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Found 1 result

  1. Hello! I was updating my Hercules when suddendly got this errors on my map-server.bat, and don't know how to solve them D: tion* 2016: if(BaseJob==Job_Wizard) bonus bMatk,15;* 2015: else if(BaseJob==Job_Sage) bonus bMatk,10;* 2014: bonus bMatk,(getrefine()*5); 2013: .@val = min(BaseLevel/10, 12); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 2012: if (.@val > 2) bonus bMatk,((.@val-2)*5);* 2011:[Error]: script error in file 're/item_db.conf' item ID 2168 parse_line: need ';' 2168: if (getrefine()>5) bonus2 bSubEle,Ele_Neutral,min(getrefine(),12)-5; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^[Error]: script error in file 're/item_db.conf' item ID 2474 parse_line: need ';'* 2476:* 2475: bonus bMaxSP,40; 2474: bonus bAgi,-7+min(getequiprefinerycnt(EQI_SHOES),8); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 2473:[Error]: script error in file 're/item_db.conf' item ID 2543 parse_callfunc: not enough arguments, expected ','* 2545:* 2544: bonus bMdef,3; 2543: bonus3 bAutoSpellWhenHit,AL_HEAL,max(getskilllv(AL_HEAL),1),20; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 2542:[Error]: script error in file 're/item_db.conf' item ID 2568 parse_line: need ';'* 2570:* 2569: bonus bFlee,5; 2568: .@val = max(getskilllv(AB_ORATIO), 2); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 2567: bonus5 bAutoSpellWhenHit,AB_ORATIO,.@val,30,BF_WEAPON,0;* 2566: bonus5 bAutoSpellWhenHit,AB_ORATIO,.@val,40,BF_MAGIC,0;* 2565:[Error]: script error in file 're/item_db.conf' item ID 4371 parse_line: need ';'* 4373:* 4372: bonus bLuk,getrefine()-5; 4371: bonus bCritical,min(getrefine(),10); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 4370:[Error]: script error in file 're/item_db.conf' item ID 4404 parse_line: need ';'* 4405: 4404: bonus bMagicDamageReturn,min(getrefine(),10)*2; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 4403: if(BaseClass==Job_Mage) bonus bMdef,3;* 4402:[Error]: script error in file 're/item_db.conf' item ID 5774 parse_line: need ';'* 5777: bonus bStr,2;* 5776: bonus2 bAddMonsterDropItem,574,500;* 5775: bonus2 bAddItemHealRate,574,5; 5774: .@rate = min(getrefine(),10); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 5773: bonus bMaxHPrate,.@rate;* 5772: bonus bMaxSPrate,.@rate;* 5771: bonus3 bAutoSpellWhenHit,AL_INCAGI,.@rate,10;[Error]: script error in file 're/item_db.conf' item ID 13036 parse_callfunc: not enough arguments, expected ','*13039: bonus3 bAutoSpell,PR_LEXDIVINA,1,20;*13038: bonus bUnbreakableWeapon,0;*13037: if(getrefine()>5) { 13036: bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13035: bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13034: }*13033: if(getrefine()>8) bonus4 bAutoSpellOnSkill,RG_RAID,NPC_WIDEBLEEDING,1,250;[Error]: script error in file 're/item_db.conf' item ID 13076 parse_line: expect command, missing function name or calling undeclared function*13079:*13078: bonus bBaseAtk,(getrefine()*5);*13077: bonus bMatk,(getrefine()*2); 13076: .@val = min(BaseLevel/10, 12); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13075: if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);*13074:[Error]: script error in file 're/item_db.conf' item ID 13105 parse_callfunc: not enough arguments, expected ','*13108: bonus2 bIgnoreDefRate,RC_DemiHuman,20;*13107: bonus bUnbreakableWeapon,0;*13106: if(getrefine()>5) { 13105: bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13104: bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13103: }*13102: if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13170 parse_callfunc: not enough arguments, expected ','*13173: bonus2 bSkillAtk,GS_TRIPLEACTION,30;*13172: bonus bUnbreakableWeapon,0;*13171: if(getrefine()>5) { 13170: bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13169: bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13168: }*13167: if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13171 parse_callfunc: not enough arguments, expected ','*13174: bonus2 bSkillAtk,GS_TRIPLEACTION,30;*13173: bonus bUnbreakableWeapon,0;*13172: if(getrefine()>5) { 13171: bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13170: bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13169: }*13168: if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13171 parse_callfunc: not enough arguments, expected ','*13174: bonus2 bSkillAtk,GS_TRIPLEACTION,30;*13173: bonus bUnbreakableWeapon,0;*13172: if(getrefine()>5) { 13171: bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13170: bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13169: }*13168: if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13173 parse_callfunc: not enough arguments, expected ','*13176: bonus2 bSkillAtk,GS_TRIPLEACTION,30;*13175: bonus bUnbreakableWeapon,0;*13174: if(getrefine()>5) { 13173: bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13172: bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13171: }*13170: if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13300 parse_callfunc: not enough arguments, expected ','*13303: autobonus "{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }",50,10000;*13302: bonus bUnbreakableWeapon,0;*13301: if(getrefine()>5) { 13300: bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-3,2); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13299: bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13298: }*13297: if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13311 parse_callfunc: not enough arguments, expected ','*13314:*13313: bonus bMatk,50;*13312: bonus bAtkEle,Ele_Water; 13311: bonus3 bAutoSpell,NJ_HYOUSYOURAKU,max(getskilllv(NJ_HYOUSYOURAKU),1),30; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13310:[Error]: script error in file 're/item_db.conf' item ID 13312 parse_callfunc: not enough arguments, expected ','*13315:*13314: bonus bMatk,50;*13313: bonus bAtkEle,Ele_Wind; 13312: bonus3 bAutoSpell,NJ_RAIGEKISAI,max(getskilllv(NJ_RAIGEKISAI),1),30; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13311:[Error]: script error in file 're/item_db.conf' item ID 13411 parse_callfunc: not enough arguments, expected ','*13414: bonus2 bIgnoreDefRate,RC_DemiHuman,20;*13413: bonus bUnbreakableWeapon,0;*13412: if(getrefine()>5) { 13411: bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13410: bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13409: }*13408: if(getrefine()>6) bonus bAspdRate,5;[Error]: script error in file 're/item_db.conf' item ID 15036 parse_callfunc: not enough arguments, expected ','*15038:*15037: bonus bLuk,3; 15036: bonus3 bAutoSpell,ASC_METEORASSAULT,max(getskilllv(ASC_METEORASSAULT),1),20; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*15035:[Error]: script error in file 're/item_db.conf' item ID 15039 parse_line: need ';'*15040: 15039: .@rate = min(getrefine(), 10); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*15038: bonus bHit,.@rate;*15037: bonus bFlee,.@rate;*15036:[Error]: script error in file 're/item_db.conf' item ID 16015 parse_line: need ';'*16017:*16016: bonus bAtkEle,Ele_Dark; 16015: bonus3 bAutoSpell,WL_HELLINFERNO,1,max(getrefine(),1)*20; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*16014:[Error]: script error in file 're/item_db.conf' item ID 16020 parse_line: expect command, missing function name or calling undeclared function*16023:*16022: bonus bUnbreakableWeapon,0;*16021: bonus bBaseAtk,(getrefine()*5); 16020: .@val = min(BaseLevel/10, 12); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*16019: if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);*16018:[Error]: script error in file 're/item_db.conf' item ID 18112 parse_line: expect command, missing function name or calling undeclared function*18115: if(BaseJob==Job_Hunter && Upper!=2) bonus bBaseAtk,10;*18114: bonus bBaseAtk,(getrefine()*3);*18113: bonus bLongAtkRate,getrefine(); 18112: .@val = max(BaseLevel/10, 12); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*18111: if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);*18110: I'm sure there are more errors above. How to solve them :c? Thank you __ EDIT __ Btw, I had to replace those to make my emulator to update.
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