deviruzy
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Posts posted by deviruzy
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What? oh no. Is there a way to get that missing packet? I really want this to work.
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Good day.
I wanted to use 'Buying store' in pre-re but it didn't work. Both the skill and the usable item that opens buying store. When using the skill, PC only shouts the name but nothing happens, When using the item nothing happens either. I checked Hercules Wiki and according to them I need a client version 2010-04-27a or newer. My current client version is 2014-02-03(build: Aug 6 2013).
Is there anything I can do to make 'Buying store' work? I hope it has nothing to do with me using pre-re version of Hercules.
Would you please teach me if you know?
Thank you.
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/buildinfo works fine. Thank you Yommy. Thank you too evilpunker.
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Good day.
I was trying to work with 'buyingstore' but it didn't work. According to Hercules Wiki, They said I need a client version 2010-04-27aRagexeRE or newer. For this reason I want to know my client version so I can figure out whether it's client or source problem.
Would you please Teach me if you know?
Thank you.
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Thank you for this topic, I was able to fix this problem as well.
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Turns out the Hercules I had, had a custom plug-in, so I had to ask the person who made it. He or She touched a few things for me and now it works. According to his or her words, plug-in he put in wasn't applied to pre-re version of it. Now it does and everything is fine.
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Yes, I meant item_group.conf. Sorry I shouldn't have missed that as a person who is asking for help. Thank you jaBote, Now I know what repeat_count is. Thank you!!
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Good day.
What is repeat_count? is it chance? is it by percentage? I looked into DOC and Wiki but couldn't find what it is. Can anyone teach me please?
Thank you.
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I did it! I made the 'Cash Shop' Button disappear!
I searched for "NC_CashShop" instead of just searching for "cash" and found the code you told me in the first place:
4E 43 5F 43 61 73 68 53 68 6F 70Then like you said I changed them all to:
00 00 00 00 00 00 00 00 00 00 00Wen I started my RO client after saving HxD job The Cash Shop button wasn't there anymore.
Thank you so much quesoph.
Thank you all.
p.s. I didn't forget to backup my client before changing the code like you said, haha .
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I found it! I found:
lv_u...quest...NC_CashShop.nc_quest_ON.When I did HxD highlighted the code below as well:
43 61 73 68Should I change them to:
00 00 00 00 ? -
Thanks to 'kyeme' I was able to stop opening the cash shop by clicking it but removing the cash shop button however left as a failure. I opened my client by using HxD but I could not find :
4E 43 5F 43 61 73 68 53 68 6F 70Is there any other way? different code maybe?
Thank you.
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Good day.
Is there a way to disable the cash shop button in upper right corner?
Would you teach me please if you know?
Thank you.
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Good days.
I was wondering if it's possible to stop costume items from covering regular equipments. I just want to use costume items as charms. Can anyone help me with this please?
By the way this was my old post, I edited it so I can deliver my sincerity.
Thank you.
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Thank you Garr. It seems after all it was a client matter. Thank you Garr, It worked instantly.
Still, I also thank evilpuncker and Angelmelody for their kindness. -
Evilpuncker, No. Sadly other numbers didn't work either. not 2 - %, or 3 - mob level.
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Angelmelody, I tried what I think you taught me.
I changed all of 'if (battle_config.show_mob_info&3)' to
if (battle_config.show_mob_info&8)
but it did not work.
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Thank you, Angelmelody. I was able to do below easily.
battle.c{ "show_mob_info", &battle_config.show_mob_info, 0, 0, 1|2|4|8, }conf/battle/monster.conf// Display some mob info next to their name? (add as needed)// (does not works on guardian or Emperium)// 1: Display mob HP (Hp/MaxHp format)// 2: Display mob HP (Percent of full life format)// 4: Display mob's level// 8:Display mob's HP barshow_mob_info: 1but there are 3 place that starts with 'if (battle_config.show_mob_info&'all of them were actually this:
if (battle_config.show_mob_info&3)
clif->charnameack (0, &md->bl);
all 3 of them.
Just to make sure, Do you want me to change all 3 if (battle_config.show_mob_info&3) to &8) and then recompile?
if (battle_config.show_mob_info&8)
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evilpucker, Thank you. This is what I did in mob.c.
//#if PACKETVER >= 20120404// if( !(md->status.mode&MD_BOSS) ){// int i;// for(i = 0; i < DAMAGELOG_SIZE; i++){ // must show .....// if( md->dmglog.id ) {// struct map_session_data *sd = map->charid2sd(md->dmglog.id);// if( sd && check_distance_bl(&md->bl, &sd->bl, AREA_SIZE) ) // check if in range// clif->monster_hp_bar(md,sd);// }// }// }//#endifand then recompiled it. It surely didn't show any bars from monsters. However I'm afraid monsters' hp wasn't showing in numbers even though monster.conf was set to 'show_mob_info: 1'. am I missing something? -
Hello, Good day.
I was trying to use monster.conf in battle folder to change the way that we see monster's hp in the game - From red bar to numbers. However even though I do this:
// in monster.conf
show_mob_info: 1
my monsters' hp was all bars not numbers. I kind of got a sense that this could be client matter but I was just giving a shot here. Please teach me if you know. Thank you.
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Good day.
Is there a way to gain 100% exp while in a party?
Normally if you are in a party a pc will receive lower exp but I was wondering if it's possible to receive 100% exp no matter how many people are in a party.
Would you be kind and teach me please?
Thank you.
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Wow! Thank you. I'll work with these for now. Thank you so much!!
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Good day.
I was wondering if it's possible to announce certain mvp mob's death and making an NPC that tells you if certain MVP mob is dead or alive. I was thinking of NPCkillevent but I didn't know how to go on with it. So, I must be little off manner and ask, would you please give me a sample? just one mvp mob will do. I can work with the rest of them and I should, I cannot ask more than that. I was thinking of something like this:
1. Announcing part
if(getmonsterid(1038)) in map "moc_pryd04" announce "" + strcharinfo(0) + " has killed "+getmonsterid(1038)+",0;
2. NPC that gives MVP info
map,x,y script mvp brifing npc#,{
mes ""mvp name","map name","show X if dead / show O if alive"";
mes "Osiris,pyramid 4th floor,O";
close;
}
I really don't know how to do this. If you can give me a sample I can add all the other mvps by myself, so please. Thank you.
BuyingStore is not working.
in Source Support
Posted · Edited by deviruzy
Oh, Thank god it wasn't a big deal. It was a basic problem.
in 'confbattlefeature.conf' there is 'feature.buying_store: off'. You just have to change it to 'on' but still thank you for your support. Thank you.