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Barbiroto

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  1. Upvote
    Barbiroto got a reaction from JulioCF in [solved][Suporte] NPC / Custom / JobMaster   
    Boa tarde galera, estou com revisão do Hercules mais atual, o Jobmaster tem um problema nas transformações de conta Feminina, ao tentar transformar-se em Odalisca não aparece a opção, somente a opção Bardo e caso eu avançe o JobMaster transforma em Bardo class 19 e não class 20 que seria a odalisca, feito e transformação a conta fica bugada e não entra mais no jogo até que eu troque a classe direto na base.
     
     
    https://github.com/HerculesWS/Hercules/blob/master/npc/custom/jobmaster.txt
     
    A única alteração que fiz nesse script foi colocar 0 para não ter 3º classe.
     
    .third_classes = 0;  
    Mudei direto na base a class para 4004 para tentar a transformação para Cigana 4021 e da o mesmo chabú, transforma em Menestrel 4020 e buga a conta.
     
    Provavelmente para transformar em Baby também vai bugar (Não testei).
     
    Obrigado galera.
     
     
    @Edit
    Pode fechar, apesar de não acusar nenhum erro sequer no map server eu recompilei o emulador e o problema foi solucionado!
  2. Upvote
    Barbiroto reacted to evilpuncker in [Suporte] @afk2 = /am   
    vc pode tentar usar:
     
    unittalk strcharinfo(0),"/am";
     
    caso não dê certo vc vai ter q alterar na source, seguindo o exemplo a seguir:
     
    sprintf(command, "/kick %s (%d)", status->get_name(target), status->get_class(target));
  3. Upvote
    Barbiroto reacted to Mhalicot in autopots   
    File Name: autopots
    File Submitter: Mhalicot
    File Submitted: 25 Nov 2013
    File Category: Plugins
     
    HPM autopots complete package.
     
    Compatible with Windows System Only
     
    if you are using Linux, ignore other files and use only autopots.c
     
    Instruction.
     
    1. Download and extract files using 7z or any application that can extract it.
    2. extract it in your server directory ex: C:/RO Server/Hercules/
    2.1. edit conf/plugins.conf and add autopots
    3. find autopots/autopots.sln and recompile it.
    4. You can now start using your ready made plugins
     
    if you are using VS2010/VS2009/vs2013 or whatsoever and you are failing to compile because of platform issue.
    this is what you need to do.
     
    In Recompiling:
    If you are using other MSVS/C
    Quote
     
    Note: Recompile if you modify the script.
    if you want to use berry only type
     
    @autopots 50 607 0 0
    @autohp 50 607
    @autosp 50 607
     
    To turn it of, simply type @autopots again
    If you have any questions feel free to drop a comment.
     
    for more info on how to to use HPM visit Here
    (Tested on Hercules rev. 137**)
    Credit: Original file by Goddameit and converted by Me
     
    Click here to download this file
  4. Upvote
    Barbiroto reacted to evilpuncker in [Solved] Ganhar EXP Clã/Homunculus   
    https://raw.githubusercontent.com/HerculesWS/Hercules/master/doc/script_commands.txt
     
    só usar ctrl+f e digitar alguma palavra perto do que vc está procurando ^^
  5. Upvote
    Barbiroto reacted to evilpuncker in [Solved] Ganhar EXP Clã/Homunculus   
    quanto ao homunculo só criando um novo comando na source eu acho e não se esqueça que para os comandos SQL funcionarem nesse caso, o jogador (ou o homunculo dele) deve estar offline para que a tabela seja atualizada corretamente
  6. Upvote
    Barbiroto reacted to evilpuncker in [solved] Matar Boss (OnInit)   
    // Dynamic Mobs Options// Use dynamic mobs? (recommended for small-medium sized servers)dynamic_mobs: yes mude pra "no"
  7. Upvote
    Barbiroto got a reaction from JulioCF in [Dúvida] Bloqueio Itens   
    Muito obrigado amigo, para registro de alguém que possa ter essa dúvida os valores acima de 8 que seria o ITR_NOCART não funcionou somando então fiz a conversão para para decimal e deu certo (chutei que era isso comparando com outros flags default na base que o valor era alto).
     
     
    enum ItemTradeRestrictions {  ITR_NONE   = 0, ///< No restrictions  ITR_NODROP   = 1, ///< Item can't be dropped  ITR_NOTRADE = 2, ///< Item can't be traded (nor vended)  ITR_PARTNEROVERRIDE = 4, ///< Wedded partner can override ITR_NOTRADE restriction  ITR_NOSELLTONPC = 8, ///< Item can't be sold to NPCs  ITR_NOCART   = 16, ///< Item can't be placed in the cart  ITR_NOSTORAGE = 32, ///< Item can't be placed in the storage  ITR_NOGSTORAGE   = 64, ///< Item can't be placed in the guild storage  ITR_NOMAIL   = 128, ///< Item can't be attached to mail messages  ITR_NOAUCTION = 256, ///< Item can't be auctioned  ITR_ALL = 511  ///< Sum of all the above values};  
    Resolvido.
  8. Upvote
    Barbiroto reacted to evilpuncker in [Dúvida] Bloqueio Itens   
    /** * Item Trade restrictions */enum ItemTradeRestrictions { ITR_NONE = 0x000, ///< No restrictions ITR_NODROP = 0x001, ///< Item can't be dropped ITR_NOTRADE = 0x002, ///< Item can't be traded (nor vended) ITR_PARTNEROVERRIDE = 0x004, ///< Wedded partner can override ITR_NOTRADE restriction ITR_NOSELLTONPC = 0x008, ///< Item can't be sold to NPCs ITR_NOCART = 0x010, ///< Item can't be placed in the cart ITR_NOSTORAGE = 0x020, ///< Item can't be placed in the storage ITR_NOGSTORAGE = 0x040, ///< Item can't be placed in the guild storage ITR_NOMAIL = 0x080, ///< Item can't be attached to mail messages ITR_NOAUCTION = 0x100, ///< Item can't be auctioned ITR_ALL = 0x1ff ///< Sum of all the above values};
  9. Upvote
    Barbiroto reacted to evilpuncker in skilldescript e stateiconinfo do bRO   
    bla bla bla escrevi um monte de coisa e o chrome deu crash e perdi tudo, apenas baixe e seja feliz!
     
    atualizado dia: 05/03/2015
     
    créditos: GRAVITY
    luafiles05032015.zip
  10. Upvote
    Barbiroto reacted to evilpuncker in itemInfo.lua [semi-traduzido]   
    última atualização: 13/04/2016
     
     
    chega de guardar as coisas só pra mim, tá ai galera
     
    créditos: GRAVITY
     
    PS: o que tem traduzido nos arquivos do bRO estão traduzidos aqui, o que falta no bRO está em inglês aqui.
     
    itemInfo.zip
  11. Upvote
    Barbiroto reacted to evilpuncker in [Suporte] Script Comando Checar Pet   
    ---------------------------------------   *getpetinfo(<type>)   This function will return pet information for the pet the invoking  character currently has active. Valid types are:    0 - Unique pet ID number as stored by the char server and distinguishing       it from all other pets the characters actually have. This value is       currently useless, at most you can use it to tell pets apart reliably.  1 - Pet class number as per 'db/pet_db.txt' - will tell you what kind of       a pet it is.  2 - Pet name. Will return "null" if there's no pet.  3 - Pet friendly level (intimacy score). 1000 is full loyalty.  4 - Pet hungry level. 100 is completely full.  5 - Pet rename flag. 0 means this pet has not been named yet.   ---------------------------------------
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