binbinH
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Everything posted by binbinH
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Help Please my servers are all running but it shows my servers aren't here's the link: http://avatar.ragnarok.onl/ and ive attached a SS also Thanks for any help
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Some Headgear gives me Sprite Errors T.T HELP
binbinH replied to binbinH's question in Client-Side Support
Sorry late reply here -
Some Headgear gives me Sprite Errors T.T HELP
binbinH replied to binbinH's question in Client-Side Support
i use the one from zackdreaver in his translation package. I am a real newbie and dont know how to open lua or lub files hehe use notepad ++ [5518] = { unidentifiedDisplayName = "Helm", unidentifiedResourceName = "헬름", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Large Baphomet Horns", identifiedResourceName = "대형마제스틱고우트", identifiedDescriptionName = { "A headgear made from the horns of Baphomet.", "12% additional tolerance against Demi-Human monsters.", "Increase certain amount of ATK based on wearer's Job lv.", "Class: ^777777Headgear^000000", "Defense: ^77777710^000000", "Location: ^777777Upper^000000", "Weight: ^77777780^000000", "Required Level: ^77777750^000000", "Jobs: ^777777All^000000" }, slotCount = 0, ClassNum = 513 }, this is what i have on my itemlua is it the correct file? -
Weapon Attack Damage adds to + instead of base?
binbinH replied to binbinH's question in Client-Side Support
yes hmm, i really dont know what to tell my players. can anyone back this up? heheh ok sure, fresh and hot from kRO Sakray... thanks -
Some Headgear gives me Sprite Errors T.T HELP
binbinH replied to binbinH's question in Client-Side Support
i use the one from zackdreaver in his translation package. I am a real newbie and dont know how to open lua or lub files hehe -
Some Headgear gives me Sprite Errors T.T HELP
binbinH replied to binbinH's question in Client-Side Support
No they have correct item ID, where can i check the correct iteminfo? -
Weapon Attack Damage adds to + instead of base?
binbinH replied to binbinH's question in Client-Side Support
yes hmm, i really dont know what to tell my players. can anyone back this up? heheh -
Some Headgear gives me Sprite Errors T.T HELP Headgears like LBH, GPIPE, etc, gives me sprite errors this headgears have dupplicates that work well. what happens is that even if headgears are equiped it doesnt show on players heads(as if there is no sprite) and also client crashes when alt q window is open. I would appreciate any help or ideas how to fix this.
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What i mean is the when a weapon is equiped that it adds its attack on the 236 + 17 (17 being knife attack damage) Is it supposed to be added there and not on the base? 236 + 17??
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thanks guys, found a way to fix this, seems like even if i patch it doesnt seem to help. but what i did was take the files from a 2015kro installer instead and then merged it in data.grf. and that fixed it
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got this fixed by updating lua files, in exchange it made another error, when pressing Alt+S(skill tree) on 3rd jobs refer to attachment. help please anyone T.T
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Hi guys, (me again sorry real noob here) ive gotten issue using most skills that would show "LaunchZC_SKILL_USE" after a skill has been used im using kro, 2013-08-07
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can anyone provide any english working pallets
binbinH replied to binbinH's question in Client-Side Support
you need to use https instead http.. oh thanks for this, didnt notice until now hehe -
Simply replace the script with what I suggested and it'll work out fine. The actual underlying bug is a tad more complex and I wouldn't know how to fix this from the source files myself (plus I'm sure other people have experienced this). I'd post the issue on the Bug Tracker, in the Scripts section. (This is not your hosting service's fault, if you were wondering that xD!). Its actually client bug, which does not support these kinds of things, close; without mes would behave abnormally if you try that in client @dastgir, hehe sorry i'm really not getting this much, is it all the clients or is it just my client the one with a bug? hehe i'm like a caveman in a city lols
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can anyone provide any english working pallets
binbinH replied to binbinH's question in Client-Side Support
rathena link down or is't only me? @titan i have the same issue always connection timed out @evilpuncker can we have a different link please -
can anyone provide any english working pallets
binbinH replied to binbinH's question in Client-Side Support
thanks will try this -
@Tokeiburu Source bug meaning its not in the script but where? I used a hosting service that provided the setup and client. as i am trying to get familiar first. i am really sorry total noob here
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This problem happens to any NPC which uses "close;" without a message being shown. Replace "close;" with "end;" in the above script, relog, and you won't have this issue anymore. oh that's what i suspect also. so i should change all the custom npc with "close" into "end" is it possible changing the ones from the default also? oh and is there a way to remove unwanted default npc's? im new with all this.
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Hi, I've encountered errors on character creation with the hair color this error can also be triggered by the npc Stylist. i have found out that my palettes where not in the proper folder within my grf. after i have fix that issue, the next problem is having a broken palette on characters created/change color both head and body. I was wondering if it is an issue with the palettes so i would want to try if anyone could help. thanks
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oh sorry here //===== Hercules Script ======================================//= Healer//===== By: ==================================================//= Euphy//===== Current Version: =====================================//= 1.2//===== Description: =========================================//= Basic healer script.//===== Additional Comments: =================================//= 1.0 Initial script.//= 1.1 Aligned coordinates with @go.//= 1.2 Fix variables and character stuck at healing//============================================================- script Healer -1,{ .@price = 0; // Zeny required for heal .@Buffs = 1; // Also buff players? (1: yes / 0: no) .@Delay = 5; // Heal delay, in seconds if (@HD > gettimetick(2)) close; if (.@price) { message strcharinfo(0),"Healing costs "+.@price+" Zeny."; if (Zeny < .@price) close; if(select("^0055FFHeal^000000:^777777Cancel^000000") == 2) close; Zeny -= .@price; } specialeffect2 EF_HEAL2; percentheal 100,100; if (.@Buffs) { specialeffect2 EF_INCAGILITY; sc_start SC_INC_AGI,240000,10; specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10; } if (.@Delay) @HD = gettimetick(2)+.@Delay; close;}// Duplicates//============================================================alberta,25,240,6 duplicate(Healer) Healer#alb 4_PORINGaldebaran,135,118,6 duplicate(Healer) Healer#alde 4_PORINGamatsu,200,79,4 duplicate(Healer) Healer#ama 4_PORINGayothaya,207,169,6 duplicate(Healer) Healer#ayo 4_PORINGcomodo,184,158,6 duplicate(Healer) Healer#com 4_PORINGeinbech,57,36,6 duplicate(Healer) Healer#einbe 4_PORINGeinbroch,57,202,6 duplicate(Healer) Healer#einbr 4_PORINGgeffen,115,72,6 duplicate(Healer) Healer#gef 4_PORINGgonryun,156,122,6 duplicate(Healer) Healer#gon 4_PORINGhugel,89,150,6 duplicate(Healer) Healer#hug 4_PORINGizlude,125,118,5 duplicate(Healer) Healer#izl 4_PORINGjawaii,250,139,4 duplicate(Healer) Healer#jaw 4_PORINGlighthalzen,152,100,6 duplicate(Healer) Healer#lhz 4_PORINGlouyang,226,103,4 duplicate(Healer) Healer#lou 4_PORINGmanuk,272,144,6 duplicate(Healer) Healer#man 4_PORINGmid_camp,203,289,6 duplicate(Healer) Healer#mid 4_PORINGmoc_ruins,72,164,4 duplicate(Healer) Healer#moc 4_PORINGmorocc,153,97,6 duplicate(Healer) Healer#mor 4_PORINGmoscovia,220,191,4 duplicate(Healer) Healer#mos 4_PORINGniflheim,212,182,5 duplicate(Healer) Healer#nif 4_PORINGpayon,179,106,4 duplicate(Healer) Healer#pay 4_PORINGprontera,162,193,4 duplicate(Healer) Healer#prt 4_PORINGrachel,125,116,6 duplicate(Healer) Healer#rac 4_PORINGsplendide,201,153,4 duplicate(Healer) Healer#spl 4_PORINGthor_camp,249,74,4 duplicate(Healer) Healer#thor 4_PORINGumbala,105,148,3 duplicate(Healer) Healer#umb 4_PORINGveins,217,121,4 duplicate(Healer) Healer#ve 4_PORINGxmas,143,136,4 duplicate(Healer) Healer#xmas 4_PORINGyuno,164,45,4 duplicate(Healer) Healer#yuno 4_PORING// Duplicates (Renewal)//============================================================brasilis,194,221,6 duplicate(Healer) Healer#bra 4_PORINGdewata,195,187,4 duplicate(Healer) Healer#dew 4_PORINGdicastes01,201,194,4 duplicate(Healer) Healer#dic 4_PORINGecl_in01,45,60,4 duplicate(Healer) Healer#ecl 4_PORINGmalangdo,132,114,6 duplicate(Healer) Healer#mal 4_PORINGmalaya,205,205,6 duplicate(Healer) Healer#ma 4_PORINGmora,55,152,4 duplicate(Healer) Healer#mora 4_PORING
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Hi, Im new to this scripting and i seem to get problems on healer making my players stuck, but it only happens if a player talks to other npcs and clicks the "cancel" button. Anybody else have the same issue? or anyone could help me with this? also if you try to to talk to healer/or any other npc it has this "Work that was in process(NPC Dialog, Manufacturing...) shut down and try again." i would appreciate any help