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OverLord

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Posts posted by OverLord


  1. If i use preset system, for @reward 1 nick, or @reward 2 nick, WORK! But after @reward 3 ... dont work o.O, this script from rAthena, anyone help me to fix ?

     

     

    The error ON LINE 74

     

     

     if (!atoi(.@atcmd_parameters$[0]) || (atoi(.@atcmd_parameters$[0]) - 1) * 2 > .@atcmd_numparameters) {

     

    If i remove:  || (atoi(.@atcmd_parameters$[0]) - 1) * 2 > .@atcmd_numparameters 

     

    The script work fine, but i got bug if a GM use ID high of max preset


  2. Yommy! Do you have plans to return to work on this project? This client is beautiful! But this still too buggy :( I hope you come back to update it.

     

    My checked Bug List:

     

    - Open Vending Freezes the char

    - Roullete casually crash the client.


    P.S: I launched a beta with about 10 players. I received many complaints from players, the client after receiving a crash. When trying to log the same character, always crash, but other characters on the account could access without problem. After changing the client for a 2013 version with the characters problems were with normal access. (Some said it was after clicking on the roulette and the same crash the client.)


  3. Great Ideia! *-* I'm looking forward to the implementation of this! Thank you very much!

    ok..almost done guys...just need more comments and inputs from you... :no1:

     

    final conf...

    //====================================================//=       _   _                     _           //=      | | | |                   | |          //=      | |_| | ___ _ __ ___ _   _| | ___  ___ //=      |  _  |/ _  '__/ __| | | | |/ _ / __|//=      | | | |  __/ | | (__| |_| | |  __/__ //=      _| |_/___|_|  ___|__,_|_|___||___///=                                                  //=            http://herc.ws/board/                        //====================================================// Premium Service Info Configs//====================================================psi: ({	/* 0 : disable, 1 : enable, 2 : enable + PC Cafe Premium  */	PremiumSvcType: 1  	/* Uncomment to enable */	/*EventPlus:{				BaseEXP: 100		JobEXP: 100		DeathBasePenalty: -10		DeathJobPenalty: -10		DropRate: 100	},*/	PCCafeGrade: (		{ /* 0 */			BaseEXP: 100			JobEXP: 100			DeathBasePenalty: -10			DeathJobPenalty: -10			DropRate: 100		}	),	PCCafeList: (		{			IP: "127.0.0.1"			Grade: 0                        Expiration: "2016-01-01"		}	),	PremiumGradeInfo:(		{			GroupLevel: 0 /* Normal Players */			BaseEXP: 0			JobEXP: 0			DeathBasePenalty: 0			DeathJobPenalty: 0			DropRate: 0			MaxCharSlot: 9			MaxStorage: 300		},		{			GroupLevel: 1 /* VIP 1 */			BaseEXP: 100			JobEXP: 100			DeathBasePenalty: -10			DeathJobPenalty: -10			DropRate: 100			MaxCharSlot: 12			MaxStorage: 600		},		{			GroupLevel: 2 /* VIP 2 */			BaseEXP: 250			JobEXP: 100			DeathBasePenalty: -50			DeathJobPenalty: -50			DropRate: 200			MaxCharSlot: 12			MaxStorage: 600		}	)})

    Screenshot:

    11ayceg.jpg

     

    :meow:


  4. lol ... if we have the feature ... and the ability to manually add items ... I think it is to be used. So I'm leaving the suggestion for this function, because who want to create the items manually, you can use the same resource of official servers.


  5. I have problem..

    Some players lose VIP in less than a day, others do the VIP right time, has an error that can cause this problem? I do not know what can be ... help pls

     

     

     

     

    -	script	VIPServiceLogin	-1,{OnPCLoginEvent:	if((#VIPSERVICE == 1 && VIP_Lasttime + $VIP_Cooldown > gettimetick(2) && VIP_Lasttime < gettimetick(2)) || (#FREEVIPSERVICE == 1 && VIP_Lasttime + $FREE_VIP_Cooldown > gettimetick(2) && VIP_Lasttime < gettimetick(2))) {		dispbottom "Your VIP service is active!";		if (#FREEVIPSERVICE == 1) { set .@last,VIP_Lasttime + $FREE_VIP_Cooldown - gettimetick(2); } 		if (#VIPSERVICE == 1) { set .@last,VIP_Lasttime + $VIP_Cooldown - gettimetick(2); }		set .@days,.@last / 60 / 60 / 24;		set .@hours,.@last / 60 / 60 % 24;		set .@minutes,.@last / 60 % 60;		set .@seconds,.@last % 60;		dispbottom "You have: "+.@days+" days "+.@hours+" hours "+.@minutes+" minutes "+.@seconds+" seconds in your VIP service remaining.";				ModDrop = 140;		ModExp = 140;		ModDeath = 0;		close;	}	else {		ModDrop = 100;		ModExp = 100;		ModDeath = 100;		set #VIPSERVICE,0;		set #FREEVIPSERVICE,0;		close;	}}moc_para01,24,24,4	script	VIP Service#0::vipwarp	109,{	// Configs	//	//	set .itemID, 7608; // Set this number to the VIP ticket	//	set $FREE_VIP_Cooldown,604800;	set $VIP_Cooldown,2592000;			//	//	// 2592000 is the amount of milliseconds in 30 days.	// So the VIP ticket will last exactly 30 days.	//	// When a player logs in on any char on the account, they will get an item / exp drop rate buff.	// The buff lasts 24 hours, but it is given every single time they login, so it will never run out until the 30 days are up.	//	// After giving in a VIP ticket, the player can talk to the NPC to see how much longer they have till the 30 days are over.	//	//	if((#VIPSERVICE == 1 && VIP_Lasttime + $VIP_Cooldown > gettimetick(2) && VIP_Lasttime < gettimetick(2)) || (#FREEVIPSERVICE == 1 && VIP_Lasttime + $FREE_VIP_Cooldown > gettimetick(2) && VIP_Lasttime < gettimetick(2))) {		dispbottom "Your VIP service is active!";		if (#FREEVIPSERVICE == 1) { set .@last,VIP_Lasttime + $FREE_VIP_Cooldown - gettimetick(2); } else { set .@last,VIP_Lasttime + $VIP_Cooldown - gettimetick(2); }		set .@days,.@last / 60 / 60 / 24;		set .@hours,.@last / 60 / 60 % 24;		set .@minutes,.@last / 60 % 60;		set .@seconds,.@last % 60;		mes "You have: ";		mes ""+.@days+" days "+.@hours+" hours "+.@minutes+" minutes "+.@seconds+" seconds";		mes "in your VIP service remaining.";		next;		mes "Would you like Go to VIP Room!?";		switch(select("Yes!:No.:")) {			case 1:				mes "I hope you enjoy our services!";				next;				warp "vip",80,255;				end;			case 2:				mes "Very well, I shall be here if you change your mind.";				close;		}			}		mes "Hello!";	mes "Would you like to redeem your VIP Service ticket?";	switch(select("Yes!:No.:")) {	case 1:		if (countitem(.itemID) > 0) {		delitem .itemID,1;		set #VIPSERVICE,1;		mes "^000099Congrats, you now have VIP service!^000000";		mes "^990000 You must relog for it to take effect.^000000";		set VIP_Lasttime,gettimetick(2);		close;		}		else {		mes "You do not have a VIP ticket!";		mes "Come back when you get one.";		close;		}	case 2:		mes "Very well, I shall be here if you change your mind.";		close;	}	}prontera,165,168,3	duplicate(vipwarp)	VIP Service#1	109

     


  6. do hercules have shadow equip in item_db yet?

     

    Yes.... have ...

     

    • Loc: Equipment location of armor and arrow-type items. Values below can be combined, i. e. 136 would indicate both accessory slots (typical value for accessories).

    (2^0) 1 = Lower headgear

    (2^1) 2 = Right hand

    (2^2) 4 = Mantle

    (2^3) 8 = Accessory 1

    (2^4) 16 = Armor

    (2^5) 32 = Left hand

    (2^6) 64 = Shoes

    (2^7) 128 = Accessory 2

    (2^8) 256 = Upper headgear

    (2^9) 512 = Middle headgear

    (2^10) 1024 = Costume Top Headgear

    (2^11) 2048 = Costume Mid Headgear

    (2^12) 4096 = Costume Low Headgear

    (2^13) 8192 = Costume Garment/Robe

    (2^15) 32768 = Arrow (arrow-type items only)

    (2^16) 65536 = Shadow Armor

    (2^17) 131072 = Shadow Weapon

    (2^18) 262144 = Shadow Shield

    (2^19) 524288 = Shadow Shoes

    (2^20) 1048576 = Shadow Accessory 2

    (2^21) 2097152 = Shadow Accessory 1

     

    http://herc.ws/wiki/Custom_Items

     

    ....

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