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ossi0110

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Posts posted by ossi0110


  1. Hello Hercules

     

    Im using 1 Atcommands from Rathena and i got some warnings  and i dunno how to fix them .

     

     

    The Problem is the @mapmoblist patch from Rathena , When i Compile it under Windows all works fine ,  When i Compile it under Linux i get warnings and the Map Server will crash .

     

    Warnings in atcommand.c

     

    atcommand.c:8720: warning: "short int" is promoted to "int" when passed through "..."atcommand.c:8720: note: (so you should pass "int" not "short int" to "va_arg")atcommand.c:8720: note: if this code is reached, the program will abort

    here is the SRC of the command

     

    http://pastebin.com/AFkBXacS


  2. Hello

     

    Change

     

       

     

     --CUSTOMMobs
    [jobtbl.JT_BRONZERING] = "bronzering",
    [jobtbl.JT_GOLDRING] = "goldring",
    [jobtbl.JT_SILVERING] = "silvering",
    [jobtbl.JT_PORIKING] = "poriking",
    [jobtbl.JT_ORCRING] = "orcring",
    [jobtbl.JT_GOD_PORING] = "god_poring"

     

    to

     

     

      --CUSTOMMobs
    [jobtbl.JT_4_F_BRONZERING] = "bronzering",

    [jobtbl.JT_4_F_GOLDRING] = "goldring",

    [jobtbl.JT_4_F_SILVERING] = "silvering",

    [jobtbl.JT_4_F_PORIKING] = "poriking",

    [jobtbl.JT_4_F_ORCRING] = "orcring",

    [jobtbl.JT_4_F_GOD_PORING] = "god_poring"


  3. @Alexandria , no this line wasnt translated in the  tranlsate.txt

     

    but you can easy replace it ,  

     

    As soon the Korean msg appears in chat make /savechat  and get it from the Savechat Folder and find the string with a hex programm

     

     

    Edit

     

    Search

     

    C3A3B0EDC0DA20C7CFB4C2204D6F62C0CC20BCADBDC4C7CFB4C220B8CABFA120B5B5C2F820C7CFBFB4BDC0B4CFB4D92E


  4.  

     

    [*]Whats the official criteria for splitting teams? e.g. say you have 5 soloers, 3 parties (of 6, 8 and 10 members, respectively) in the queue, this totals 29 members, it'd let the match start unevenly?

    [*]whats the official maximum for a queue?

    [*](if 72 is greater than the maximum) say someone with a 72 on guild applies with his whole guild, what happens?

    [*]Is it possible that someone fills the queue entirely with allies (e.g. join with full guild assuming guild members match maximum members in queue)? If so what happens, queue is cancelled?

     

    As a personal opinion (they're not official):

    1. The match would wait for someone else to join or somebody to drop. Then it'll start. If it's impossible to accomodate all parties on the teams then it'll split the largest one (take a random one if there is more than one longest party).
    2. Don't know, but I've heard of  BGs that are up to 50vs50.Don't know if this is an official value. But I'd keep unlimited queue size for any other means other than BGs.
    3. Couldn't it be possible to instance the maps for making more than one BG of its class to be running at once?
    4. See 1st point. They'll be evenly split and start a match.

    +1

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