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Luffy

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Posts posted by Luffy


  1. Here i've searched it including the mini boss based on RMS.

     

     

    430541444147414241324128414340544137412340474146413141484121413543184324416842764134433042634236417443024342437243524374437643994386440344074408441944254440443044414207439242544145435943974363436543574367436141984203424144284398442743954197442641834431429043004238423741634391442943934394440641694354438444234250 

     


  2.  

    I'm planning to make an old school feature test server with no boss cards

    is there a way to remove it globally like they will not drop and you can't find it on @whodrops and @mi

     

     

    Thanks and God Bless you

    remove it from mob_db.txt

    give me list of all mini boss id and I can do it for you.(since mini boss dont have any special field to check if they are mini boss)

     

     

    Here Check this if this list are okay? :D

     

    43054144414741424132412841434054413741234047414641314148412141354318432441684276413443304263423641744302434243724352437443764399438644034407440844194425443044414145  

  3.  

     

     

    -    shop    dynamicshop    -1,501:222new_1-1,45,77,4    script    Donation Shop    685,{    mes "Do you want to to Donate?";    next;    if(select("Why Donate:Buy Donate") == 1) {        mes "Why Donate on our Server?";        mes "We dont force you to donate,it's your free will to donate";        close;    }      callshop "dynamicshop",1;    npcshopattach "dynamicshop";    end;OnBuyItem:    for ( set .@j, 0; .@j < getarraysize(.items); set .@j, .@j + 2 ) {	    for ( set .@k, 0; .@k < getarraysize(@bought_nameid); set .@k, .@k + 1 ) {		    if ( @bought_nameid[.@k] == .items[.@j] ) {			    if ( checkweight( @bought_nameid[.@k], @bought_quantity[.@k] ) ) {				    if ( countitem(.currency) < .items[.@j + 1] ) {					    mes "You don't have enough " +getitemname(.currency)+ " to purchase this item.";                        close;				    } else {					    delitem .currency, .items[.@j + 1] * @bought_quantity[.@k];					    getitem @bought_nameid[.@k], @bought_quantity[.@k];                                                dispbottom @bought_nameid[.@k]+" "+ .items[.@j + 1]+" "+ .currency;                        end;				    }			    } else                    dispbottom "You cannot carry out more items with you";                    end;		    }	    }    }    deletearray @bought_quantity, getarraysize(@bought_quantity);    deletearray @bought_nameid, getarraysize(@bought_nameid);    end;OnInit:    set .currency, 7179; // pods    setarray .items, 1750,1,1766,2; // Usage : <item id>,<price>    npcshopitem "dynamicshop",0,0;    for ( set .@i, 0; .@i < getarraysize(.items); set .@i, .@i + 2 )        npcshopadditem "dynamicshop",.items[.@i], .items[.@i+1];    waitingroom "Donation Shop",0;    end;}

     

     

     

     

     

    Wow Great job! quesoph! it works, been wondering i request something to add on it. if its okay?

     

    can you put a menu upon Choosing Buy Donate .

    for ex.

    Buy Donate >

    ◙ Headgears

    ◙ Item boost

    ◙ etc

     

    something like this. Thank you in advance bro!


  4. hi can someone help me on Donation Npc with Dynamic npc and with info that you can read how to donate and why to donate already try to script but im pretty mess up with this stuff, for ex.

     

    upon clicking on npc.

     

    1. Why Donate to us.

    2. How to Donate.

    3. Buy Donate items. ( upon click on Buy donate items there would be menus for headgear,lowheadgear,misc and etc and you can buy it for example " PODs " )

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