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Posts posted by rans
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Hi,
Yes it is the 01.mp3 in your BGM folder.
Make sure that your BGM Volume is not Muted.
Adjust it ingame or using the open setup -
you mean. this only works on a certain map?
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Omg. haha thank you for pointing that
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@ Did you compile it without errors? Please make sure that you type the correct name in conf/plugins.conf
plugins_list: [ /* Enable HPMHooking when plugins in use rely on Hooking */ "HPMHooking", //<-- Enable HPMHoocking //"db2sql", //"sample", //"other", "costumeitem", //<-- Add this command at the bottom]
Hi,
I did not get any error and yes i put it on plugins.conf
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Is this still working?
i tried this on latest git but it has an error ingame
it will generate an item but it is not equip on costume tab . it is being equip on general -
yes.
hoping someone can write a script for this xD -
Hi,
I would like to ask if this script is possible and i would be very happy if you can make it
for example i have +1 mink coat. and i want it to upgrade (+2 mink coat) in order for that the requirements will be change into some currency. ex Mithril coin
aside from that there is a time waiting. ex 15minutes. and then even you log out. the timer still count and when you comeback it will upgrade your item. (During the time of upgrading, you can't use the item)
and requirements, time increase as the level increases ex. +2mink coate (2mc, 15minutes) +3mink (3mc, 1hr)
like that.
thank you -
Yep.
Yun mga bug kasi tlga dati eh akala nila yon tlga ang official :v -
Nakagamit na ako ng eamod, ramod pero same paren reklamo ng mga players saken na mas gusto nila yon "DATI" and ang tinutukoy nilang dati. is -3ceam r735
yon ang alam kong old mechanics pa pati sa asura at iba pang skills pati pala yon frost lock na sinasabi nila.
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Hi,
I am trying to add this patch.Index: map/pc.c===================================================================--- map/pc.c (revision 17101)+++ map/pc.c (working copy)@@ -2612,6 +2612,8 @@ #endif default: ShowWarning("pc_bonus: unknown type %d %d !n",type,val);+ ShowWarning("Item ID: %d | Slot Data: %d %d %d %d !n",sd->status.inventory[current_equip_item_index].nameid,sd->status.inventory[current_equip_item_index].card[0],sd->status.inventory[current_equip_item_index].card[1],+ sd->status.inventory[current_equip_item_index].card[2],sd->status.inventory[current_equip_item_index].card[3]); //[clydelion] break; } return 0;@@ -3181,6 +3183,8 @@ break; default: ShowWarning("pc_bonus2: unknown type %d %d %d!n",type,type2,val);+ ShowWarning("Item ID: %d | Slot Data: %d %d %d %d !n",sd->status.inventory[current_equip_item_index].nameid,sd->status.inventory[current_equip_item_index].card[0],sd->status.inventory[current_equip_item_index].card[1],+ sd->status.inventory[current_equip_item_index].card[2],sd->status.inventory[current_equip_item_index].card[3]); //[clydelion] break; } return 0;@@ -3308,6 +3312,8 @@ default: ShowWarning("pc_bonus3: unknown type %d %d %d %d!n",type,type2,type3,val);+ ShowWarning("Item ID: %d | Slot Data: %d %d %d %d !n",sd->status.inventory[current_equip_item_index].nameid,sd->status.inventory[current_equip_item_index].card[0],sd->status.inventory[current_equip_item_index].card[1],+ sd->status.inventory[current_equip_item_index].card[2],sd->status.inventory[current_equip_item_index].card[3]); //[clydelion] break; } @@ -3350,6 +3356,8 @@ default: ShowWarning("pc_bonus4: unknown type %d %d %d %d %d!n",type,type2,type3,type4,val);+ ShowWarning("Item ID: %d | Slot Data: %d %d %d %d !n",sd->status.inventory[current_equip_item_index].nameid,sd->status.inventory[current_equip_item_index].card[0],sd->status.inventory[current_equip_item_index].card[1],+ sd->status.inventory[current_equip_item_index].card[2],sd->status.inventory[current_equip_item_index].card[3]); //[clydelion] break; } @@ -3378,6 +3386,8 @@ default: ShowWarning("pc_bonus5: unknown type %d %d %d %d %d %d!n",type,type2,type3,type4,type5,val);+ ShowWarning("Item ID: %d | Slot Data: %d %d %d %d !n",sd->status.inventory[current_equip_item_index].nameid,sd->status.inventory[current_equip_item_index].card[0],sd->status.inventory[current_equip_item_index].card[1],+ sd->status.inventory[current_equip_item_index].card[2],sd->status.inventory[current_equip_item_index].card[3]); //[clydelion] break; }
but i got an error
pc.c:2738: error: 'current_equip_item_index' undeclared (first use in this function)
perhaps there is an alternative command for current_equip_item_index ?
thank you -
Hi,
I've tried to use the script but i am getting an infinite loop error in my mapserver after executing the command[Warning]: Unexpected type for argument 1. Expected number.[Debug]: Data: label pos=849[Debug]: Function: __jump_zero[Debug]: Source (NPC): test1235678 (invisible/not on a map)[Debug]: mapindex_name2id: Map "" not found in index list![Warning]: checkcell: Attempted to run on unexsitent map '', type 6, x/y 159,157
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Immediately after opening the exe file?
check your folder if you have an data.grf -
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Hi
Can i ask help with making a plugins? and i am new to hercules. i have a src code for @flooritem (working in rAthena. not tested in hercules) if you could help me to make this plugin. that would be very helpfulatcommand.c ACMD_FUNC(flooritem){ char item_name[100]; int number = 0, count; struct item_data *item_data; nullpo_retr(-1, sd); memset(item_name, '0', sizeof(item_name)); if( !message || !*message || ( sscanf(message, ""%99[^"]" %d", item_name, &number) < 1 && sscanf(message, "%99s %d", item_name, &number) < 1 )) { clif_displaymessage(fd, "Usage: @flooritem <itemname/itemid> [quantity]"); return -1; } if( number <= 0 ) number = 1; if ((item_data = itemdb_searchname(item_name)) == NULL && (item_data = itemdb_exists(atoi(item_name))) == NULL) { clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name. return -1; } count = map_addflooritem_area(&sd->bl, 0, 0, 0, item_data->nameid, number); if( count != 0 ) if( number == count ) clif_displaymessage(fd, "All items created."); else { sprintf(atcmd_output, "%d item(s) created.", count); clif_displaymessage(fd, atcmd_output); } else { clif_displaymessage(fd, "No items created!!."); return -1; } return 0;}------------------------------------ ACMD_DEF(flooritem),-------------------------------------map.cLine 1501: int map_addflooritem_area(struct block_list* bl, int16 m, int16 x, int16 y, int nameid, int amount){ struct item item_tmp; int count, range, i; short mx, my; memset(&item_tmp, 0, sizeof(item_tmp)); item_tmp.nameid = nameid; item_tmp.identify = 1; if( bl != NULL ) m = bl->m; count = 0; range = (int)sqrt(amount) +2; for( i = 0; i < amount; i++ ) { if( bl != NULL ) map_search_freecell(bl, 0, &mx, &my, range, range, 0); else { mx = x; my = y; map_search_freecell(NULL, m, &mx, &my, range, range, 1); } count += (map_addflooritem(&item_tmp, 1, m, mx, my, 0, 0, 0, 0, 4) != 0) ? 1 : 0; } return count;} --------------------------------------------map.hLine 854: int map_addflooritem_area(struct block_list* bl, int16 m, int16 x, int16 y, int nameid, int amount); --------------------------------------------- mob.cLine 2872: if( md->option.item_drop > 0 && itemdb_exists(md->option.item_drop) && md->option.item_amount > 0 ) { map_addflooritem_area(&md->bl, 0, 0, 0, md->option.item_drop, md->option.item_amount); clif_misceffect(&md->bl,10); md->option.item_drop = 0; md->option.item_amount = 0; } ----------------------------------------------script.cLine 17850: BUILDIN_FUNC(flooritem){ struct map_session_data *sd = script_rid2sd(st); struct item_data *item_data; int nameid, amount; if( sd == NULL ) return 0; nameid = script_getnum(st,2); if( (item_data = itemdb_search(nameid)) == NULL ) return 0; amount = script_getnum(st,3); if( amount <= 0 ) return 0; map_addflooritem_area(&sd->bl, 0, 0, 0, nameid, amount); return 0;} BUILDIN_FUNC(flooritem2xy){ struct item_data *item_data; int nameid, amount, m, x, y; const char *mapname; mapname = script_getstr(st,2); if( (m = map_mapname2mapid(mapname)) < 0 ) return 0; x = script_getnum(st,3); y = script_getnum(st,4); nameid = script_getnum(st,5); if( (item_data = itemdb_search(nameid)) == NULL ) return 0; amount = script_getnum(st,6); if( amount < 1 ) return 0; map_addflooritem_area(NULL, m, x, y, nameid, amount); return 0;} -------------------------------
Thank you very much /no1 -
i hope this will include "read lua before lub"
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But it remains still a suggestion i hope it will be implemented soon
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Can i suggest to increase the max item id into 64k+
like rAthena they have increase the max item id.
Soon kro will consume all of our item id /omg -
Hi,
Thank you for your reply.
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Hi!
Is there any way to disable the case sensitivity for every script? example
i have "bunbreakableshield" then it will produce an error and need to rewrite the script into "bUnbreakableShield"
I have a lot of custom items from other emulator and it will take me decades to manually rewrite them /omg
Thank you/ -
Try Midgard Community
Thank you
Any other else?
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Hi not so sure about this. but i am using centos 6- 64bit
you can try installing this
yum install gcc make mysql mysql-devel mysql-server pcre-devel zlib-devel
Flux CP Permission denied
in Website Support
Posted
Hi try using this command
chmod -R 777 /var/www/html