Jump to content

Squishyyy

Members
  • Content Count

    30
  • Joined

  • Last visited

Everything posted by Squishyyy

  1. Squishyyy

    job_db1.txt

    that's kinda my point. Is there a way to make the file less complicated for easier implementation of new classes/ modification of existing classes? maybe like uhhh for novice that has no hp/sp/weight mods have everything be 0 and then work from there instead of this wacky system. Keep the wacky system in the src or remove it entirely idunno.
  2. Squishyyy

    job_db1.txt

    make it in a less confusing format, please. I've been wanting this for years, but I didn't think I'd have to actually ask. honestly, does anyone know or can explain what all those variables do for a class? well a quick look in status.c says that one is for hp_coefficient, one is for hp_coefficient2, one is for weight, one is for sp_coefficient and the rest are for ASPD of various weapons (pretty much like the comment in the file says) HOWEVER that does not help me understand WHAT THE HELL I AM LOOKING AT. @_@; here's a line: // Novice 0, 20000,0 ,500 ,100 ,440 ,590 ,610 ,2000 ,2000 ,2000 ,540 ,2000 ,540 ,540 ,690 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,690 ,540 novice has 0hp/sp/weight modifier.... so theoretically it should be 0,base weight,0,0,0 ....etc but it's NOT. My point is, what is going on here?
  3. so we can change our font AND font color in game now? that's nice.
  4. I honestly didn't even know they took out the IRC system...that's a shame. It was such a lovely feature. I think it should be in @_@;.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.