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Posts posted by Deadly Brothers
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wala ung ganito nya sa female sir ¿© kaya hindi na kikita ung sprite
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kahit ano po meron kayo latest or old quest neto salamat po sa mang share.
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thank you
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On 6/24/2017 at 6:47 AM, Shatowolf said:Here ya go. Script Credit to master @AnnieRuru
Run this to your sql query :
alter table `char` add empbreak int(11) unsigned not null default 0 after unban_time, add index (empbreak);
thank you
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like battleground?
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On 5/18/2017 at 5:57 AM, Heph said:https://pastebin.com/ausRbr9v try mo yan
my error dito sir eto ung error nya.
query_sql "SELECT `char`.char_id,`char`.`name`,global_reg_value.`value` FROM global_reg_value LEFT JOIN `char` ON global_reg_value.char_id=`char`.char_id WHERE global_reg_value.str='brokeemp' ORDER BY CAST(`global_reg_value`.`value` AS UNSIGNED) DESC LIMIT 10", .@char_id, .@name$, .@count;
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nice upgrade
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salamat po sa mang bibigay.
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not sure if related but someone did request a script for a variable called "brokeemp", see http://herc.ws/board/topic/14684-can-some-one-convert-this-script-to-hercules/
where a script this?
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thanks
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pahingi naman po nang script salamat
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thank you for sharing this script.
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anyone this patch?
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any one guide to teach me this.
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@Kid Rock
pwede mo po ba ma tignan map-server if may error tuwing may nanalo?
tinitignan ko lagi wala naman siya error o ano man hindi ko malaman bat ayaw mang bigay nang prize yan ganda ung code.
kahit pinalit ko na ito nang ganito
Original
for( set .@i,1; .playerid[.@i]; set .@i,.@i+1 )
Change
for( set .i,1; .playerid[.i]; set .i,.i+1 )
ayaw pa rin nya mang bigay.
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pano po mang lagay nang prize sa team winner sa event po?
Mkakatulong po if ilalagay mo yun script dito ng event mo.
eto po sir ung code script
if(.point[1]>.point[2]) { for( set .@i,1; .playerid[.@i]; set .@i,.@i+1 ) { if( attachrid(.playerid[.@i]) ) { if( getcharid(4) == $@bg_id_a ) getitem 7227,10; } } Announce "[Battle Ground Defense] : Red Team Win!",0; }else if(.point[2]>.point[1]) { for( set .@i,1; .playerid[.@i]; set .@i,.@i+1 ) { if( attachrid(.playerid[.@i]) ) { if( getcharid(4) == $@bg_id_b ) getitem 7227,10; } } Announce "[Battle Ground Defense] : Blue Team Win!",0; }
Yun "getitem 7227,10;"
sa code mo yan po yun Prize.
Add ka na lang po ng another line or replace mo yun 7227(Item id to ng TCG CARD),10(This is the amount of your prize) with your item.
format:
getitem <item_id>,<amount>;
ayun po ung amount nun prize nun winner kaso hindi siya nang bibigay nang prize sa winner na team sir
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//Author-Script Goddameit My forum : http://bit.ly/MDuQ9F //Author-Map TrojanWorm //Version 2012-10-31 //Don't re-release in anywhere and anyway ////////////////////////////////////////////////////////////////////////// endless_war mapflag battleground 2 endless_war,218,86,0 script #BattleGroundwarpA2 100,{ end; OnInit: waitingroom "Join Team A(Click)",2,"#BattleGroundwarpA2::OnJoin",1; end; OnJoin: if(!$@bg_id_a) set $@bg_id_a,waitingroom2bg("endless_war",205,85,"",""); end; } endless_war,40,86,0 script #BattleGroundwarpB2 100,{ end; OnInit: waitingroom "Join Team B(Click)",2,"#BattleGroundwarpB2::OnJoin",1; end; OnJoin: if(!$@bg_id_ set $@bg_id_b,waitingroom2bg("endless_war",53,85,"",""); end; } prontera,150,180,4 script Battle Ground 100,{ if(.status==2) { mes "Game is running."; close; } if(.status==1) { if(.playernm>=128) { mes "Sorry, full"; close; } select("Join"); if(!.playerid[1]) { //callsub OnEndd; initnpctimer; } set .playernm,.playernm+1; set .playerid[.playernm],getcharid(0); mes "Complete"; close; } end; OnClock0100: OnClock0300: OnClock0500: OnClock0700: OnClock0900: OnClock1100: OnClock1300: OnClock1500: OnClock1700: OnClock1900: OnClock2100: OnClock2300: callsub OnActive; end; OnActive: callsub OnEndd; set .status,1; Announce "[Battle Ground]:Someone active the game! Go to prontera,150,180 and join us!",0; end; OnTimer60000: if(.playernm<=32) { Announce "[Battle Ground]:Sorry, player amount isn't enough",0; callsub OnEndd; end; } Announce "[Battle Ground]:Event is ready!",0; for(set .@i,1;.@i<=.playernm;set .@i,.@i+1) { if(.@i%2==0) warpchar "endless_war",218,86,.playerid[.@i]; else warpchar "endless_war",40,86,.playerid[.@i]; } callsub OnEnab2; end; OnTimer90000: set .status,2; Announce "[Battle Ground]:Go!",0; bg_monster $@bg_id_a,"endless_war",128,120,"A",1907,"Battle Ground::OnAdestory"; bg_monster $@bg_id_b,"endless_war",127,46,"B",1907,"Battle Ground::OnBdestory"; callsub OnEnab1; end; OnTimer190000: if(.point[1]>.point[2]) { Announce "[Battle Ground]:Team A Win!",0; }else if(.point[2]>.point[1]) { Announce "[Battle Ground]:Team B Win!",0; }else { Announce "[Battle Ground]:Draw!",0; } sleep2 3000; callsub OnEndd; end; OnBdestory: set .point[1],.point[1]+5; set .point[2],.point[2]-3; bg_updatescore "endless_war",.point[1],.point[2]; detachrid; sleep2 10000; bg_monster $@bg_id_b,"endless_war",127,46,"B",1907,"Battle Ground::OnBdestory"; end; OnAdestory: set .point[2],.point[2]+5; set .point[1],.point[1]-3; bg_updatescore "endless_war",.point[1],.point[2]; detachrid; sleep2 10000; bg_monster $@bg_id_a,"endless_war",128,120,"A",1907,"Battle Ground::OnAdestory"; end; OnEndd: set .status,0; bg_destroy $@bg_id_a; bg_destroy $@bg_id_b; set $@bg_id_a,0; set $@bg_id_b,0; setarray .point[1],0,0; killmonsterall "endless_war"; bg_updatescore "endless_war",.point[1],.point[2]; deletearray .playerid[0],128; mapwarp "endless_war","prontera",150,180; callsub OnDisa; return; OnEnab1: enablenpc "#BattleGroundwarpA1"; enablenpc "#BattleGroundwarpB1"; return; OnEnab2: enablenpc "#BattleGroundwarpA2"; enablenpc "#BattleGroundwarpB2"; return; OnDisa: disablenpc "#BattleGroundwarpA1"; disablenpc "#BattleGroundwarpB1"; disablenpc "#BattleGroundwarpA2"; disablenpc "#BattleGroundwarpB2"; return; OnInit: sleep2 10000; setwall "endless_war",218,87,1,1,0,"BattleGroundwarpA21"; setwall "endless_war",219,87,1,1,0,"BattleGroundwarpA22"; setwall "endless_war",219,86,1,1,0,"BattleGroundwarpA23"; setwall "endless_war",219,85,1,1,0,"BattleGroundwarpA24"; setwall "endless_war",218,85,1,1,0,"BattleGroundwarpA25"; setwall "endless_war",217,85,1,1,0,"BattleGroundwarpA26"; setwall "endless_war",217,86,1,1,0,"BattleGroundwarpA27"; setwall "endless_war",217,87,1,1,0,"BattleGroundwarpA28"; setwall "endless_war",40,87,1,1,0,"BattleGroundwarpB21"; setwall "endless_war",41,87,1,1,0,"BattleGroundwarpB22"; setwall "endless_war",41,86,1,1,0,"BattleGroundwarpB23"; setwall "endless_war",41,85,1,1,0,"BattleGroundwarpB24"; setwall "endless_war",40,85,1,1,0,"BattleGroundwarpB25"; setwall "endless_war",39,85,1,1,0,"BattleGroundwarpB26"; setwall "endless_war",39,86,1,1,0,"BattleGroundwarpB27"; setwall "endless_war",39,87,1,1,0,"BattleGroundwarpB28"; callsub OnEndd; end; OnPCKillEvent: if(strcharinfo(3)=="endless_war" && $@bg_id_a && $@bg_id_ { if(getcharid(4) == $@bg_id_a) { set .point[1],.point[1]+1; }else set .point[2],.point[2]+1; bg_updatescore "endless_war",.point[1],.point[2]; } end; }
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pano po mang lagay nang prize sa team winner sa event po?
Mkakatulong po if ilalagay mo yun script dito ng event mo.
eto po sir ung code script
if(.point[1]>.point[2]) { for( set .@i,1; .playerid[.@i]; set .@i,.@i+1 ) { if( attachrid(.playerid[.@i]) ) { if( getcharid(4) == $@bg_id_a ) getitem 7227,10; } } Announce "[Battle Ground Defense] : Red Team Win!",0; }else if(.point[2]>.point[1]) { for( set .@i,1; .playerid[.@i]; set .@i,.@i+1 ) { if( attachrid(.playerid[.@i]) ) { if( getcharid(4) == $@bg_id_b ) getitem 7227,10; } } Announce "[Battle Ground Defense] : Blue Team Win!",0; }
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pa tulong naman please!
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nice
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pano mang lagay nang requirment job sa quest item script?
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like this
Item description
in Client
Posted
pa screen shot naman ito nagiging problem mo