Angelmelody
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Content Count
772 -
Joined
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Last visited
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Days Won
23
Reputation Activity
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Angelmelody reacted to zackdreaver in about renewal stats for status effect/ailment immunity
is this what you want?
http://irowiki.org/wiki/Stats
http://irowiki.org/wiki/Status_Effects
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Angelmelody reacted to jTynne in jTynne - Helheim Release
I released this originally over on rA, and I'm providing it here free of charge.
Download: http://www.jtynne.com/hercules/Helheim.zip
You'll have to edit your own fogparam table, choose mp3/map name stuff, and provide your own scripts. This is simply the maps.
Like the maps? Using them on your own project? Please shoot me a couple bucks via Paypal as thanks: [email protected] -- Thanks!
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Angelmelody got a reaction from evilpuncker in About transform bonus Suggestion
bump! Can it be implemented ? official Scroll transform system give the transformed mob bonus , if we can set by ourself ,It would be much fun
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Angelmelody reacted to evilpuncker in Obtaining Hercules
I used to have the same problem but just changed the url to https://github.com/HerculesWS/Hercules.git and it worked fine with tortoise svn
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Angelmelody got a reaction from jaBote in how to make item cant sell,drop,vending
https://github.com/HerculesWS/Hercules/blob/master/db/re/item_trade.txt
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Angelmelody got a reaction from evilpuncker in how to make item cant sell,drop,vending
https://github.com/HerculesWS/Hercules/blob/master/db/re/item_trade.txt
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Angelmelody got a reaction from madtoyz in how to make item cant sell,drop,vending
https://github.com/HerculesWS/Hercules/blob/master/db/re/item_trade.txt
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Angelmelody got a reaction from evilpuncker in About transform bonus Suggestion
As this topic http://herc.ws/board/topic/1087-scroll-transform/
I suggest to create transform_bonus.txt
format:
transformed mod id,{bonus script}
e.g.
1109,{ bonus bAspd,1; bonus bHit,5; }
When Character transformed to the specific mob id will run it's bonus script define in transform_bonus.txt
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Angelmelody got a reaction from evilpuncker in 4 new permissions
agree to add more useful permissions
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Angelmelody reacted to Ai4rei in RO Open Setup, v3.1.0.627 - last updated 2023/11/18
Set the Windows SDK include/lib directory (in options) to be searched first.
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Angelmelody got a reaction from Mumbles in @mount
bindatcmd + setdragon may be satisfying requirements
- script test123 -1,{end;OnInit: bindatcmd "mount", strnpcinfo(0)+"::OnColorDragon"; end;OnColorDragon: .@colrid = atoi( .@atcmd_parameters$[0] ); if(eaclass()&EAJ_THIRDMASK == EAJ_RUNE_KNIGHT){ if ( .@colrid <=1 || .@colrid >5 || Upper==2 ) setdragon 1; else setdragon .@colrid; } else atcommand "@mount"; end;} -
Angelmelody got a reaction from Jedzkie in About transform bonus Suggestion
As this topic http://herc.ws/board/topic/1087-scroll-transform/
I suggest to create transform_bonus.txt
format:
transformed mod id,{bonus script}
e.g.
1109,{ bonus bAspd,1; bonus bHit,5; }
When Character transformed to the specific mob id will run it's bonus script define in transform_bonus.txt
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Angelmelody reacted to Shakto in 2013 Ragexe and Diff (Up to date 2013-08-07)
I just tested it, you can buy more than 5 items already
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Angelmelody got a reaction from Phoenix in R> auto-kick when idle in 3mins
I change mf_gvg to mf_gvg_castle and test in map prtg_cas03
the script is working for me now
- script test -1,{end;OnPCLoadMapEvent: if(getmapflag(strcharinfo(3),mf_gvg_castle)){ attachnpctimer ""+strcharinfo(0); initnpctimer; } end;OnTimer181000: if(checkidle()>=180 && getmapflag(strcharinfo(3),mf_gvg_castle)){ atcommand "@kick "+strcharinfo(0); end; } if(getmapflag(strcharinfo(3),mf_gvg_castle)) initnpctimer; else detachnpctimer; end;}prtg_cas03 mapflag loadevent -
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Angelmelody reacted to Ind in Obtaining Hercules on Windows
1. TortoiseGit (the menu) -> Switch/Checkout -> select 'Commit' and in the field enter the hash you want to rollback to.2. TortoiseGit (the menu) -> Log Messages -> in the top right there is a search field, type whatever you want and hit enter/return.