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Fatalis

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Posts posted by Fatalis


  1.  

    Hercules Channel System Update


    IRC Bridge

    [*]New Settings

    	/* "irc_channel" is a special channel connected to a specific chat room in any irc network */	irc_channel_enabled: false	irc_channel_name: "irc" /* available as #irc */	irc_channel_color: "Light_Green"	irc_channel_network: "irc.rizon.net:6665" /* network to connect to (:and port) */	irc_channel_channel: "#Hercules" /* channel in the network above to join */	irc_channel_nick: "Hercules_chSysBot" /* nick the bot will use */	irc_channel_nick_pw: "" /* password to this nick (if any) to identify to nick server on the irc network */

    [*]allows users outside of the game (but in a irc network e.g. thru mobile/cel app) to communicate with anyone in-game that is within a specific #channel, and vice-versa

    Special Thanks

    [*]to Frost for bringing this up

    Link~u!

    [*]Hercules April 22 Patch

    [*]Commit

    how to make auto join on irc? 


  2. can i request some source like the MapRespawnGuildID

    but not guild it read a variable teamwar

    please help
     

    like this




    here's my source of my teamwar [ from Clydelion ]

    pc.c
    sd->state.team = pc_readaccountreg(sd,"#teamwar");

    pc.h
    unsigned short team;


    then the maprespawnguildid

    static int buildin_maprespawnteamid_sub_pc(struct map_session_data* sd, va_list ap){	int16 m=va_arg(ap,int);	int team_id=va_arg(ap,int);	int flag=va_arg(ap,int);	if(!sd || sd->bl.m != m)		return 0;	if(		(sd->status.team == team_id && flag&1) || //Warp out owners		(sd->status.team != team_id && flag&2) || //Warp out outsiders	)		pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT);	return 1;}


    BUILDIN_FUNC(maprespawnteamid){	const char *mapname=script_getstr(st,2);	int team_id=script_getnum(st,3);	int flag=script_getnum(st,4);	int16 m=map_mapname2mapid(mapname);	if(m == -1)		return 0;	//Catch ALL players (in case some are 'between maps' on execution time)	map_foreachpc(buildin_maprespawnteamid_sub_pc,m,team_id,flag);	return 0;}

     

  3. Heavens drive skill does not stack on top of each other, it some times works because the client animation is shown longer than the server "duration".

    To change it take a look into skill_unit.db in your respective DB folder.

    i already fix. because last time i edit the skill_cast_db i make all 0 that's why sometime' the heaven's drive doesn't hit the enemy but already solve :)


  4. i got some problem regarding on heaven's drive

     

    how can i fix it. even i cast the heaven's drive on enemy my heaven's drive has no damage sometime's it have

    check the image



    Sorry for the images. after this problem has been solve i will remove the images :(
     

     

    Edit:

     

    oops fix sorry for making this topic :)


  5. index.php?app=downloads&module=display&section=screenshot&id=1

    File Name: PvP Valkyrie

    File Submitter: Fatalis

    File Submitted: 12 Apr 2013

    File Category: Maps & Textures

     

    PvP Valkyrie i created this map last December 2012 and i want to share it on Hercules Community. I didn't release it on other Site

     

    Note:

    You may redistribute but you may NOT alter this file, this Map is not for Sale! it's free

     

    How to add blue sky [ aeries-guide ]

     

    This question frenquently remains. It's possible to make it but you're really limited. So, I'll explain you 3 differents method for make this effect.

     

    First method : Replace an existing map with this effect. I list here all maps :

    5@tower / bif_fild02 / bif_fild01 / bif_dun01 / 1@mist / thana_boss / sky1 / que_temsky / ra_temsky / gon_dun02 / gonryun / 2009rcw_07 / 2009rcw_03 / bat_b02 / bat_b01 / que_qaru05 / que_qaru04 / que_qaru03 / que_qaru02 / que_qaru01 / que_qsch05 / que_qsch04 / que_qsch03 / que_qsch02 / que_qsch01 / bat_fild02 / sch_gld / airplane_01 / airplane / himinn / rwc01.rsw / valkyrie / yuno / comodo / 6@tower / moc_fild22b / moc_fild22 / einbroch / mjolnir_01 / gef_fild07 / xmas / xmas_fild01

     

    Second method : Use a Hexadecimal editor, open your executable with it then search for a map with sky effect. Replace the name found by the name of your map :

     

    hexas.jpg

     

    Click here to download this file


  6.  

     

    you dont add it, its already there.

    It's nice if you add a @channel ban <channel name> <name of char>

     

    and @channel banall <name of char> [ he will get ban all channels and can't create a channel also]

    ofcourse @channel unbanall/unban

     

    Very interesting. indeed it lacks the ability to kick/ban, that'd be nice.

    is the channel system is now fully working? no crash? cuz last time i use it it getting my server crash :(


  7. you dont add it, its already there.

    It's nice if you add a @channel ban <channel name> <name of char>

     

    and @channel banall <name of char> [ he will get ban all channels and can't create a channel also]

    ofcourse @channel unbanall/unban

     

     

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