HD Scripts
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Everything posted by HD Scripts
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Hi, I'm using the floating_rates.txt from folder npc/custom/etc. But my emulador on exp.conf: base_exp_rate: 1500 job_exp_rate: 1500 @Edit Solved, i just put this command after command setbattleflag atcommand "@reloadmobdb"; Can close topic. Ths.
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Traduzindo item_db.conf para pt-br
HD Scripts replied to HD Scripts's question in Suporte a Database
Pois é, eu gostaria de achar uma forma mais fácil. Esse programa era bom, fazia o que prometia. Mas enfim, vamos estudar outra forma, ou usar SQL mesmo. -
Traduzindo item_db.conf para pt-br
HD Scripts replied to HD Scripts's question in Suporte a Database
Ele funcionava com Hercules. Porém agora fica dando esse erro... -
Boa noite. Me deparei com um problema no programa chamado "Server Database Edidor" (SDE). Segui um tutorial do rathena, porém não está mais dando certo com o item_db.conf atual. Aparece o seguinte erro: Porém, no arquivo não tem erro nenhum na linha 20493 como mostrado abaixo: Alguém sabe como eu fazer isso funcionar? Obrigado. Link do tutorial do rAthena: https://rathena.org/board/files/file/3895-item_dbtxt-translator-sync-with-iteminfo/
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Maybe a mod for source?
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Removing (Not hiding) these chats in my client
HD Scripts replied to ippo20's question in Client-Side Support
1 - to desactive message "warped" can comment line on messages.conf on folder conf of emulator. //0: Warped. 2 - to desactive message homunculus auto feed, can add this lines on homunc.conf on battle folder of emulator. // Send auto-feed notice even if OFF (Note 1) // Official: yes homunculus_autofeed_always: no -
where is folder with textures?
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Removing (Not hiding) these chats in my client
HD Scripts replied to ippo20's question in Client-Side Support
hi, can disable this messages when change maps... 1 - go to emulator/conf/map/battle/client.conf go to end file, then add this: // At each map exchange, two messages are sent in the chat // Changing this setting to 'no' will prevent both messages from being sent // Default: yes annoying_mapchange_messages: yes 2 - On Source src/map/battle.c +/- on line 7452 add this: { "annoying_mapchange_messages", &battle_config.annoying_mapchange_messages, 1, 0, 1, }, 3 - On Source src/map/battle.h search for "int autoloot_adjust;" then add after: int annoying_mapchange_messages; 4 - On Source src/map/clif.c search for "if( sd->state.changemap ) {" then add after: if (battle_config.annoying_mapchange_messages) { and after "#endif" close brackets } like this: if (battle_config.annoying_mapchange_messages) { #if PACKETVER >= 20070918 clif_partyinvitationstate(sd); clif_equipcheckbox(sd); #endif } Credits to "Dani" from brAthena. -
your emulator don't have bound system included... try new version of emulator hercules.
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try set .@num$, .@num % (10 ** (.@i + 1)) / (10 ** .@i) + .@num$;
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post how u solved this pls
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Sim, postei porque caso tenha um item_db.txt pt-br pode tentar converter... Eu mesmo tentei e não consegui... instalei o perl mas não rola
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Dá uma olhadinha > https://herc.ws/board/topic/3472-source-of-item_dbtxt-to-item_dbconf/
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Tu usou esses scripts de outro emulador... Ou de um Herc antigo. Pra resolver substitua os ID's pelos nomes dos sprites. http://nn.ai4rei.net/dev/npclist/?qq=8
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try this https://rathena.org/board/topic/112195-editing-the-warp-portal-sprite/
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I'm use Hercules now... But, i can implement this src command? No plugins, command.
- 36 replies
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- lootarea
- loot by area
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(and 1 more)
Tagged with:
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Someboy teachs me to implement this src on rathena? no plugins
- 36 replies
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- lootarea
- loot by area
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(and 1 more)
Tagged with:
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Guys, i have a little problem. The "showevent" command does not work on my emulator. I'm using the new version of github, but it's not working at all. prontera mapflag loadevent prontera,150,150,3 script showevent 4_F_BRZ_WOMAN,{ end; OnPCLoadMapEvent: if(strcharinfo(3) == strnpcinfo(4)) { .@questInProgress = 1; showevent(.@questInProgress ? QTYPE_QUEST : QTYPE_NONE); } end; } My hexed 2014-10-22b Any solution? thanks'
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i hope so.. :/
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yes, stop ALL operations... but was only solution for this moment u have a solution for now? i don't know
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Solved! Just add this on skill.c #include "../common/atomic.h" And use the command: Sleep (10000); // 10 seconds Will freeze player and script until progress... thanks"
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Well, i try to make a custom skill, Fishing So, i need to player "stop" or "freeze" while executing this skill... On after this line: clif_progressbar(sd, strtol(color, (char **)NULL, 0), 10); This line, make a progressbar on char, but, i need to after create the progressbar, the player will stop ou freeze while command after this line is executing... ex: Use skill Fishing, appears 10 second progressbar and stop player and script (src) until stop 10 seconds. After, the command create a fish... What to do? ps: sorry my bad english
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any solution?
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Crash ao clicar para visualizar a descrição do item
HD Scripts replied to Siberian's question in Suporte ao Cliente
Cara, isso é a opção de comparar itens... -
All monster drops specific item with blacklist mobs
HD Scripts replied to mrlongshen's question in Script Requests
Thank's, u help me too '-------'