mkbu95
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Everything posted by mkbu95
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Implemented at da064c030d22c0920f74b345ca3118c9204dae2b.
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Implemented in e8adea6f0cbad25b5ac21944b16099cce155d050 Thanks
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Hahaha this capacitor @edit transistor of course is awesome:
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I've seen this somewhere. Is this diff made by Ai4rei?
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If you have any errors please be patient, malufett has stated that tortoise failed him
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How come? I am using the hexed you provided me; i tested on it. Which version is it? Is it Ragexe or RagexeRE?
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No, it is not 100%. It has all the features the old one would have: search, recruit. blocklist and summoning/volunteer were not worked on due to lack of information on how they work. /recruit not working if it says "Invalid Command" the command is just not in the client, nothing we can do about it.
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It is out. Could you guys test this? Thanks for all the help.
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HPM / New Interfaces : pc.c/map.c/timer.c/party.c
mkbu95 replied to Ind's topic in Development Discussion
Yes, the reason why i don't like iName is because we would be sued by Apple. But yeah, I thought about chrif and intif, but I don't know any other abbreviations for interface. -
HPM / New Interfaces : pc.c/map.c/timer.c/party.c
mkbu95 replied to Ind's topic in Development Discussion
for iTimer I would suggest timerintf, and for iMap, mapi or mapintf. -
*-* Beautiful, thankyou Axe
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I don't really like this idea. Mapflags are npcs, and are parsed as so. If you change the entire syntax for it, what would become of the existing npcs with the to be old syntax? For example, if I have a custom npc that disables ice wall skill on a map, it wouldn't work anymore, I'd have to change to the new syntax, which is not good since you had one line "map<tab>mapflag<tab>noicewall" and now you need a few lines. And maintaining two syntaxes is not good IMO.
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Everything Shikazu said. Also, if there was going to be a rewrite I'd rather stay with C or suggest Go.
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@bgamez Do you mean starting from 2012-04-18? Because it seems that 0x0365 fixed 2013-07-16, for example.
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Thanks to M45T3R I was able to diff properly 2012-04-18aRagexeRE and 2012-04-17aRagexe (since I didn't found -18aRagexe). 2012-04-17aRagexe has the old UI. I have the same result as 2012-04-10aRagexeRE with 2012-04-18aRagexeRE: Notice the difference between Zopokx's The RECRUIT button and BLOCKLIST button. I need those two buttons in order to implement it fully :/ @Zopokx, do you mind sending me your data by PM? I'm getting lua errors (weird because I used mine with 2012-04-18aRagexeRE and there was no problem).
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I still don't have Party Booking system.
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Oh you using Ragexe? I have no idea how to diff that thing :| Sure it wasn't RagexeRE?
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Zopokz, do you mind sending me your client and data? Because I tested here and I don't have the booking system at all o.o bgamez23, do 2012-06-04aRagexe and 2012-06-05aRagexeRE hve the same UI as the one Zopokz posted here? I tested with 2012-04-10 and I have the UI Zopokz showed but without recruit or blocklist button.
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I am working on it, please be patient.
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Thank you everyone for your feedback, after lunch I will start playing with this ^
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I'm going to take a look at this. @edit It looks like only one packet was affected. And it is going to be commit soon. Go to src/map/packets.h Find: #if PACKETVER >= 20120307Then find:packet(0x0438,10,clif->pUseSkillToPos,2,4,6,8);Add after:packet(0x0365,18,clif->pPartyBookingRegisterReq,2,4,6);It solved my problem. Can you test it too?
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We do have these packets implemented. What is your hexed date?
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Makes sense. It should be from the may 8th
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This can be arranged. Just want more input on this, and approval.