Zirius
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Posts posted by Zirius
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It happens when forcing server quit while it's running a SQL query. Can happen with any table on any database, bit it's more frequent to happen with log tables since server logs lots of things.
PS: moving to General Server Support
Well then that explains everything. Thanks!
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Done thanks. Well I guess I'll just update this thread if the problem reappeared again. Thanks!
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Hello! Everytime I kill a monster this error shows:
[SQL]: DB error - Table '.hercules_logspicklog' is marked as crashed and should be repaired[Debug]: at ..srcmaplog.c:138 - INSERT DELAYED INTO `picklog` (`time`, `char_id`, `type`, `nameid`, `amount`, `refine`, `card0`, `card1`, `card2`, `card3`, `map`, `unique_id`) VALUES (NOW(), '1002', 'M', '909', '-1', '0', '0', '0', '0','0', 'pay_fild01', '0')
How can I fix this and how to avoid? I wonder how can repair that on phpmyadmin?
I am running Hercules under Xampp (Version: 1.8.3) on Windows 7 64bit platform.
thanks!
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Question 1. Is there easier way to handle this?
Delete lines from map_index.txt and maps.conf, (and delete the map_cache.dat, and run the mapcache.exe to make new map_cache.dat)Damnit. LOL. Well, I think I better start deleting those 2100 lines now. /sob
Question 2. What if I don't change map_index.txt & map_cache.dat, Then create a new map_cache.dat using Wee Map Cache maker, put all those 300 .gat map files, and just use that map_cache.dat, will that automatically disable the other 700 maps I won't be needing?
it would disable but would leave 700 warnings that , mapname was found in maps.conf but is not in map_cacheThat figures. /sob
Question 3. Is there a tool, when I create a new map_cache.dat from scratch using wee map cache maker, would automatically generate map_index.txt & maps.conf based on the maps cached?
No Idea about it.(doesn't WeeMapCache do it?)It only generates map_cache.dat, so map_index.txt and maps.conf has to still be modified manually. /sob
Work, work, work. LOL.
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Hello! This is more of a question or asking for suggestion on how can I make server to only support the oldest 300 maps ( I already have the gat files, etc.).
The latest GIT of Hercules supports almost 1000 maps.
Correct me if I'm wrong, Hercules handles maps through 3 files:
1. map_index.txt
2. maps.conf
3. map_cache.dat
Does it mean, if I want my server to only support those 300 maps only, I will need to delete 700 map lines of each file?
Because, that job would be veeerrrryyy tidious, 700 x 3 = ~ 2100, that is almost 2100 lines to be edited LOL.
Question 1. Is there easier way to handle this?
Question 2. What if I don't change map_index.txt & map_cache.dat, Then create a new map_cache.dat using Wee Map Cache maker, put all those 300 .gat map files, and just use that map_cache.dat, will that automatically disable the other 700 maps I won't be needing?
Question 3. Is there a tool, when I create a new map_cache.dat from scratch using wee map cache maker, would automatically generate map_index.txt & maps.conf based on the maps cached?
Thanks in advance and more power!
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Lol. at first I was doubting to use Browedit because the installation instruction is too tidious, but yeah, made it worked, and I have now the old payon as default payon.
Here are the files I modified to it can work, I wanna share these to everybody!
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Hello bros and sisters! I found this old payon map reso: http://rathena.org/board/files/file/2658-old-payon/
And wish I can make it as my default payon map, (because that reso was designed to run as another payon map).
What I did is simply rename all those files inside from: pay2.gat -> payon.gat (and so on).
But my client is having trouble trying to load the modification giving these errors:
I am not a map guy, but 2nd photos seems like it is still looking for the original file name? why is it so? Why would it want that? are those maps hard coded to run under such file names?
Hope somebody can help me. Thanks!
[ map_cache.dat ] How to add duplicate/clone maps in my map_cache.dat ?
in General Server Support
Posted
Hello! I somehow created a a map_cache.dat from scratch, and its working AMAZING! /heh
The problem is I got maps that I still need (the server needs) but have no idea how to add those maps to map_cache.dat
Here is the list