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botka4aet

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Posts posted by botka4aet


  1. 1st try:

    Spoiler

    lan_subnets: (
     "0.0.0.0:0.0.0.0",
    allowed: (
     "0.0.0.0:0.0.0.0",

    trusted: (
    "0.0.0.0:0.0.0.0", 

    2nd try

    Spoiler

    lan_subnets: (
     "127.0.0.1:255.0.0.0",
      "10.228.192.0:255.255.255.0",
      )
    allowed: (
     "127.0.0.1:255.0.0.0",
    )
    trusted: (
     "127.0.0.1:255.0.0.0",

    )

    2rd try

    Spoiler

    lan_subnets: (
     "127.0.0.1:255.0.0.0",
      "10.228.192.0:255.255.255.0",

    "94.228.0.0:255.255.0.0",
      )
    allowed: (
     "127.0.0.1:255.0.0.0",
    )
    trusted: (
     "127.0.0.1:255.0.0.0",
    )


  2. 1 minute ago, hendra814 said:

    Hi @botka4aet

    You need edit file network.conf too.

    at conf folder.

    Like this?

    // Network configuration file
    
    /*
     * List here any LAN subnets this server is in.
     * Example:
     * - char- (or map-) server's IP in LAN is 192.168.0.10
     * - Public IP is 198.51.100.37
     * If the list contains "192.168.0.10:255.255.255.0", any clients connecting
     * from the same 192.168.0.0/24 network will be presented with the LAN IP
     * (192.168.0.10) in the server list, rather than the public IP (198.51.100.37).
     */
    lan_subnets: (
    	"127.0.0.1:255.0.0.0",
    		// "192.168.1.1:255.255.255.0",
    )
    
    /*
     * List here any IP ranges a char- or map-server can connect from.
     * A wildcard of "0.0.0.0:0.0.0.0" means that server connections are allowed
     * from ANY IP. (not recommended).
     */
    allowed: (
    	// "0.0.0.0:0.0.0.0",
    	"127.0.0.1:255.0.0.0",
    )
    
    /*
     * List here any IP ranges a char- or map-server can connect from. These ranges
     * will also be excluded from the automatic ipban in casee of password failure.
     * Any entry present in this list is also automatically included in the
     * allowed IP list.
     * Note: This may be a security threat. Only edit this list if you know what
     * you are doing.
     */
    trusted: (
    	"127.0.0.1:255.0.0.0",
    )

     


  3. I download last herc.

    mmo.h    #define PACKETVER 20140205

     

    login

    	inter: {
    		// The login server listens on the interface with this IP address.
    		// NOTE: This allows you to run multiple servers on multiple interfaces
    		// while using the same ports for each server.
    		//bind_ip: "127.0.0.1"
    
    		// Login Server Port
    		login_port: 9000
    

    char

    		// Login Server IP
    		// The character server connects to the login server using this IP address.
    		// NOTE: This is useful when you are running behind a firewall or are on
    		// a machine with multiple interfaces.
    		login_ip: "127.0.0.1"
    
    		// The character server listens on the interface with this IP address.
    		// NOTE: This allows you to run multiple servers on multiple interfaces
    		// while using the same ports for each server.
    		//bind_ip: "127.0.0.1"
    
    		// Login Server Port
    		login_port: 9000
    
    		// Character Server IP
    		// The IP address which clients will use to connect.
    		// Set this to what your server's public IP address is.
    		char_ip: "NETIP"
    
    		// Character Server Port
    		char_port: 9001

    Map

    		// Character Server IP
    		// The map server connects to the character server using this IP address.
    		// NOTE: This is useful when you are running behind a firewall or are on
    		// a machine with multiple interfaces.
    		char_ip: "127.0.0.1"
    
    		// The map server listens on the interface with this IP address.
    		// NOTE: This allows you to run multiple servers on multiple interfaces
    		// while using the same ports for each server.
    		//bind_ip: "127.0.0.1"
    
    		// Character Server Port
    		char_port: 9001
    
    		// Map Server IP
    		// The IP address which clients will use to connect.
    		// Set this to what your server's public IP address is.
    		map_ip: "NETIP"
    
    		// Map Server Port
    		map_port: 9002
    	}

    Compile server and start - no errors

    Download client, undiffed exe, nemo, select recommended patches + read data folder first

    Clientinfo

    <?xml version="1.0" encoding="euc-kr" ?>
    <clientinfo>
    	<desc>Ragnarok Client Information</desc>
    	<servicetype>korea</servicetype>
    	<servertype>sakray</servertype>
    	<extendedslot />
    	<readfolder />
    	<connection>
    		<display>SERVER NAME HERE</display>
    		<desc>Ragnarok Online</desc>
    		<balloon>this is a tool tip</balloon>
    		<address>NETIP</address>
    		<port>9000</port>
    		<version>20</version>
    		<langtype>1</langtype>
    		<registrationweb>REGISTRATION URL HERE</registrationweb>
    		<yellow>
    			<admin>2000001</admin>
    			<admin>2000002</admin>
    			<admin>2000003</admin>
    		</yellow>
    		<loading>
    			<image>loading00.jpg</image>
    			<image>loading01.jpg</image>
    			<image>loading02.jpg</image>
    			<image>loading03.jpg</image>
    			<image>loading04.jpg</image>
    			<image>loading05.jpg</image>
    			<image>loading06.jpg</image>
    			<image>loading07.jpg</image>
    			<image>loading08.jpg</image>
    			<image>loading09.jpg</image>
    			<image>loading10.jpg</image>
    		</loading>
    	</connection>
    </clientinfo>

    Start client, enter login and nothing.

    No mes into login server.

    I try to do same with old TXT eathena - all works fine. No problems with ports.

    What to do?

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