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Posts posted by Yoh Asakura
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unlit.c missing the left "
sprintf(e_msg, "Cooling down walk delay. Wait %.1f minutes.", (double)e_tick / 60);
unit.c is working now, thank you.
@Special thanks to Dastgir, who helped me to fix pc.c
Edit line 4269 to this: if( (nameid != ITEMID_WING_OF_FLY && nameid != ITEMID_GIANT_FLY_WING && map->list[sd->bl.m].flag.noreturn) || map->getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) ) // Addon Cell PVP [Ize]
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Choose "Only First Login Background" or "Only Second Login Background" on NEMO patcher. Depending on which ones you've replaced with your login background.
Thank you. Has a long time I don't use this option.
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Hi,
I'm trying to patch the cell_pvp following this topic. But I get error in unit.c
Link image: http://postimg.org/image/sessd6g4t/
Direct Link: http://s30.postimg.org/3lj8cix4h/error_cellpvp.jpg
Anyone could help me? Thank you.
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Hi,
I wonder if anyone could make this a plugin...since I'm trying to add it manually but I get error in 'unit.c'
Topic: http://herc.ws/board/topic/7552-pk-area-error-while-compiling/
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Hi,
Everytime I open the RO I see the kRO background, and sometimes I see mine. I just want to see my login background. How can I disable the kRO background?
Thank you.
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Solved. I read all the topic and found this:
"If you're using NEMO v.2.0 or newer, it's pretty easy to do it when hexing your client. Just enable the three "Packet __ Key Encryption" patches, and input the desired values.
Then edit your src/map/packets.h, adding a line like this near the end of your file (replacing FIRSTKEY, SECONDKEY and THIRDKEY as appropriate):
// Add me before the '#endif /* _MAP_PACKETS_H */' linepacketKeys(0xFIRSTKEY,0xSECONDKEY,0xTHIRDKEY);´
Altermatively, if you don't want to edit source files, and you're compiling through ./configure and make, you can use the following (again, replace with your actual keys):
./configure --with-key1=0xFIRSTKEY --with-key2=0xSECONDKEY --with-key3=0xTHIRDKEY
#FAQ
what keys do I have to put in?
If you don't want to make them up, you can use the keys from any working client (you can find them in src/map/packets.h). Refer to the list posted by KeyWorld to know which ones can be safely used.
Do I have to make up those keys?
Possibly not. Generate your own keys only if (1) you know exactly how the algorithm works; (2) you are not Gravity; (3) you know how to generate strong keys.
I do not have any recommendations, as I don't have an algorithm to generate strong keys. I'm only able to recognize some classes of weak keys, but some keys I consider strong, may have other weaknesses. Just use keys from other client versions, since both I and KeyWorld have tested them with over 10 million iterations.
Do I have to use three different ones?This is not strictly necessary.
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Does it works with 2014-02-05 or with 2014-10-22? yes it does..
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Alright then. Thank you.
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I'm also trying to disable it but after I hex, I get error about missing files...but I can play after the error.
How can I get rid of this error? I didin't understand.
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Bump,
Anyone can explain me how to win this event? I can't open the rathena forum in here, don't know why.
I put the event to last 5 minutes, but in the end of 5 minutes nobody won...
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Hello,
I would like to know how I can use the Packet Encryption? I believe that I don't need to buy any anti-hack since hercules has the packet encryption.
I've searched and I've found this:
Use this http://herc.ws/board/topic/1105-hercules-wpe-free-june-14th-patch/Enable SSO Login Packet then use Token Login AlgorithmEnable Pincode
I have to enable SSO Login using NEMO, and I must not use the option 'disable packet obfuscation'
But what about the Token Login and Pincode? How to do?
Regards,
Yoh.
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@Up
Dastgir, I added a Top Emp Breaker in your script, it's working. I tried.
For those who wants to add, just need to follow this topic.
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put the map in "noguild.txt" you can find it in the mapflag folder.
There's no 'noguild.txt' in the npc/mapflag folder. You mean 'pvp_noguild.txt'
It worked. Thank you.
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http://herc.ws/board/topic/2124-help-me-with-this-soul-linker-npc/#entry14328
I thik this one should do.
Thank you. I only had to make some modifications like change baselevel to BaseLevel.
Script Working:
prontera,162,180,3 script Soul Linker 719,{ OnLink:switch ( BaseJob ) { case Job_Alchemist: set .@spirit, 445; break; case Job_Monk: set .@spirit, 447; break; case Job_Star_Gladiator: set .@spirit, 448; break; case Job_Sage: set .@spirit, 449; break; case Job_Crusader: set .@spirit, 450; break; case Job_SuperNovice: set .@spirit, 451; break; case Job_Knight: set .@spirit, 452; break; case Job_Wizard: set .@spirit, 453; break; case Job_Priest: set .@spirit, 454; break; case Job_Bard: case Job_Dancer: set .@spirit, 455; break; case Job_Rogue: set .@spirit, 456; break; case Job_Assassin: set .@spirit, 457; break; case Job_Blacksmith: set .@spirit, 458; break; case Job_Hunter: set .@spirit, 460; break; case Job_Soul_Linker: set .@spirit, 461; break; default: if ( Upper == 1 && BaseLevel < 70 ) set .@spirit, 494; break;} if ( .@spirit ) { sc_start4 SC_SOULLINK, 360000, 5, .@spirit,0,0; skilleffect .@spirit, 5;} end; OnInit:defpattern 1, "link","OnLink";activatepset 1;end;}
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Hi,
I just search all the topics in here and I found many Soul Linker scripts, but none of them are working.
I tried this one that seems good but it's not working. My char stays blue because of the link, but the effect of the link does not work. I gave soul link to my char with another account and them worked, which means that Soul Linker is working in my server, but this script is not.
Also tried this script but it's not working also.
Could anyone help me with this script?
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Hi,
In all the pvp maps we can not attack a player if he is at the same guild. I would like to know if there's a way to allow players of the same guild kill each other in pvp maps.
I wonder if this topic can be useful or if there's a better way to do it.
But I think that if I follow the topic above it's too complicated because they use cell_pvp, and I want to allow Atk player in the same guild in ALL PvP Maps.
Thank you.
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Client, in the same folder as the hexed, is not the date folder.
It's working now. Thank you, Pixel.
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Update in paste client : LINK
Thank you.
This file must be in client data?
@edit
Anyway, still not working.
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you can reference to this topic http://herc.ws/board/topic/8160-storage-block-on-a-map/
Thank you. It worked.
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check your Mp3dec.asi, is it present?
is your mp3 file has the right format?
check it bit rate and sample rate
lastly, check OptionInfo.lua in savedata folder,
make sure this line written like this :
CmdOnOffList["/bgm"] = 1
OptionInfo.lua checked
Mp3des.asi? Where this should be?
Which bit rate and sample rate must be? What do you mean by right fomat? It's a .mp3...
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Hello,
I would like to use music in some maps. I tried to add in my client at mp3nametable.txt but it didin't work. I have the BGM folder in my RO folder with the musics.mp3 format.
I also would like to put music in the login intro. In the old emulators it worked just to put at mp3nametable as 01.mp3
Anyone could help?
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Hello,
Could anyone update this tutorial for Hercules Emulator?
I tried to follow this guide of how to add a new mapflag but the ones I want (NoStorage and NoGuildStorage) are not working.
Kind Regards,
Yoh.
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[*]Please don't edit your posts to remove your question when your problem has been solved.
Sorry, but it was no big deal. I just had edited the mob_db lines. I had removed the card of some mobs in mob_db.txt. I just had to put it back to work again.
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Ultimate Guild Ranker
in PvP, WoE, GvG, & Battleground Releases
Posted
Great script, great job as always.
Thank you.