luan122
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luan122 reacted to banhelba2019 in diferences between rA and herc so far
ra has oboro/rebellion
herc doesnt
herc has plugin support
ra doesnt
rathena database is split into 20 different sections
herc database is perfect
rathena uses a new src code
herc uses the old one
Theres also 3ceam or whatever near the bottom of the forum hosted by @Rytech which has all the jobs implemented, however they use rathena database, herc database is way better , they also use their own code but its all the same really....
Maybe some other reasons
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luan122 got a reaction from banhelba2019 in diferences between rA and herc so far
Could someone list them to me? Ty!
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luan122 reacted to maqc1 in Novice starts with 6281 MaxSp...?
Hi folks, I encounter a peculiar problem since my last git pull. All new created characters start with 6281 max SP. Max HP are fine. I looked around some relevant files to see if something was wrong, but everything seems perfectly fine (tables in /db/pre-re/job_db.conf and /db/job_db2.txt are both correct). When the character change class, the Max SP go back to normal.
Any idea where that comes from? Thanks!
[info]: Hercules 64-bit for Linux
[info]: Git revision (src): '5c5fabc490cdad507650d0b3713221bd92da765d'
[info]: Git revision (scripts): '5c5fabc490cdad507650d0b3713221bd92da765d'
[info]: OS version: 'Ubuntu 14.04.5 LTS [x86_64]'
EDIT : Seems like even old novices (i.e. created before the git pull) have super high Max SP. I don't get it =/
EDIT 2 : Novices seem to have higher ASPD as well (175 ASPD at level 1...)
EDIT 3 : After further testing, I found that Max SP become normal when novice reach base level 76. ASPD don't, though.
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luan122 reacted to Dastgir in how to use mysql instead db folder
MySQL is only used for storing data about players.
There's no substitute for db folder, you need to use db folder, item_db/mob_db read from mysql has been removed too.
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luan122 reacted to fxfreitas in how to use mysql instead db folder
Something like brAthena do:
https://github.com/brAthena/brAthena/tree/master/
As fair I know this is not possible in hercules.
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luan122 reacted to Dastgir in Special Shop[Implement it in Hercules.]
Reference topic : http://rathena.org/board/topic/84169-specialty-shops/
Pull Request : https://github.com/HerculesWS/Hercules/pull/232 (Tested it out, and its working.)
Diff File: SpecialShop_v1.2.diff (In case someone want to use it early/dev rejected it.)
I have tested this source, and it works fine, anyone who wants to try can test it.
Although in cashshop rearrangement, we would like if format is this
<map name>,<x>,<y>,<facing> pointshop <NPC Name> <sprite id>,<"points">,<"description">,<itemid>:<price>{,<itemid>:<price>...} Where description is the name of point put, like if variable if PkP and description is PvP Points.
Then when we open shop it will show in chat box (not npc dialog box), that "This shop uses PvP Points for purchasing items. Current PvP Points:123"
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luan122 reacted to meko in tryin' to teleport and gettin' error
Are you using a custom map or a built-in map? make sure it is in db/map_index.txt and if it's a new map update the mapcache
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luan122 reacted to Kubix in Followers: World of Warcraft system
Hello, community
I wanna show you my release - Followers like in World of Warcraft (maybe XD)
I start write this in august 2015 o.O
Current version: 2.0.1
Languages: Russian/English
FluxCP addon: included
Some info: (sorry for my English)
Based on SQL and dynamic variables.
4 classes: Warrior, Healer, Mage, Assassin
Max. Follower level: 7
Followers have a item level.
Mission types:
Standart- rewards taken from SQL
Random- rewards taken from arrays for each follower level
Special (if variable random_reward = 1) you can set your special item ID for each mission, if random reward is ON.
Chance for complete:
You can set your standart chance for complete mission (standart: 25%)
Each mission have a requirement for item level (if you want)
So, if mission req. item level = 50 and Follower item level = 100 chance for complete will be like 60% (if 25 = standart)
But if Follower item level = 0 and mission item level = 50 chance will be (5%~)
How to create a new Follower from game?
You can create a NPC that gives a Followers, or new items for each Follower
For create just use a function:
callfunc("Companion_Create", unique_id from 'companion_list' table in SQL); I have a companion in DB:
Name: Mellisandra
UniqueID: 1
Class: 2 (healer)
so, i create a simple script:
map,x,y,face[tab]script[tab]Simple Follower[tab]sprite,{ mes "Hello! I can create Follower for you!"; next; if(select("yes, please!:No, thx") == 2) close; callfunc("Companion_Create", 1); close; }
this script will give a player Follower with ID 1 (Mellisandra)
Guys, i'm really sorry for my english, I wanted to tell you all information, but I can not express the idea
Maybe someone will use this and create guide for you.
I'll try to answer your questions.
Special thanks for: Google Translate.
Good luck:)
Script: http://pastebin.com/5cMPGsMh
SQL: http://pastebin.com/465XdhBr
Time function: http://upaste.me/aba022682946e3a7d
Together (with FluxCP addons): Companions_ENGLISH.rar
Preview addons:
http://kubix-service.ru/?module=followers&action=list_all
http://kubix-service.ru/?module=missions&action=list
Preview video (russian interface, sorry):
https://www.youtube.com/watch?v=j3u4dIfKVs0&feature=youtu.be
https://www.youtube.com/watch?v=cdGGQ50VmhY&feature=youtu.be
Original post from Russian eA-Support: http://ea-support.ws/index.php?/topic/3467-s-sistema-soratnikov-world-of-warcraft/
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luan122 reacted to Dastgir in Job Spoiler
Hello Community,
I was busy during last few months, and now I have been working on this thing to get supported on Hercules,
Here's few screenshots:
Spoiler 2: (Only 4 skills coded)
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luan122 reacted to jezznarRox in [WIP] PASS. Project: Anti-bot Security System
Project: Anti-bot Security System
Hi Hercules Community!
Finally, I have finished my very first Project: Anti-bot Security System. This is not your average antibot because it is not only done in-game, it is a system that puts together in-game scripts, encryption, Google's very own reCaptcha, and interaction with the FluxCP.
Tested fully compatible with Hercules.
Features:
1. Impenetrable in-game bot check
[*]Even if a botter figures out how the algorithm works he still has to go through a few more steps
2. FluxCP integration
[*]Easy integration with FluxCP [*]Can be used with other CP's but will not be majorly supported for fixes
3. Google's reCaptcha v2
[*]Google boasts of it's bot detection, reCaptcha v2! Check all about it here: reCaptcha Site.
Video Coming Soon!
Some Screenies:
When everything goes well:
When somethig goes wrong or when someone tries to bypass something:
Interested? Feel free to contact me.
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luan122 got a reaction from Virtue in RROCP
Hi folks!
I have a project to create a remote control panel to manage the emulator the panel will be a windows application not a web panel due to security and because I prefer this way (maybe will has a phone app too), it will include several options and will work only with ssh based servers.
This is what the panel will have:
Host configuration
Initial configuration (To users that got a VPS instead a specific ragnarok server) 100% recovery root password from mysql BackupSQL backup Emulator Backup Full backup Remote backup Self backup Edit NPC (directly) 100% FTP access 100% Emulator functions Start server 100% Restart server 100% Stop server 100% Install emulador (will support all emulators) 100% Compile the server 100% Emulator logs 100% Change configurations of the server (all configurations can be edit in a simple way and friendly window (not a txt file) Server managementEddit Account informations ( will be possible to edit global variables too) Create accounts (GM or not) Char eddit Item give Cash give ViP give (need to check if is possible, how the server will act when we add vip outside) For now I have only thoose options and ideas (if you have more, please tell me) Windows RROCP skeleton (i need to work on the program, this is a gross program that i'm testing the functions and bla bla bla)
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luan122 got a reaction from JulioCF in RROCP
Hi folks!
I have a project to create a remote control panel to manage the emulator the panel will be a windows application not a web panel due to security and because I prefer this way (maybe will has a phone app too), it will include several options and will work only with ssh based servers.
This is what the panel will have:
Host configuration
Initial configuration (To users that got a VPS instead a specific ragnarok server) 100% recovery root password from mysql BackupSQL backup Emulator Backup Full backup Remote backup Self backup Edit NPC (directly) 100% FTP access 100% Emulator functions Start server 100% Restart server 100% Stop server 100% Install emulador (will support all emulators) 100% Compile the server 100% Emulator logs 100% Change configurations of the server (all configurations can be edit in a simple way and friendly window (not a txt file) Server managementEddit Account informations ( will be possible to edit global variables too) Create accounts (GM or not) Char eddit Item give Cash give ViP give (need to check if is possible, how the server will act when we add vip outside) For now I have only thoose options and ideas (if you have more, please tell me) Windows RROCP skeleton (i need to work on the program, this is a gross program that i'm testing the functions and bla bla bla)