Yommy
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Posts posted by Yommy
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i guess its something to do with extra data in equips, that bindonequip collumn was added, and other changes, etc
anyway the whole plugin is coded crappy, and using the new plugin hooks it could be made much more efficiently
currently it loops every vender every few minutes and empties the vend sql and refills it..every few minutes O_O
it should be rebuilt with hooks of the create_vend, close_vend, sell_vend functions, (not sure of actual function names from my head)
and update the vend table from these hooks, so there is only a small sql update when something happens, instead of flooding every minutes..
however i lack the time to do this
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bUnbreakableShoes,0;
this should be like
bonus bUnbreakableShoes,0;
also, the one with missing ;
bonus bSubRace,RC_Demihuman,3;
this should be
bonus2 bSubRace,RC_Demihuman,3;
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then it should send a warning to old email address, in case this request was not from them.What if you lost your old e-mail account, in whatever way plausible, can't remember password or it's been disabled/deactivated.
I do understand the point you're trying to make but it's a double edged sword.
evilpuncker and quesoph reacted to this -
you didnt even put a single bit of effort into trying to figure it out by yourself o_Ohow to use that sir ?
evilpuncker reacted to this -
I agree it's readable. Format is good but line consuming. Parsing is not that fast. Size of file increase.
lines are not some valuable resource that will run out, and file size does not increase as much as you think it would.
685kb -> 1023kb (pre-re)
887kb -> 1353kb (re)
I wish someone make the convertor instead the online convertor.
its already in the repo
https://raw.github.com/HerculesWS/Hercules/master/tools/itemdbconverter.pl
And about it not being that fast, its actually faster
[13:48] <Haruna> [11:07:48] <Yommy> Haruna, does new item_db format take longer to load ? <--- likely, but not in a human-perceivable form, I believe *benchmarks*
[13:57] <Haruna> takes about 57ms to do the entire parsing and validation
[14:13] <Haruna> Lol, guess what? The old version takes longer
[14:13] <Haruna> 95ms
[14:14] <Haruna> old: (repeated 1000 times in 95603 ms total).
[14:14] <Haruna> new: (repeated 1000 times in 57390 ms total).
[14:14] <Haruna>
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I wish there is also overhaul in Mob db file structure
this is next on the hit list
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if you read what i posted, it makes sense.
run that sql query on your database and it will fix everything
the drops.conf and exp.conf are your server rates.
this new table is an additional modifier, so you can have premium accounts which have 150% rates
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not sure if we have them database entries yet, but the system here is working
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actually, your accounts are set to 0% exp, because the sql update that made the columns defaulted them to zero.
then another update made the default as 100, but they already got set to zero
UPDATE `account_data` SET `base_exp`=100, `base_drop`=100, `base_death`=100;
this is 100% of your rates, (not 100x rates).
Yom
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i just searched in hex editor for
%s C
that red C is probably one too, there is some more occurance of that search with the total string too
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why you want to edit the source? I think It can made by script..
cuz i'ts for my custom command
scripts can make custom command too
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i am unable to help
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you dont really need a plugin for this, script can do it easy
- script rickroll_example -1,{OnInit: bindatcmd "rickroll",strnpcinfo(3)+"::OnAtcommand"; end;OnAtcommand: mes "Never gonna give you up"; end;}
<3
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and while editing the @commands list, i would like them in alphabetical order <3
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really, the best thing on that website is
an online korean keyboard, perfect for copy text from buttons to translate
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there is also a problem about providing grf files.
you need to also have the corresponding patch.inf file, to allow patchers to know how far patch updated they are.
but really it would be better to just provide official kRO installers
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nice work matey
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Flux Control Panel for Hercules
in Repository News
Posted