themon
-
Content Count
517 -
Joined
-
Last visited
-
Days Won
6
Posts posted by themon
-
-
Taal Volcano, Tagaytay, Philippines
-
58 58 58 56 49 49 49 = XXXVIII = 38
-
will this have an update of recent commit on the main hercules board like the hercules master?
to know what revision we are downloading
and how can I contribute this http://herc.ws/board/topic/4017-new-cashshop-buttons-translated/ to your project
-
[cbox]Index: conf/battle/battle.conf
===================================================================
--- conf/battle/battle.conf (revision 17156)
+++ conf/battle/battle.conf (working copy)
@@ -141,3 +141,10 @@
// range. For example, Sonic Blow requires a 2 cell distance before autocasting is allowed.
// This setting also affects autospellwhenhit.
autospell_check_range: no
+
+// [Cydh]
+// If you want to player can't warp, go, recalled, relog on battle for a while
+// You can use this to give them delay
+// Battle means while player attacking, using skills, receiving damage
+// Delay in milisecond
+prevent_warponbattle: 5000
Index: conf/msg_conf/map_msg.conf
===================================================================
--- conf/msg_conf/map_msg.conf (revision 17156)
+++ conf/msg_conf/map_msg.conf (working copy)
@@ -1409,5 +1409,8 @@
// @skillid (extension)
1398: -- Displaying first %d partial matches:
+// warpgo delay
+1399: You must wait %.1f sec. before %s.
+
//Custom translations
import: conf/import/msg_conf.txt
Index: src/map/atcommand.c
===================================================================
--- src/map/atcommand.c (revision 17156)
+++ src/map/atcommand.c (working copy)
@@ -379,6 +379,7 @@
unsigned short mapindex;
short x = 0, y = 0;
int16 m = -1;
+ int diff_tick, tick = gettick(); //warp on battle
nullpo_retr(-1, sd);
@@ -392,6 +393,14 @@
return -1;
}
+ //warp on battle
+ if((diff_tick = DIFF_TICK(sd->canwarp_tick,tick)) > 0 && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
+ {
+ sprintf(atcmd_output, msg_txt(1555), diff_tick/1000., command);
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
mapindex = mapindex_name2id(map_name);
if (mapindex)
m = map_mapindex2mapid(mapindex);
@@ -1676,6 +1685,7 @@
int town;
char map_name[MAP_NAME_LENGTH];
int16 m;
+ int diff_tick, tick = gettick(); //warp on battle
const struct {
char map[MAP_NAME_LENGTH];
@@ -1730,6 +1740,14 @@
return 0;
}
+ //warp on battle
+ if((diff_tick = DIFF_TICK(sd->canwarp_tick,tick)) > 0 && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
+ {
+ sprintf(atcmd_output, msg_txt(1555), diff_tick/1000., command);
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
memset(map_name, '0', sizeof(map_name));
memset(atcmd_output, '0', sizeof(atcmd_output));
@@ -2669,6 +2687,7 @@
*
*------------------------------------------*/
ACMD_FUNC(recall) {
+ int diff_tick, tick = gettick(); //warp on battle
struct map_session_data *pl_sd = NULL;
nullpo_retr(-1, sd);
@@ -2684,6 +2703,14 @@
return -1;
}
+ //warp on battle
+ if((diff_tick = DIFF_TICK(sd->canwarp_tick,tick)) > 0 && !pc_has_permission(pl_sd, PC_PERM_WARP_ANYWHERE))
+ {
+ sprintf(atcmd_output, msg_txt(1555), diff_tick/1000., "recall this player");
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
{
clif_displaymessage(fd, msg_txt(81)); // Your GM level doesn't authorize you to preform this action on the specified player.
Index: src/map/battle.c
===================================================================
--- src/map/battle.c (revision 17156)
+++ src/map/battle.c (working copy)
@@ -5898,6 +5898,7 @@
{ "skill_trap_type", &battle_config.skill_trap_type, 0, 0, 1, },
{ "item_restricted_consumption_type", &battle_config.item_restricted_consumption_type,1, 0, 1, },
{ "max_walk_path", &battle_config.max_walk_path, 17, 1, MAX_WALKPATH, },
+ { "prevent_warponbattle", &battle_config.prevent_warponbattle, 10000, 0, INT_MAX, }, //warp on battle
};
#ifndef STATS_OPT_OUT
/**
Index: src/map/battle.h
===================================================================
--- src/map/battle.h (revision 17156)
+++ src/map/battle.h (working copy)
@@ -486,6 +486,8 @@
int skill_trap_type;
int item_restricted_consumption_type;
int max_walk_path;
+
+ int prevent_warponbattle; //warp on battle
} battle_config;
void do_init_battle(void);
Index: src/map/pc.c
===================================================================
--- src/map/pc.c (revision 17156)
+++ src/map/pc.c (working copy)
@@ -982,6 +982,7 @@
sd->cantalk_tick = tick;
sd->canskill_tick = tick;
sd->cansendmail_tick = tick;
+ sd->canwarp_tick = tick; //warp on battle
for(i = 0; i < MAX_SKILL_LEVEL; i++)
sd->spirit_timer = INVALID_TIMER;
@@ -6505,6 +6506,7 @@
elemental_set_target(sd,src);
sd->canlog_tick = gettick();
+ sd->canwarp_tick = gettick() + battle_config.prevent_warponbattle; //warp on battle
}
/*==========================================
@@ -6842,6 +6844,11 @@
//Reset "can log out" tick.
if( battle_config.prevent_logout )
sd->canlog_tick = gettick() - battle_config.prevent_logout;
+
+ //warp on battle
+ if( battle_config.prevent_warponbattle )
+ sd->canwarp_tick = gettick() - battle_config.prevent_warponbattle;
+
return 1;
}
Index: src/map/pc.h
===================================================================
--- src/map/pc.h (revision 17156)
+++ src/map/pc.h (working copy)
@@ -216,6 +216,7 @@
unsigned int cansendmail_tick; // [Mail System Flood Protection]
unsigned int ks_floodprotect_tick; // [Kill Steal Protection]
unsigned int bloodylust_tick; // bloodylust player timer [out/in re full-heal protection]
+ unsigned int canwarp_tick; //delay for player when warp after attacking, receving damage, or using skill. //warp on battle
struct {
short nameid;
Index: src/map/skill.c
===================================================================
--- src/map/skill.c (revision 17156)
+++ src/map/skill.c (working copy)
@@ -7276,6 +7276,8 @@
int dx[9]={-1, 1, 0, 0,-1, 1,-1, 1, 0};
int dy[9]={ 0, 0, 1,-1, 1,-1,-1, 1, 0};
int j = 0;
+ int diff_tick, tick = gettick(); //warp on battle
+ char output[CHAT_SIZE_MAX]; //warp on battle
struct guild *g;
// i don't know if it actually summons in a circle, but oh well. ;P
g = sd?sd->state.gmaster_flag:guild_search(status_get_guild_id(src));
@@ -7287,6 +7289,13 @@
if ((dstsd = g->member.sd) != NULL && sd != dstsd && !dstsd->state.autotrade && !pc_isdead(dstsd)) {
if (map[dstsd->bl.m].flag.nowarp && !map_flag_gvg2(dstsd->bl.m))
continue;
+ //warp on battle
+ if((diff_tick = DIFF_TICK(sd->canwarp_tick,tick)) > 0 && !pc_has_permission(dstsd, PC_PERM_WARP_ANYWHERE))
+ {
+ sprintf(output, msg_txt(1555), diff_tick/1000., "get called by EMERGENCY CALL");
+ clif_displaymessage(dstsd->fd, output);
+ continue;
+ }
if(map_getcell(src->m,src->x+dx[j],src->y+dy[j],CELL_CHKNOREACH))
dx[j] = dy[j] = 0;
pc_setpos(dstsd, map_id2index(src->m), src->x+dx[j], src->y+dy[j], CLR_RESPAWN);
Index: src/map/unit.c
===================================================================
--- src/map/unit.c (revision 17156)
+++ src/map/unit.c (working copy)
@@ -1368,6 +1368,9 @@
else
skill_castend_id(ud->skilltimer,tick,src->id,0);
+ if(sd) //warp on battle
+ sd->canwarp_tick = gettick() + battle_config.prevent_warponbattle;
+
return 1;
}
@@ -1505,6 +1508,10 @@
ud->skilltimer = INVALID_TIMER;
skill_castend_pos(ud->skilltimer,tick,src->id,0);
}
+
+ if(sd) //warp on battle
+ sd->canwarp_tick = gettick() + battle_config.prevent_warponbattle;
+
return 1;
}
@@ -1586,6 +1593,9 @@
unit_stop_attack(src);
return 0;
}
+ //warp on battle
+ if(battle_config.prevent_warponbattle)
+ sd->canwarp_tick = gettick() + battle_config.prevent_warponbattle;
}
if( battle_check_target(src,target,BCT_ENEMY) <= 0 || !status_check_skilluse(src, target, 0, 0) ) {
unit_unattackable(src);
@@ -1879,7 +1889,14 @@
struct block_list *bl;
bl = map_id2bl(id);
if(bl && unit_attack_timer_sub(bl, tid, tick) == 0)
+ {
+ //warp on battle
+ TBL_PC* sd = (TBL_PC*)bl;
+ if(sd && battle_config.prevent_warponbattle)
+ sd->canwarp_tick = gettick() + battle_config.prevent_warponbattle;
+
unit_unattackable(bl);
+ }
return 0;
}
[/cbox] -
-
//============================================================
//= Hercules Readme File
//===== By: ==================================================
//= Hercules Dev Team
//===== Description: =========================================
//= Basic information and installation guide with links to
//= various forum posts and Wiki articles.
//============================================================
============================
|| Table of Contents ||
============================
|| 1. What is Hercules? ||
|| 2. Prerequisites ||
|| 3. Installation ||
|| 4. Troubleshooting ||
|| 5. Helpful Links ||
|| 6. More Documentation ||
============================
============================
|| 1. What is Hercules? ||
============================
Hercules is a collaborative software development project revolving around the
creation of a robust massively multiplayer online role playing game (MMORPG)
server package. Written in C, the program is very versatile and provides NPCs,
warps and modifications. The project is jointly managed by a group of volunteers
located around the world as well as a tremendous community providing QA and
support. Hercules is a continuation of the original Athena project.
============================
|| 2. Prerequisites ||
============================
Before installing Hercules there are certain tools and applications you will need.
This differs between the varying operating systems available, so the following
is broken down into Windows and Linux prerequisites.
Windows
* TortoiseGIT (http://code.google.com/p/tortoisegit/)
* MSysGit (http://code.google.com/p/msysgit/downloads/list?can=2)
* MySQL (http://www.mysql.com/downloads/mysql/)
* MySQL Workbench (http://www.mysql.com/downloads/workbench/)
* MS Visual C++ (http://www.microsoft.com/visualstudio/en-us/products/2010-editions/visual-cpp-express)
Linux (names of packages may require specific version numbers on certain distributions)
* gcc
* make
* mysql
* mysql-devel
* mysql-server
* pcre-devel
* git
* zlib-devel
============================
|| 3. Installation ||
============================
This section is a very brief set of installation instructions. For more concise guides
relevant to your Operation System, please refer to the Wiki (links at the end of this file).
Windows
* Install prerequisites
* Create a folder to download Hercules into (e.g. C:Hercules)
* Right click this folder and select "Git Clone".
* Paste the GIT URL into the box: https://github.com/HerculesWS/Hercules.git
* Open MySQL Workbench and create an instance to connect to your MySQL Server
* Create a database (hercules), a user (hercules), give permissions (GRANT SELECT,INSERT,UPDATE,DELETE)
and then login using the new user
* Use MySQL Workbench to run the .sql files in /sql-files/ on the new Hercules database
Linux
(For CentOS) Step 1: yum install gcc make mysql mysql-devel mysql-server pcre-devel zlib-devel
Step 2: rpm -Uvhhttp://repo.webtatic.com/yum/centos/5/latest.rpm
Step 3: yum install --enablerepo=webtatic git-all
Step 4: yum install --enablerepo=webtatic --disableexcludes=main git-all
(For Debian) Type: apt-get install git make gcc libmysqlclient-dev zlib1g-dev libpcre3-dev
* Type: mysql_secure_installation
* Start your MySQL server
* Setup a MySQL user: CREATE USER 'hercules'@'localhost' IDENTIFIED BY 'password';
* Assign permissions: GRANT SELECT,INSERT,UPDATE,DELETE ON `hercules_rag`.* TO 'hercules'@'localhost';
* Type: git clone https://github.com/HerculesWS/Hercules.git ~/Hercules
* Insert SQL files: mysql --user=root -p hercules_rag < trunk/sql-files/main.sql (and others)
* Type: cd trunk && ./configure && make clean && make sql
* When you're ready, type: ./athena-start start
============================
|| 4. Troubleshooting ||
============================
If you're having problems with starting your server, the first thing you should
do is check what's happening on your consoles. More often that not, all support issues
can be solved simply by looking at the error messages given.
Examples:
1.) You get an error on your map-server_sql that looks something like this:
[Error]: npc_parsesrcfile: Unable to parse, probably a missing or extra TAB in
file 'npc/custom/jobmaster.txt', line '17'. Skipping line...
* w1=prontera,153,193,6 script
* w2=Job Master
* w3=123,{
* w4=
If you look at the error, it's telling you that you're missing (or have an extra) TAB.
This is easily fixed by looking at this part of the error: * w1=prontera,153,193,6 script
If there was a TAB where it's supposed to be, that line would have prontera,153,193,6 at w1
and 'script' at w2. As there's a space instead of a TAB, the two sections are read as a
single parameter.
2.) You have a default user/password warning similar to the following:
[Warning]: Using the default user/password s1/p1 is NOT RECOMMENDED.
[Notice]: Please edit your 'login' table to create a proper inter-server user/pa
ssword (gender 'S')
[Notice]: and then edit your user/password in conf/map-server.conf (or conf/impo
rt/map_conf.txt)
Relax. This is just indicating that you're using the default username and password. To
fix this, check over the part in the installation instructions relevant to the `login` table.
3.) Your Map Server says the following:
[Error]: make_connection: connect failed (socket #2, error 10061: No connection
could be made because the target machine actively refused it.
)!
If this shows up on the map server, it generally means that there is no Char Server available
to accept the connection.
============================
|| 5. Helpful Links ||
============================
The following list of links point to various help files within the GIT, articles or
pages on the Wiki or topics within the Hercules forum.
* Hercules Forums
* GIT Repository URL:
https://github.com/HerculesWS/Hercules
* Hercules IRC Channel
irc.rizon.net
Channel: #Hercules
============================
|| 6. More Documentation ||
============================
Hercules has a large collection of help files and sample NPC scripts located in /doc/
* Scripting
It is recommended to look through /doc/script_commands.txt for help, pointers or
even for ideas for your next NPC script. Most script commands have a usage example.
* @commands
In-game, Game Masters have the ability to use Atcommands (@) to control players,
create items, spawn mobs, reload configuration files and even control the weather.
For an in-depth explanation, please see /doc/atcommands.txt
* Permissions
The Hercules emulator has a permission system that enables certain groups of players
to perform certain actions, or have access to certain visual enhancements or in-game
activity. To see what permissions are available, they are detailed in /doc/permissions.txt
There are more files in the /doc/ directory that will help you to create scripts or update the
mapcache, or even explain how the job system and item bonuses work. Before posting a topic asking
for help on the forums, we recommend that all users take the time to look over this directory.
test this
https://www.mediafire.com/folder/6xqxlxdx7leth/Ragnarok Main folder
https://www.mediafire.com/folder/sqrrrqa797mre/GRF FILES
this is my ready made
https://www.mediafire.com/folder/hg3wqu9a1cc7w/ready made
-
what do you mean?
have you try to change your system time in your computer? its just the same with your server time
-
player.conf
// Maximum atk speed. (Default 190, Highest allowed 199)
max_aspd: 190
// Same as max_aspd, but for 3rd classes. (Default 193, Highest allowed 199)
max_third_aspd: 199
// Maximum walk speed rate (200 would be capped to twice the normal speed)
max_walk_speed: 300
// Maximum HP. (Default is 1000000)
max_hp: 1000000
// Maximum SP. (Default is 1000000)
max_sp: 1000000
// Max limit of char stats. (agi, str, etc.)
max_parameter: 99
// Same as max_parameter, but for 3rd classes.
max_third_parameter: 220
// Same as max_parameter, but for baby classes.
max_baby_parameter: 80
// Same as max_parameter, but for baby 3rd's.
max_baby_third_parameter: 150
-
-
i changed with xvii32 the system folder, now is sabaro folder and the iteminfo.lua to itemsaba.lua i am testing your exe and the problem is taht, my exe, but i dont know where is the problem. cand u tell me wich diff did u use?
I'm currently using 2013-12-30aRagexe.exe but still apply the same diff all the time
[cbox]64 @ Bug Fix (Recommended)
33 Always Call SelectKoreaClientInfo() (Recommended)
51 Ascii & Arial on All Langtypes (Recommended)
97 Cancel to Login Window (Recommended)
8 Custom Window Title
9 Disable 1rag1 type parameters (Recommended)
15 Disable HShield (Recommended)
14 Disable Hallucination Wavy Screen (Recommended)
61 Disable Packet Encryption (Recommended)
13 Disable Ragexe Filename Check (Recommended)
34 Enable /showname (Recommended)
68 Enable 64k Hairstyle
205 Enable Monster tables
49 Enable Multiple GRFs (Recommended)
24 Fix Camera Angles (Recommended)
71 Ignore Missing File Error
72 Ignore Missing Palette Error
204 Increase Attack Display
28 Increase Headgear ViewID
32 Increase Zoom Out Max
36 Read msgstringtable.txt (Recommended)
37 Read questid2display.txt (Recommended)
38 Remove Gravity Ads (Recommended)
39 Remove Gravity Logo (Recommended)
73 Remove Hourly Announce (Recommended)
84 Remove Serial Display (Recommended)
40 Restore Login Window (Recommended)
44 Translate Client (Recommended)
45 Use Custom Aura Sprites
48 Use Plain Text Descriptions (Recommended)
47 Use Ragnarok Icon[/cbox]
-
now I'm really confuse??? all I can see is a banana
what is that sabaro folder?
is that system folder or data folder?
did you diff your client to read lua before lub?
iteminfo.lua must be in your system folder
-
the client is here. https://docs.google.com/file/d/0Bzhs15NQZ3dNMlpqNWJHNTdMTzg/edit maybe i dont have all the luas, i dont know.
try mine and check if you still get the same problem
https://www.mediafire.com/folder/hg3wqu9a1cc7w/ready%20made
and post your data.ini
-
try to use
atcommand "@homfriendly 1000";
nope don't work
-
thanks! Mhalicot
now how can I make it to be use as an item?
Id: 7224
AegisName: "Stone_Of_Intelligence"
Name: "Stone of Sage"
Type: 11
Buy: 0
Weight: 10
Script: <" itemskill "@homfriendly",1000; "> -
@petfriendly <0-1000>Sets the intimacy level of your pet, with 1000 being "Loyal". @homfriendly <0-1000>Sets the intimacy level of your homunculus, with 1000 being "Loyal".
?
is that existing? where to find it?
-
is there a gm command or skill to increase intimacy of Homunculus or pet?
like example
Id: 7224
AegisName: "Stone_Of_Intelligence"
Name: "Stone of Sage"
Type: 11
Buy: 0
Weight: 10
Script: <" itemskill "PET_INTIMATE",91000; ">or gm command
@h_intimate 1000
@p_intimate 1000
-
RO/System/iteminfo.lub you can also use iteminfo.lua to avoid conflict in updating your sakray but you must diff your client load iteminfo.lua befor lub
It is categorize in your Ragnarok in Folder Files
hey im using 2013 ragexe then i am trying to add more items i put the item and collection in the right place then i add the sprites in their right location then in my luafiles/datainfo i have accessoryid.lua and accessoryid.lub and accename.lua and accename.lub i add the item on that 4 file
in accename.lua and lub i add
[ACCESSORY_IDs.ACCESSORY_Heart_Ring] = "Heart_Ring",in accessoryid.lua and lub i addACCESSORY_Heart_Ring = 1004,then i my itemdb2 i addId: 26000AegisName: "Heart_Ring"Name: "Heart Ring"Type: 5Buy: 10Weight: 15Def: 0Upper: 63Loc: 4096View: 1004},{but when i @item it fails no items is being made
accessoryid
ACCESSORY_BUSHY_MOUSTACHE = 1004,
did you add this ACCESSORY_Heart_Ring = 1004, or edit ACCESSORY_BUSHY_MOUSTACHE = 1004,?
if you add it maybe that is the conflict .
or maybe try to add this also in your accname_eng.lub
[ACCESSORY_IDs.ACCESSORY_Heart_Ring] = "_Heart_Ring",
check mine
http://upaste.me/7db810081a2f77a99
-
Ez2 Lotto - http://upaste.me/f5fb10071bd5efa7d
KENO Lotto - http://upaste.me/9cd410072d49faa6c
Hourlybonus - http://upaste.me/940d10073b1c45b33
rpsroulette (Modified) - http://upaste.me/ab9d1007434439758
zenytocash - http://upaste.me/5e9910075dcab451c
Reserve NPC - http://upaste.me/63fd10076f22feab8
not originally mine. just modified some script
-
-
clif.h
enum CASH_SHOP_TABS {
CASHSHOP_TAB_NEW = 0,
CASHSHOP_TAB_POPULAR = 1,
CASHSHOP_TAB_LIMITED = 2,
CASHSHOP_TAB_RENTAL = 3,
CASHSHOP_TAB_PERPETUITY = 4,
CASHSHOP_TAB_BUFF = 5,
CASHSHOP_TAB_RECOVERY = 6,
CASHSHOP_TAB_ETC = 7,
CASHSHOP_TAB_SPECIAL = 8, //Discounted Items
CASHSHOP_TAB_MAX,
};
[cbox]//====================================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ '__/ __| | | | |/ _ / __|
//= | | | | __/ | | (__| |_| | | __/__
//= _| |_/___|_| ___|__,_|_|___||___/
//=
//= http://herc.ws/board/
//================= More Information =================
//= http://herc.ws/board/topic/367-introducing-cash-shop-support/
//====================================================
// This file handles the entire Cashshop. You can simply
// add in any amount of items you like within each category.
// Please keep in mind that the Cashshop does not work
// with ragexere clients.
// Categories can be empty or even missing, but, if
// present, their names must be kept as cat_, where
// is a valid tab index, as descripbed in 'enum
// CASH_SHOP_TABS' in clif.c (normally 0 through 7)
//====================================================
cash_shop: (
{
cat_0: { //New
Apple:100
ID531:250
}
cat_1: { //Popular
ID513:100
Banana_Juice:250
}
cat_2: { //Limited
Grape:100
ID533:250
}
cat_3: { //Rental
ID515:100
Carrot_Juice:250
}
cat_4: { //Permanent
Green_Herb:100
ID510:250
}
cat_5: { //Scroll
ID501:100
ID502:250
}
cat_6: { //Usable
White_Potion:150
Blue_Potion:500
}
cat_7: { //Other
ID909:400
ID907:500
}
cat_8: { //Special
ID909:400:10 //10% discount
ID907:500:15 //15% discount
}
}
)[/cbox] -
that is still experimental in Nemo. but its good to know that you fix your problem. try to download from this
18-12-2013 => http://www.mediafire...2-18bRagexe.rar
23-12-2013 => http://www.mediafire...2-23cRagexe.rar
30-12-2013 => http://www.mediafire...2-30aRagexe.zip
and diff it with Nemo.
and just add the packet data that Yommy post earlier and put it in srcmappackets.h
-
File Name: New CashShop Buttons Translated
File Submitter: themon
File Submitted: 19 Jan 2014
File Category: Maps & Textures
특가 - Special Offer or Special - that's the new Discount button in the cash shop
수량갱신 - Update Quantity or Quantity Update
-
특가 - Special Offer or Special - the new Discount button in the cash shop
수량갱신 - Update Quantity or Quantity Update
Download translated Buttons here:
http://herc.ws/board/files/file/97-new-cashshop-buttons-translated/
Angelmelody reacted to this -
themon, your first capture did not capture the pet egg o_O,
HEADER_CZ_REQUEST_TIME = 0x88A, // shuffled (0x7E, tick send)
HEADER_ZC_NOTIFY_TIME = 0x7f,
HEADER_ZC_PAR_CHANGE = 0xb0,
HEADER_CZ_SELECT_PETEGG = 0x1a7,
HEADER_SC_NOTIFY_BAN = 0x81,
Edit:
so, it seems the client is sending FF FF instead of the egg id ?
Neo, there was a client 1 week before this date that was unpacked also, maby can we (you ) release that client too ?
Thanks
18-12-2013 => http://www.mediafire.com/download/gka7gobcuxx0iq9/2013-12-18bRagexe.rar
23-12-2013 => http://www.mediafire.com/download/cc4vfdrdd4r15hb/2013-12-23cRagexe.rar
30-12-2013 => http://www.mediafire.com/download/usy52ffv57tprtm/2013-12-30aRagexe.zip
these are the only 3 non packed clients we have.
Yommy can u get the packet dbs
30-12-2013 Ragexe client works great and I see that they removed the line in the clif.c that causing the pet hatch error "clif->authfail_fd(fd, 0);"
Source Mod to rAthena to Hercules
in Source Support
Posted
@Cydh are you going to transfer from Rathena to Hercules too?
http://rathena.org/board/user/5421-cydh/