xlaws27
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Posts posted by xlaws27
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you can use map_zone_db
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do you already have a server running? if you want ddos protection , try buyvm.net
may i ask a question?
which product do you prefer on buyvm.net? and
what's the difference between dedicated kvm slices and KVM VPS?
because
dedicated kvm slices specs are better than kvm vps
but kvm vps is more expensive than kvm slices
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Long live Hercules!!
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DO: you need to create droplet
im from ph and using pldt also but i got 270 on ovh and 207 on LA... i tried looking at digital ocean but i cant seem find the right product can you guide me?
from what country? I'm from PH and ovh / sys is 220ms here. if you want low ping with ddos protection. pick los angeles.sadly ovh and so youstart only have NA which is Beauharnois Canada (im from asia and it gives me 270 ping compared to vancouver with 217)
my ping on vancouver is the same as los angeles ping. gonna take it if they have one lol
Thanks
sadly ovh and so youstart only have NA which is Beauharnois Canada (im from asia and it gives me 270 ping compared to vancouver with 217)
my ping on vancouver is the same as los angeles ping. gonna take it if they have one lol
from what country? I'm from PH and ovh / sys is 220ms here. if you want low ping with ddos protection. pick los angeles.
im from ph and using pldt also but i got 270 on ovh and 207 on LA... i tried looking at digital ocean but i cant seem find the right product can you guide me?
What do you mean by I can't seem find the right product? just choose the standard droplet.
Thanks man but sadly they don't have ddos protection
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is this harmful? when i reloadscript sometimes it appears and sometimes not.
I got lots of script so i'm not sure which npc did it but maybe there's a hint in this message that could help me erase it.
This is what it says
[Debug]: npc_scriptcont: 'Unknown NPC' (sd->npc_id=0) is not 'Unknown NPC' (id=110744266).
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sadly ovh and so youstart only have NA which is Beauharnois Canada (im from asia and it gives me 270 ping compared to vancouver with 217)
my ping on vancouver is the same as los angeles ping. gonna take it if they have one lol
from what country? I'm from PH and ovh / sys is 220ms here. if you want low ping with ddos protection. pick los angeles.
im from ph and using pldt also but i got 270 on ovh and 207 on LA... i tried looking at digital ocean but i cant seem find the right product can you guide me?
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sadly ovh and so youstart only have NA which is Beauharnois Canada (im from asia and it gives me 270 ping compared to vancouver with 217)
my ping on vancouver is the same as los angeles ping. gonna take it if they have one lol
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maybe someone here knows about it. im trying to find it. or maybe someone know a ragnarok server (still alive) who is using this map?
http://i.imgur.com/NV4Sy4r.jpg[/img
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so hard to copy paste old scripts. the code is on the straight line o-o
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File Name: [Custom Instance] Mastery Dungeon
File Submitter: Aeromesi
File Submitted: 25 Sep 2016
File Category: Events & Games
[Custom Instance] Mastery Dungeon
So what exactly is the Mastery Dungeon
Specifications:
- Party Based Instance (Control Max amount of Party members via .max_players
- 2 of the same Class cannot be in the party.
- Easily edit monster waves via the setarrays.
- Everyone obtains the cooldown, so if a party of people play, and they disband and a player joins a different party, it will say that certain player cannot play so they must leave your party or wait.
- Everyone gets randomized Points at the end of each round (set at CASH POINTS, easily change at the bottom of the script. As the rounds increase, so do the amount of points you get.)
- Different Modes: Easy (30 Minutes), Normal (45 Minutes), Hardcore (60 Minutes), Nightmare (90 Minutes)
- Each Difficulty has 10 levels
there's no rsw or .gat on the given file same as the feiry
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continue the good work man. thanks for sharing
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What does map-server say? Are you using Pre-RE or RE? (I'm pretty sure I setup the monsters on Pre-RE just so RE would work also..)
no errors on the map server and i use pre-re
there was a monster on the first round but none on the next rounds
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File Name: [Custom Instance] Fiery Fairy Forest
File Submitter: Aeromesi
File Submitted: 25 Sep 2016
File Category: Events & Games
[Custom Instance] Fiery Fairy Forest
So what exactly is my Fiery Fairy Forest?
There's been rumor by the Assassins Guild that the Fiery Fairy Demon King Ifrit and his minions are going to try and invade the Fairies home in the Southern Fields of Prontera, and eventually getting to Prontera's Kingdom itself. It's up to you to take out the fire's, save the Fairies and their Forest as well as Prontera
Can you Handle the Heat
Other information:
7 Total Rounds
17 Fires each round (Last round 34)
Control the Mob Amounts simply by editing the variables in the `OnInstanceInit:`!
Source edit (viewpointmap) included so you can see where the fires are located in the top right mini-map (Ice Titans also uses viewpointmap when the instance spawns the humans you have to save)
So if you have Ice Titans Attack El Dicastes installed, you won't need the source edit, vise versa if you install Fiery Fairy Forest first.
Click here to download this filethere's no file on the bgm folder
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File Name: Devil's Square Nightmare-Mode (@editds, @disableds, @repeatds!)
File Submitter: Aeromesi
File Submitted: 28 Jul 2016
File Category: Events & Games
Devil Square [Nightmare-Mode]
(Special thanks to: IeYaseru (Old friend who gave me a DS script I reinvented)
=============================================================================================================Description:
In this version of Devil's Square, once the amount of players have joined, that's it.
You won't be able to continue going back inside of Devil Square once you die, after entering and Devil Square starts, it will be closed.
All other players won't be able to join, and it's up to all the players to either complete Devil Square or die and not be able to come back in.
If no players enter in the timeframe, it will cancel out the event.
Also counts up the Max amount of Users when they enter Devil's Square. Once the Max Users have been established, no one else can join, and then it's just up to that team of people!
Once all the Players have died and warped out of the event, it will announce that all the users who entered have failed Victory in Devil Square, and the event will be reset.
=============================================================================================================Difference in Type 2:
Description:
In this version when you die and get warped out, if you hurry up you'll be able to come back into Devil Square again.
NOTE: You WILL have to REPAY the amount of Zeny to re-enter.
Since players can die, and repay/pay at anytime to join inside the event, there's no need to cancel out the event if no one joins.
New Additions to Revision 5 (For Type 1 And Type 2):
Created commands:
@disableds - Allows you to disable Devil Square whenever you want (This feature is also inside of the NPC!)
@repeatds - Allows you to repeat the Devil Square on the go. (This feature is also inside of the NPC!)
@editds - Allows you to edit, or as I put it "Over Ride" the settings in the OnInit: inside of [DS] Organizer::DSORG
Changes happen in the menu whether the event is active or not. If it's active it will allow you to disable or go to the Player Menu, if it's unactive it'll ask if you want to Start Devil's Square.
Basically redesigned a lot of the aspects of the script, beforehand it didn't even work, and had errors upon errors.
Made the script to be flexible and totally configurable!
Future additions/ideas: Add the ability to also edit the mob data for each Round as well as the MvP list.
Also before hand if it was <= 5 users it would only spawn 8 Treasure Chests, otherwise it would spawn 16. Now you can choose as much as you want!
When a GM is editing an option inside of Devil's Square, another GM cannot edit an option until that GM is done editing an option via `@editds`.
NOTE: Not every Treasure Chest is the same either!
hi i found some bugs on your script
1. i used @killmonster and round 2 began but there isnt a single monster around
2. The time is isn't on minutes.
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hi i wanted to use the new hercules and tried to setup it by myself (cause theres no guide yet)
: DB error - Table 'hercules.loginlog' doesn't exist
i know the problem is the loginlog should be on the hercules database.
but i'm not sure if i should import the logs.sql + main.sql on 1 hercules database
i looked at conf/global/sqlconnection.conf
but there's no additional lines to put loginlog
my question is
1. should i put logs.sql and main sql in 1 database?
2. or is there a way to seperate them?
sql_connection: { // [INTER] You can specify the codepage to use in your mySQL tables here. // (Note that this feature requires MySQL 4.1+) //default_codepage: "" // [LOGIN] Is `userid` in account_db case sensitive? //case_sensitive: false // For IPs, ideally under linux, you want to use localhost instead of 127.0.0.1. // Under windows, you want to use 127.0.0.1. If you see a message like // "Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)" // and you have localhost, switch it to 127.0.0.1 db_hostname: "127.0.0.1" db_port: 3306 db_username: "root" db_password: "ragnarok" db_database: "hercules" //codepage:"" }
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thanks man! it is so nice to see that there are still people who are sharing scripts on hercules!
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it's from the server i played with. i've been looking for this at rathena and herc forums but i can't find it.
i don't have any rcx in my ragnarok folder, do anyone knows about it?
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looking forward to it <3
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t
homunc.conf
// Max level for regular Homunculushomunculus_max_level: 99// Max level for Homunculus Shomunculus_S_max_level: 150thank you so much
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1st
i tried to change the max level of my homun to 255 using this exp table but the max level is still 99
i already changed the mmo.h max level to 255 and recompiled it
it says ingame
- Homunculus reached its maximum level of 99
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is it possible? what should i do? i just know how to do it on 2013 client but i just wanna ask if its the same?
-----------------solve just the same --------------------
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Hercules-11.sln is not compatible with visual studio c++ 2010
i can't download 2012 version beacuse my internet speed is slow and it will take me 1week to finish it
or does anyone knows how to compile hercules without the use of c++??
i'm using windows desktop
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hello guys it seems like there's still a big difference between the HP/HP Rate of hercules and the rathena/eathena
i've been encountering this for almost a year and i hope someone would help me.
i can't use other maxhpsp something on my equipments/characters because it will make Apple of idun OP
using the generator that malufett provides(well i know that im doing right but) it still gives me wrong HP.
i hope someone could give me a perfect job_db for lvl255 (pre-re)
[Help] Converting my rathena Fluxcp into Hercules FluxCP
in Website Support
Posted · Edited by xlaws27
hi guys, i bought a custom made plug and play website (it's rathena) please help me convert it into hercules fluxcp (dunno why they asking me for conversion fee when it is almost the same)
can someone tell me what to edit? thanks
i think there's just a little bit of difference between them.
much help will be appreciated thanks!