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ShadowLight

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Everything posted by ShadowLight

  1. Hi all, I recently changed my client to 20140708 (from 20120410). My players and I are having problem saving hotkeys. It says "User customized key is saved to [RO/SaveData/UserKeys.lua]" but it is still using the default keys. Looking forward to your kind help. Thanks in advance, ShadowLight
  2. Hi all, I wanted to add a custom sound to my server. I have the MP3 file but I'm not sure what format of .wav file should I use (there's a lot). I converted them and place them in data/wav. I have no errors but there's no sound. I'm assuming that the format of WAV files is incorrect, need help to find the right format for wav files. Thanks, ShadowLight
  3. Hey guys, Just as what is stated on my title, is there any client I recommended for me to run Pre-renewal with auction system on? Thanks in advance, ShadowLight
  4. Hey guys, I'm just wondering if there's a script to send in-game mail via script (attaching name,title,message,zeny and items). Thanks in advance, ShadowLight
  5. It is the same script I'm using.
  6. ShadowLight

    Izlude NPC

    My izlude NPCs are badly positioned, even the warps. Anyone know how to fix this? Need help ASAP, my players need to use the Airship. Thanks, ShadowLight
  7. Hi guys, I left Ragnarok emulator for awhile, I wonder if anyone still have goddameit's auto healer script? It is the one that heals all players around it periodically. Thanks in advance, ShadowLight Found it in rAthena
  8. Hey guys, I'm new to the new @main command, I am adding a script to make players automatically join #main chat room as soon as they log into the server (adding in MOTD), but I'm not sure how to. Looking forward to your help, ShadowLight
  9. Hi there, After speaking to the Auction Broker, I pressed on Yes, then the message window closes but nothing happen. I am using Pre-Renewal on a 2012-04-10 client. Is there anyway for me to fix/add this feature? I've already set the feature to on: Thanks in advance, ShadowLight
  10. Hey guys, Is there a good way to make an item from a box restricted to the character (i.e. cannot be traded/vended/stored/dropped)? What I have right now: { getrandgroupitem(IG_GiftBox_2),1; },{},{} Just need a way to put a restriction on the random item obtained from a box. Thanks, ShadowLight
  11. Hey guys, This might be a silly question, but what is the command to rebirth? I tried: resetlvl(1); I can see the base level and job level up animation but I am still just a novice. This NPC is used by new characters and they are mostly level 1/1 and they should be High Novice with proper stat points when using the NPC. Thanks in advance, ShadowLight
  12. Hey guys, I'm planning to add an effect to make my monster standout from the rest but I'm not sure how to. Is there a way for me to add aura effects to a monster (or if you guys have any other ideas)? Thanks, ShadowLight
  13. It works! But for some reason it shows up as poring and I couldn't hit it.
  14. No errors and I restarted my whole server. [Status]: Done reading '40' entries in 'mob_chat_db.txt'.[Status]: Done reading '1006' entries in 'db/pre-re/mob_db.txt'.
  15. Hey guys, I follow the wiki and added the following: db/pre-re: 5000,PARAGON_FABRE,Paragon Fabre,Paragon Fabre,6,630,0,60,40,1,8,11,0,0,1,2,4,0,7,5,10,12,0,4,22,0x181,400,1672,672,480,0,0,0,0,0,0,0,914,6500,949,5000,1502,800,721,50,511,7000,705,10000,1501,2000,0,0,0,0,4002,100 npcidentity.lua: ["JT_4_F_SWORDMAN"] = 645,["PARAGON_FABRE"] = 5000 jobname.lua: [jobtbl.JT_RUNAWAY_BOOK] = "RIDEWORD",[jobtbl.PARAGON_FABRE] = "FABRE" But when I type in @monster 5000, it tells me "Invalid monster ID or name". What am I missing? Thanks in advance, ShadowLight
  16. Hi all, I'm new to Hercules, I realized that the job-changer is allowing me to change job regardless of my job level. I was able to change job from novice->swordsman->knight->high novice with a level 1/1 character. I am not sure what am I doing wrong. (I am using my GM account - not sure if it matters) These has already been set: OnInit: .rebirth_blevel = 99; // Minimum base level to reborn OR change to third class .rebirth_jlevel = 50; // Minimum base job level to reborn OR change to third class .jobchange_first = 10; // Minimum job level to turn into 1st class .jobchange_second = 50; // Minimum job level to turn into 2nd class .third_classes = 0; // Enable third classes? (1: yes / 0: no) .supernovice_level = 45; // Minimum base level to turn into Super Novice .linear_jobchange = 1; // Enforce linear class changes? (1: yes / 0: no) .skill_point_check = 1; // Force player to use up all skill points? (1: yes / 0: no) .platinum = 1; // Get platinum skills automatically? (1: yes / 0: no) end; Looking forward to your help. Thanks, ShadowLight Nevermind, I found out why. I added this script as a function, so OnInit doesn't function well.
  17. Hi guys, I have a quick question regarding monster level up. I stumbled across it when reading the monster.conf as well as the scripting docs and I have absolutely no idea what it does: from battleconf/monster.conf // Monsters level up (monster will level up each time a player is killed and they will grow stronger)// Exp rate is calculated ((monster level-original monster level)*(exp*(mobs_level_up_exp rate/100)))// NOTE: Does not apply to WoE Guardians.mobs_level_up: nomobs_level_up_exp_rate: 1 from script_commands.txt You can specify a custom level to use for the mob different from the one of the database by adjoining the level after the name with a comma. eg: "Poring,50" for a name will spawn a monster with name Poring and level 50. What happens if the monster leveled up? 1. Does it's stat increase, if so by how much does it get boosted up? 2. Will it change the EXP and Drop rate? 3. Is there a way to limit how many times a monster can level up? 4. Is there a way to place an effect/aura on leveled up monsters? Thanks, ShadowLight
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