Jump to content

TehAroil

Members
  • Content Count

    9
  • Joined

  • Last visited

About TehAroil

  • Rank
    Newbie

Recent Profile Visitors

1816 profile views
  1. Bump. The item (Angeling Hat) goes way past 100%, upwards of 1000%, and will never evolve into the Ulle's Cap, Am I doing something wrong? Is it a bug? I would appreciate it if someone could look at this and figure it out because this seems like a really fun system!
  2. Ah! I see! Thank you so much! Noticed that Shadow Garments need HD Bradium to be refined, as well it not producing the same 'failure and derefinement' aspects of your typical HD Carnium/Bradium refiner. Any way that can also be implemented into this script? downrefitem .@part; next; emotion e_omg; mes "[Blacksmith Mighty Hammer]"; mes "Oops!!"; next; mes "[Blacksmith Mighty Hammer]"; mes "I am sure a person like you would never blame me for a decrease in refine level by 1. Hmm."; close;
  3. Can you confirm if this works? Tried to add it in, with and without editing and it doesn't seem to want to appear.
  4. Simply put: 1) A refiner NPC script which uses HD Carnium/Bradium to refine Shadow Equipment and Costume Headgear from +10~20. Bonus: For it also to be able to use HD Elunium for safe +7~10 refines, it would be very much appreciated but not necessary. -- If an HD Carnium refiner which takes Shadow Equipment already exists, let me know. As to the best of my knowledge it doesn't.
  5. ^This. >inb4 make losing prize a jellopy.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.