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iCORE

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Posts posted by iCORE


  1. hi po ulit :heh: gusto ko lang sana itanong kung possible bang e ON ung pk_mode mapflag sa map_zone_db ng hindi pinapalitan ung misc.conf sa battle folder kasi pag naka on ung pk_mode lahat ng map including "Town_In" pwede pumatay eh


  2. se você ainda quer aprender hercules eu vou fazer-lhe algum guia rápido de torná-lo familiarizado com o básico.

     

    Este é o GIT

    https://github.com/HerculesWS/Hercules

    isso são as ferramentas de pré-requisito para configurar o seu servido.

    TortoiseGITMSisGitMySQLMySQL WorkbenchMS Visual C++

    diga-me se você tem essas ferramentas e eu vou postar um outro guia para ajudá-lo a começar a configurar o seu emulador hercules


  3. you can use mob_db and edit

    Drop1id,Drop1per,Drop2id,Drop2per,

    4001,10000,4002,10000

     

    ==================================================================================================

     

    or check your (trunk/db) folder and look for mob_item_ratio.txt

    // Specific Item Drop Ratio Database// Overrides for global item_rate* values from conf/battle/drops.conf//// Structure of Database:// ItemID,Ratio{,MonsterID}//// Result:// ItemID base drop rates defined in mob_db will not get multiplied//  by global item_rate* values (aka drop rates) from//  conf/battle/drops.conf. Instead Ratio will be used (100 = 1x).// If no MonsterID is specified, all monsters will be affected,//  otherwise only listed ones.//// Examples:// 909,100 // Jellopies from monsters will drop with 1x drop rate regardless of global drop rate// 909,1000 // Jellopies from monsters will drop with 10x drop rate regardless of global drop rate// 909,100,1002 // Jellopies from Porings will drop with 1x drop rate. Other monsters that drop Jellopies are unaffected (use global drop rate).//// Notes:// - By default you can list up to 10 MonsterIDs per ItemID.//   It can be changed in src/map/mob.c by adjusting MAX_ITEMRATIO_MOBS.// - Only ItemIDs up to MAX_ITEMDB are supported (default: 32768).// - Does not override item_drop_*_min/max settings.// - Does not affect card/item-granted drops. To adjust card/item-granted//   drops, edit them in item_db.// - Does affect MVP prizes and Treasure Boxes.// - You can add only ONE line per ItemID. If you need various ratios//   for different monsters, override drop rate with Ratio=100 and edit//   base drop rates in mob_db.// - This file is reloaded by @reloadmobdb.

  4. 1 la diferencia entre rathena y Hércules es Que Hércules puede soportar plugins (véase el hilo fuente para obtener más información acerca de los plugins).
    2 ¿qué quieres decir por traducir?
    3 eu prefiro o visual studio 10
    4 He intentado tanto Ceres y el flujo y Ambos están trabajando y yo prefiero que esté al usuario Hércules Flux :)
    5 Sobre todo si usted pide anfitrión le dará una Ellos cliente
     
    Espero que estén acumulación Ayudar Florerias su servidor de la buena suerte!

  5. seus hamachi deve estar em execução e os jogadores que que querem se juntar o servidor deve participar de uma rede em seu hamachi há necessidade de abrir portas. basta mudar todos os IPs incluindo clientinfo.xml.

     

    ==============================================================

     

    o seu melhor se você nos fornecer uma imagem para saber exatamente qual é o seu problema.


  6. hi guys i just want to share this updated EVS by lilith since any in here is busy improving it, no changes at all its just a patch, and it will not support @autotrade. i dont know if this will support cash and zeny as item so if any one had an idea to make it work with cash and zeny just improve it thanks.

     

    Step1: Apply the patch

    Step2: Put item_vending.txt in your (trunk/db) folder

    Step3: Compile your Server


    NOTE: this patch dont read the custom.conf so dont ask for it :)

     

    * UPDATE

    v2

    Working on the latest rev.

     

     

     

     

    CREDITS TO THE REAL OWNER.

    lilith

    Extended Vending System.patch

    item_vending.txt

    Extended Vending System v2.patch


  7. patulong naman po kung paano gawan ng patch ung source na inapply ko para  ma i share ko sainyo ung Extended Vending System [Lilith] para dun sa mga hindi mapagana ung patch nayun 

     

    salamat po if interested po kayo reply lang po ^_^


  8. hi :) if you are having trouble about the client check your trunk/src/common/mmo.h and look for #define PACKETVER 20141022 <----- change that to your client version and recompile.

     

    Char-Server(trunk/conf/char-server.conf)// Server Communication username and password.userid: s1 <-- change this to your desire username for your serverpasswd: p1 <-- change this to your desire password for your serverNote this is not the account that you ill use upon login.// Login Server IP// The character server connects to the login server using this IP address.// NOTE: This is useful when you are running behind a firewall or are on// a machine with multiple interfaces.//login_ip: 127.0.0.1 <-- uncomment this (remove //)// Character Server IP// The IP address which clients will use to connect.// Set this to what your server's public IP address is.//char_ip: 127.0.0.1 <-- uncomment this (remove //)
    Inter-Server(trunk/conf/inter-server.conf)// Global SQL settings// overridden by local settings when the hostname is defined there// (currently only the login-server reads/obeys these settings)sql.db_hostname: 127.0.0.1sql.db_port: 3306sql.db_username: DB Username (not the schema)sql.db_password: DB Passwordsql.db_database: DB Name ( main schema (main.sql) )sql.codepage:// MySQL Character SQL serverchar_server_ip: 127.0.0.1char_server_port: 3306char_server_id: DB Usernamechar_server_pw: DB Passwordchar_server_db: DB Name ( main schema (main.sql) )// MySQL Map SQL Servermap_server_ip: 127.0.0.1map_server_port: 3306map_server_id: DB Usernamemap_server_pw: DB Passwordmap_server_db: DB Name ( main schema (main.sql) )// MySQL Log SQL Databaselog_db_ip: 127.0.0.1log_db_port: 3306log_db_id: DB Usernamelog_db_pw: DB Passwordlog_db_db: DB Name ( log schema (logs.sql) )log_codepage:log_login_db: loginlog
    Map-Server(trunk/conf/map-server.conf)// Interserver communication passwords, set in account.txt (or equiv.)userid: s1 <-- This is the same as your char-server useridpasswd: p1 <-- This is the same as your char-server passwd// Character Server IP// The map server connects to the character server using this IP address.// NOTE: This is useful when you are running behind a firewall or are on// a machine with multiple interfaces.//char_ip: 127.0.0.1 <-- Uncomment this line (Remove //)// Map Server IP// The IP address which clients will use to connect.// Set this to what your server's public IP address is.//map_ip: 127.0.0.1 <-- Uncomment this line (Remove //)

     


  9. char-server

     

    // Login Server IP

    // The character server connects to the login server using this IP address.
    // NOTE: This is useful when you are running behind a firewall or are on
    // a machine with multiple interfaces.
    login_ip: Hamachi-IP ( IPv4 )
     
    // Character Server IP
    // The IP address which clients will use to connect.
    // Set this to what your server's public IP address is.
    char_ip: Hamachi-IP ( IPv4 )

     

     

    map-server

     

    // Character Server IP

    // The map server connects to the character server using this IP address.
    // NOTE: This is useful when you are running behind a firewall or are on
    // a machine with multiple interfaces.
    char_ip: Hamachi-IP ( IPv4 )
     
    // Map Server IP
    // The IP address which clients will use to connect.
    // Set this to what your server's public IP address is.
    map_ip: Hamachi-IP ( IPv4 )
     
     
    subnet
     
    subnet: 255.0.0.0:Hamachi-IP ( IPv4 ):Hamachi-IP ( IPv4 )
     
    =============================================================
     
    certificar-se de que eles estão conectados à sua rede hamachi. and change you clientinfo.xml to your Hamachi-IP ( IPv4 )

  10. understand a little.

     

     

     

    Non reaction.

    Consuming the points, it cannot increase status.

    But, the status operation in @command is possible

     

     

    The problem is when you have one max stats and you wish to put another stats it will now consume all the stat points even when you have extra stats points.

     

    str - 400

    agi - 393 <---- @agi will work but /agi+ and manual clicking is freeze

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