Hafflex
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About Hafflex
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@Eternity Hi I haven't tried it yet, I'm using the same client. I thought that method is applicable in all types of client.
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How about using this method Unidentified items goes to eventnum2itemdisplaynametable.txt , eventnum2itemdesctable.txt , eventnum2itemresnametable.txt Identified items: eventidnum2itemdisplaynametable.txt , eventidnum2itemdesctable.txt , eventidnum2itemresnametable.txt then simply encrypt the custom data.grf
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Is there a way to do that?
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I followed the instructions adding custom mobs still error?
Hafflex replied to Hafflex's question in Client-Side Support
Could be sprite error, because after logging in, the error occurs. Prior logging in, I tried to spawn the custom monster then suddenly my client logged off automatically. -
I followed the instructions adding custom mobs still error?
Hafflex posted a question in Client-Side Support
Modified the following: *Client side -which folder should I place these files? I have (luafiles) and (luafiles514) -jobname.lub -npcidentity.lub *Sprite -added my custom mob @ /npc *database -constants.conf -pre-re/mob_db.conf My custom mob id is 2998 I notice that there are some difficulties when doing it with the latest hercules. Are there any additional file that I need to touch? -
hi..need some help in the costume headgear
Hafflex replied to Chellevin's question in Script Requests
Copying the database doesn't mean the sprites will show as well. You need to take them from it's source file. Make sure that your preferred renewal item is in your custom grf and they should be all present in their respective folders. Please read this to further resolve your problem: https://rathena.org/wiki/Custom_Items -
Where are item scripts read and where are they defined?
Hafflex replied to Blinzer's question in Source Support
What bonuses? You mean a list or database that gives effect to the items? Or this one? :https://github.com/HerculesWS/Hercules/blob/master/doc/item_bonus.txt -
Update your char_ip, login_ip and map_ip to: "your no-ip" replace 192.168.2.20 Set your xml tile address to: "your no-ip" Allow: your no-ip:255.255.255.0 via network conf. Try checking port forwarding as well for incoming connections
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Dairyll @ explosivero?
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Hafflex reacted to an answer to a question: Question about embedded ini file.
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Knowing you followed the instructions, can you provide your host name? -- <<address>hostname</address> <--- I'm assuming you no longer use 192.168.2.20, it should be your hostname.
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I'm no expert yet about this matter but try this: Check your IP, it's changing, you have to update your clientinfo.xml time to time. If you want try using this software from: noip.com > Download DUC 4.1.1 > Create your own host > This software will allow you to use a temporary dns so that you can replace the info below: -- <<address>192.168.2.20</address> *Note update your host name or info every 30 days, since you're using a trial version.
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Need some guide here: Thank you. Whooops, Please consider this topic closed or resolved I just found the solution: Uncomment: //"HPMHooking", Sorry Admin, Mods
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Does embedding an .ini file still requires you to show your .ini in your ro folder? Or it is hidden, since it is already embedded during the process. >Means that no one can Identify your .ini lineup like: 0=main.grf 1=data.grf 2=rdata.grf Please let me know if I'm correct about this feature. Thank you.
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Is there another way to increase monster size? current max size: 2 (big)
Hafflex replied to Hafflex's question in Source Support
@Garr I was looking for this topic about a tool where you can increase monster size/sprite only? Is it true or I misunderstand the feature of the tool. I think this is the only way for me to do that. -
Thank you Ridley, The answer is: import logs.sql to your main ro database not to other database like before.