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Angelmelody

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Everything posted by Angelmelody

  1. dunno why all the images become golden frog photos
  2. pc.c find... then // it // if (pc->checkskill(sd, SG_DEVIL) && !pc->nextjobexp(sd)) // clif->status_change(&sd->bl,SI_DEVIL1, 1, 0, 0, 0, 1); //Permanent blind effect from SG_DEVIL.
  3. Angelmelody

    How ?

    Becoz some different plugings hook the same functions and the latter loaded hookings will overwrite previous loaded hookings,so you should merge them into one hooking functions manually
  4. Here is the explanation of the item_db.conf https://raw.githubusercontent.com/HerculesWS/Hercules/master/doc/item_db.txt
  5. I think the set / get npc variable should put after enablenpc "BringMeEvent" or it would not work
  6. you have to convert the conf file into the ANSI format and set the default_langueage to the same as your po filename
  7. try this //////THISSSSSS ONEgetguildmember(getcastledata("guild_vs1", 1),2);for(.@i=0;.@i< $@guildmembercount;.@i++) getitem 30206,1,$@guildmemberaid[.@i];//////THISSSSSS ONE
  8. if(!checkweight(item id)) storeitem ... http://herc.ws/board/topic/2457-storeitem/
  9. There's no such option, and if it has I didin't choose. sryy, I wrote the wrong word. the option is Increase attack display, if you choose that option ,your attck damage number can show above 32K
  10. becoz you choose increase damage option when you diff your client
  11. ansi chinese words were stored to UTF8 mysql db will become gibberish if you wnat to see correct chinese words, to set up your client connection encoding to ansi big5.
  12. you can also use bindatcmd like this - script asdfjkl -1,{OnInit: bindatcmd "localrecall", strnpcinfo(0)+"::Onwarp",60,99; end;Onwarp: getmapxy(.@m$,.@x,.@y,0); mapwarp .@m$,.@m$,.@x,.@y; end;}
  13. insert into this line click if(id.equip > 0 && id.equip != 32 && id.equip != 136 ) id.slot = 4;
  14. I had already enabled sso packet when diff my client , but dunno why my last_mac always goes to 0
  15. .@md_name$ = "Endless Tower";would have to become.@md_name$ = _("Endless Tower"); ok now its working fine...ty.
  16. in EndlessTower.txt switch(select("Generate dungeon "+.@md_name$+":Enter the dungeon:Return to Alberta:Cancel")) { How can I make the string of var .@md_name$ work well?
  17. Hercules had already improved map zone to unequip the blocked item so you dont need this patch now https://github.com/HerculesWS/Hercules/commit/33a43ec41542e25ee180bda430a3de4654a46b10
  18. set .@num, atoi("""+getarg(0)+"""); change to set .@num, atoi(getarg(0)+"");
  19. ismounting() ---> hascashmount() checkriding() ---> checkmount() == MOUNT_PECO
  20. you can add a new group for those players if(group = n) ......
  21. - script afkwoe -1,{OnInit: .timetocheck = 30; //Seconds after which idle is checked. .idle_time = 30; //Idle time in seconds, from which one can be warped.end;OnPCLoginEvent: addtimer .timetocheck*1000,strnpcinfo(3)+"::OnCheckAFK"; end; OnCheckAFK: addtimer .timetocheck*1000,strnpcinfo(3)+"::OnCheckAFK"; if(checkidle() >= .idle_time && getmapflag(strcharinfo (3), mf_gvg)) { dispbottom "The Police, has detected him as bot because you were in afk a long time during woe"; warp "SavePoint",0,0; end; }}
  22. addtimer should be placed before that condition check
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