ossi0110
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Posts posted by ossi0110
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like you told in IRC Ind , do it with MIn and Max setting , if no Minimun is used he will Use the Maximum
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any update on the release ind?
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Hello
Change
--CUSTOMMobs
[jobtbl.JT_BRONZERING] = "bronzering",
[jobtbl.JT_GOLDRING] = "goldring",
[jobtbl.JT_SILVERING] = "silvering",
[jobtbl.JT_PORIKING] = "poriking",
[jobtbl.JT_ORCRING] = "orcring",
[jobtbl.JT_GOD_PORING] = "god_poring"to
--CUSTOMMobs
[jobtbl.JT_4_F_BRONZERING] = "bronzering",[jobtbl.JT_4_F_GOLDRING] = "goldring",
[jobtbl.JT_4_F_SILVERING] = "silvering",
[jobtbl.JT_4_F_PORIKING] = "poriking",
[jobtbl.JT_4_F_ORCRING] = "orcring",
[jobtbl.JT_4_F_GOD_PORING] = "god_poring"
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Hello
Can Anyone decompile this LUB for me ? want to add custom stuff to it
http://www.mediafire.com/download/y88bg57j27lyti2/navi_npc_krsak.lub
Thanks
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have you try to diff your client with Translate Client in English using diff?it will fix your problem more easily.
this line is not in the WDGTranslateClient.txt
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@Alexandria , no this line wasnt translated in the tranlsate.txt
but you can easy replace it ,
As soon the Korean msg appears in chat make /savechat and get it from the Savechat Folder and find the string with a hex programm
Edit
Search
C3A3B0EDC0DA20C7CFB4C2204D6F62C0CC20BCADBDC4C7CFB4C220B8CABFA120B5B5C2F820C7CFBFB4BDC0B4CFB4D92E
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did u add a
ACMD_DEF(whosell),
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yes it was addon , the MapServer crashes when using like @whosell 501
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Open your setup.exe and be sure mouse exclusive is turned on
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without a minimum it would be better ,
like purityz says
5vs5
and so on , we can easy adjust the member what is needed in the config
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[*]Whats the official criteria for splitting teams? e.g. say you have 5 soloers, 3 parties (of 6, 8 and 10 members, respectively) in the queue, this totals 29 members, it'd let the match start unevenly?
[*]whats the official maximum for a queue?
[*](if 72 is greater than the maximum) say someone with a 72 on guild applies with his whole guild, what happens?
[*]Is it possible that someone fills the queue entirely with allies (e.g. join with full guild assuming guild members match maximum members in queue)? If so what happens, queue is cancelled?
As a personal opinion (they're not official):
- The match would wait for someone else to join or somebody to drop. Then it'll start. If it's impossible to accomodate all parties on the teams then it'll split the largest one (take a random one if there is more than one longest party).
- Don't know, but I've heard of BGs that are up to 50vs50.Don't know if this is an official value. But I'd keep unlimited queue size for any other means other than BGs.
- Couldn't it be possible to instance the maps for making more than one BG of its class to be running at once?
- See 1st point. They'll be evenly split and start a match.
+1
- The match would wait for someone else to join or somebody to drop. Then it'll start. If it's impossible to accomodate all parties on the teams then it'll split the largest one (take a random one if there is more than one longest party).
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cant wait to test this feature
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you have to wait till the devs finishe the work in this
we all are waiting
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Problems With SRC
in Source Support
Posted
Hello Hercules
Im using 1 Atcommands from Rathena and i got some warnings and i dunno how to fix them .
The Problem is the @mapmoblist patch from Rathena , When i Compile it under Windows all works fine , When i Compile it under Linux i get warnings and the Map Server will crash .
Warnings in atcommand.c
here is the SRC of the command
http://pastebin.com/AFkBXacS