal, there is no warp command or itens,

    my hexed is 2014-03-05 

    Hope you guys can help me !

    Thank you !!!


  7. Hi guys,

    can someone help me with this script?

    i want the npc to check both Base and Job level (255) then reset level to 1, and give 1000 stat points, only 1 time per character.... is this possible to make?

    i have this for now, is working but i don't know what to add to give bonus stats, help plz !!!

     

    prontera,154,193,5	script	Renascer	4_F_NYDHOG,{
    	if(BaseLevel < 255	&&	JobLevel < 255)
    	{
    		mes "Você ainda não está apto a Renascer.";
    		mes "Volte quando estiver mais forte.";
    		close;
    	}
    	else if(BaseLevel == 255	&&	JobLevel == 255)
    	{
    		mes "Você tem certeza que deseja Renascer?";
    		mes "Você irá ganhar 1000 pontos de atributos extra!";
    		if(select("[^4f179b•^000000] Sim, Claro!:[^4f179b•^000000] Não, Obrigado.") == 2) close;
    		next;
    		resetlvl(1);
    		resetstatus;
    		close;
    		end;
    	}
    }

     


  8. Haha thanks for reply, 

    Thats cuz i want to make only 1 class after Novice, like Monk, Priest.... all 2nd classes, but with 1st, 2nd, 3rd and trans skills, not all of then but just some....

    What i really wanted is the new classes sprites, the "alternative" versions :D i'll try to find it on forum, thanks !

    Do you know here i can change starting map location?

     

    Cuz they are starting at iz_int 90 98,

     

    i wanted another place for starting map, is this possible?


  9. Hello,

    i want to change skill tree of 3rd classes to have only 1 tree, with 1st, 2nd and 3rd skills, and add some existing skills to all classes, like Teleport and Portal...

    is that possible to make? can someone help me on that? i don't know wich files to look for...

    is there a way to make 3rd classes look like 2nd sprites too?

    Thanks !!!

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