Jump to content

anjasoleil0

Members
  • Content Count

    77
  • Joined

  • Last visited


Reputation Activity

  1. Upvote
    anjasoleil0 reacted to Ridley in Kafra Cutins   
    File Name: Kafra Cutins
    File Submitter: Ridley
    File Submitted: 06 Jul 2016
    File Category: Client Resources

    Not the ones which were recently requested, but I found some Kafra cutins on my storage. Contains 15 Kafra Cutins

    Add to your grf in \texture\À¯ÀúÀÎÅÍÆäÀ̽º\illust

    call them in script with the cutin command



    Click here to download this file
  2. Upvote
    anjasoleil0 reacted to mrlongshen in Most stable 2015 client?   
    Yes you can use 2015.
    Here the link. http://herc.ws/board/topic/9600-2015-05-13aragexe-release/
    Its stable enough to run. 
     
    Wah ..
    What do you means by 
     
  3. Upvote
    anjasoleil0 reacted to Neo-Mind in I wanna skip the 'server selection menu' at the very start of the client.   
    i have fixed the service selection patch just need to push the edits in when i get home today.
  4. Upvote
    anjasoleil0 reacted to Garr in Disabling auto respawn on death in pvp maps.   
    Try to comment these lines in src/map/skill.c:
    int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uint16 skill_id, uint16 skill_lv, int64 tick, int flag) {... case ALL_RESURRECTION: /* if(sd && (map_flag_gvg2(bl->m) || map->list[bl->m].flag.battleground)) { // Comment starting here //No reviving in WoE grounds! clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); break; } */ // To here...}  
    Also, for PvP try to change all
    return 1|8; to
    return 0; after the commented lines. I think that should do the trick. Yet again, lazy to test
  5. Upvote
    anjasoleil0 reacted to Garr in Disabling auto respawn on death in pvp maps.   
    int pc_dead(struct map_session_data *sd,struct block_list *src) {... // pvp // disable certain pvp functions on pk_mode [Valaris] if( map->list[sd->bl.m].flag.pvp && !battle_config.pk_mode && !map->list[sd->bl.m].flag.pvp_nocalcrank ) { sd->pvp_point -= 5; sd->pvp_lost++; if( src && src->type == BL_PC ) { struct map_session_data *ssd = (struct map_session_data *)src; ssd->pvp_point++; ssd->pvp_won++; } if( sd->pvp_point < 0 ) { timer->add(tick+1, pc->respawn_timer,sd->bl.id,0); // Comment this line if you want to disable respawning in PvP return 1|8; } } //GvG if( map_flag_gvg2(sd->bl.m) ) { timer->add(tick+1, pc->respawn_timer, sd->bl.id, 0); //Comment this line if you want to disable respawn in WoE return 1|8; } else if( sd->bg_id ) { struct battleground_data *bgd = bg->team_search(sd->bg_id); if( bgd && bgd->mapindex > 0 ) { // Respawn by BG timer->add(tick+1000, pc->respawn_timer, sd->bl.id, 0); //Comment this line if you want to disable respawn in BG return 1|8; } }...} Comment the lines as told in src/map/pc.c. Untested, but i think it should work.
  6. Upvote
    anjasoleil0 reacted to Dastgir in Compile error coming from HPMHooking.c and HPMHooking.H   
    login interface to HPM is incomplete, as Haru finishes reviewing the PR and merge it to Hercules, this error will be gone.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.