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OverLord

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Posts posted by OverLord


  1. I don't know why nobody has uploaded this here but you can download the old 553/251 old palette pack from rAthena forums: https://rathena.org/board/files/file/2701-553251-old-dyes-palettes-working-all-classes/

     

    You may also want to check Kamishi's new palettes to see new nice colors.

     

    Dont work :( i add this pallets in my grf and same error, in any color >=4 if have mount

    if no mount 100% work this pack


  2. :( Sad... Vending Skill, do not work in this client ... I tested now using the latest version of Hercules. With this client when I click "OK" to open the store, nothing happens and the character is locked even if you cancel the skill.

    Using a client of 2013 this error does not occur. Does anyone know how to fix?
     

  3. :( Sad... Vending Skill, do not work in this client ... I tested now using the latest version of Hercules. With this client when I click "OK" to open the store, nothing happens and the character is locked even if you cancel the skill.

    Using a client of 2013 this error does not occur. Does anyone know how to fix?

  4. I have the following problem. In rAthena I used the code below, and when I clicked elsewhere in the map, the character walked and canceled the progress bar, it was like this one "end; or Break;" in the script.
    Hercules in the character is locked. To finish the progress bar. And my server is PK, so this is not positive.
    How can I find a solution? So that the player can cancel the progress bar when he wants ...
     
        specialeffect2 EF_REPAIRWEAPON;
    progressbar "ffff00",@MiningSpeed;
     
     
    Debug: *Any work in progress (NPC dialog, manufacturing...) quit and try again.

  5.  

    -    script     Ore Mine::oremine    844,{	.@number = 1;	getmapxy .@map1$, .@x1, .@y1, 0;	getmapxy .@map2$, .@x2, .@y2, 1;	set h_run$, strnpcinfo(0); //What' that for?	if ( .@map1$ == .@map2$ && distance(.@x1,.@y1,.@x2,.@y2) <= 3 ) {		if ( h_run$ == strnpcinfo(0) ) { // Are you scared NPC will change name for some reason?			callfunc("StartMining",.@number); 			set h_run$, ""; 		}    	} else { 		mes "Far Away"; 		close;	}}

    You were finding distance between character and himself, which is always less than 3 >.>  Changed 2nd getmapxy to look for NPC coords, should work now.

     

    Garr, my npc have rand coords. No fix coord


  6. Where my erro? I want the NPC only run if the player is a minimum 3 cells away. But regardless of the distance he always call the function.
     
    - script Ore Mine::oremine 844,{
    .@number = 1;
    getmapxy .@map1$, .@x1, .@y1, 0;
    getmapxy .@map2$, .@x2, .@y2, 0;
    set h_run$, strnpcinfo(0);
    if ( .@map1$ == .@map2$ && distance(.@x1,.@y1,.@x2,.@y2) <= 3 ) {
    if ( h_run$ == strnpcinfo(0) ) { callfunc("StartMining",.@number); set h_run$, ""; }  
            }
          else { mes "Far Away"; close;}
    }

  7. All items have "bonus bAtkRate,2;" and "bMatkRate" no change character ATK and MATK stats... is bug... or The increase is not normally displayed?

     

    sample code

     

    {	Id: 15060	AegisName: "Sky_Blue_Smock"	Name: "Sky-Blue Smock"	Type: 5	Buy: 0	Weight: 30	Def: 1	Slots: 1	Upper: 63	Loc: 16	Trade: {		nodrop: true		notrade: true		nocart: true		nogstorage: false		nomail: true		noauction: true	}	Script: <" bonus bAtkRate,2; bonus bMatkRate,2; if(BaseLevel<80) { bonus bAddItemHealRate,5; } ">},

  8. If you are using windows 8, try running your client as administrator and in windows 7 compatibility mode.

     

    You may do that by right clicking your client > troubleshoot compatibility > troubleshoot program

     

    Check "The programs worked with earlier versions of windows" & "The program requires additional permissions".

     

    Then, when asked what version of windows the program worked before, choose Windows 7.

     

    Test the program, if it runs well click on next > "Yes, save these settings".

     

    I using Windows 8.1, the compatibility mode for Windows 7 no work, i need use compatibility mode for Windows XP for Work...

     

    I believe that players do not saberam the need to do this procedure ...
    Does anyone know any procedure or creator and installer that makes the configuration of the compatibility module automatically?
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